Is that why famous guitarists play only on specific expensive brands and professional carpenters have favorite instruments?
Is that why famous guitarists play only on specific expensive brands and professional carpenters have favorite instruments?
Here is Satriani playing on a terribly setup guitar [1] His only comment at the end? Oh, that was a little painful.
But that isn't true. Lots of famous guitarists play, and love, the cheap guitar they had before they made it big. Yeah they own lots of expensive guitars (because they like collecting guitars and are rich enough to do it). But they don't only play those.
IDEs are usually far more complex due to their vast feature sets and constant evolution. If guitars evolved and increased in complexity at the same rate as IDEs, we would've seen something absurd like James Hetfield wielding a 150-string monster guitar.
IDEs have become incredibly complex tools with features that go far beyond the original concept of text editing, while guitars have remained relatively consistent in their core design and function over decades.
We don't have to keep practicing typing "the quick brown fox jumped over the lazy dog" over and over again to master an IDE, while you have to play same tunes again and again to become a virtuoso. Experienced musicians often have a broader, more adaptable skill set and can change instruments, while IDE users might be more "locked in" to their preferred environment for various reasons.
I agree with your sentiment though - good programmers are good not because they've mastered their tools - they chose to master their tools because they are good programmers.
almost all pianos have more strings than that; the bottom octave or so have two strings each and the rest of the keys have three strings each, for a total of somewhere around 250 strings. pipe organs are routinely significantly more complex than that. but a lot of the elaboration in musical instruments doesn't take the form of increasing the number of parts; instead we have things like special varnishes, holes cut in particular shapes, special alloys for strings, tweaked electronic circuit designs, tweaked magnetic pickup designs, etc. i'm not sure it would be easier for a random person to learn how to make a stratocaster-competitive electric guitar than it would be for them to learn how to write an emacs-competitive ide
as for lazy dogs, i think it's common for both programmers and musicians to practice etudes, not just for instrument mastery (which is only a small part of the problem both in programming and in music). a typing class in eighth grade was enormously helpful to me in programming even though, as everyone knows, typing is only rarely the bottleneck in programming. and i think it's pretty common for programmers to spend time on practicing the effective use of one ide feature or another, watch screencasts of other programmers using them, buy books about particular ides, etc. check out https://www.vimgolf.com/challenges/9v0062d0773d000000000225 http://vimcasts.org/ https://www.youtube.com/watch?v=wDIQ17T3sRk https://www.youtube.com/watch?v=uGrBHohIgQY https://www.youtube.com/watch?v=p09i_hoFdd0 etc.