Simplest way to build apps for Windows Phone
trigger.io
trigger.io
Well... I might build apps for any phone, cool, but I cannot play your screencast on my android. The codec is not available on Android 2.2.
[1] http://www.broken-links.com/2010/07/08/making-html5-video-wo...
If your cloud compile infrastructure is down or I don't have a net connection, I can't compile my app and test on device. To me that is actually worse.
I'm a developer and I can figure out how to setup an xcode or Android or WP7 app. It's not hard, especially if the app just has a single web view.
I realize these features only exist to appease Windows only shops who want to make iOS apps, but don't want to buy Macs, but if you want to build iOS apps, buy a mac. You want to make Windows Phone apps, buy a PC.
Trigger.io looks cool and all, but give me local compile and the actual project code. Otherwise, you've made my dev experience worse, not better.
That comes with trade-offs as you mention, the requirement to have a network connection to interact with a cloud build service.
You interact with our cloud build service via our command line tools - signup at https://trigger.io/forge to download that
Or our UI Toolkit: https://trigger.io/forge/toolkit/
Devs seem to prefer those methods than uploading code into some kind of web form. If you want information about how our cloud build service works, here's an overview: http://trigger.io/cross-platform-application-development-blo...