>Is that not the work of commercial creative workers? Did it not exist pre AI? There's an argument to scale, certainly, but the idea that "things were better in the past before these <<new technologies>> came out" is generally a suspect argument.
The fact that all of that stuff was crap is central to my point. You might just need to give it another read.
> Art is a way of seeing, not a way of creating. I don't think the technology is taking that away.
I'm really sick and tired of the tech industry's bumper-sticker-level-reductive pseudo-philosophical generalizations about "what art is," what it means to be an artist, the acceptable ways to be an artist, and all of that. Art is a whole fucking lot of things, and chief among them in this context is a class of professions. Glib decrees based on a razor-thin slice of one of the broadest topics in the human experience that conveniently exclude or dismiss the stakes of those with the loudest criticism and the most to lose is obviously self-serving. If you're going to take the libertarian "well that's the market for ya" stance," at least be honest about it. If you're going to try to carefully define the entire universe of ideas and practices that comprise art to conveniently exclude the concerns of the people getting screwed over because you think the optics are better or you feel less icky about it, well you better expect to get some really pissed off responses from them.