All of which are very valuable life lessons.
And anyway, sports are vastly more complicated than chess is. Just simply dribbling a basketball while bipedal walking is beyond the capability of replication by robot at the current moment. But a home computer from 20 years ago would beat >90% of the world in chess.
Also, there being variance doesn't mean that there is randomness. There is no random element to the game of chess. All the variance comes from human decisions. It's an unsolved game, so there is no way to guarantee a win.
Define random in terms of sports, the same conditions apply to chess. The wind affecting trajectory of a ball could be similar to environmental factors effecting cognitive performance.
I wouldn't use the term "random" either. What randomness exists for baseball? Slight curve of a bat? Maybe that is part of the game and should be calculated into by the player and isn't randomness at all but part of the game. "Randomness" exists in almost every competitive activity, its called variance.
It's not even worth discussing, you don't even understand the terms you are using.
Less complicated than any sport that a computer can't be better at than humans.
By definition there are more moving variables in 99% of sports than chess. 5 on 5 basketball, at any time any player can be in an almost endless number of positions on the court in an almost endless number of contortions with different velocity and acceleration of multiple components of the body. The mental intelligence required to teach a robot how to walk and run is significantly harder of a problem than beating the best chess player in the world.
Chess isn't complicated. There is a finite number of moves a player can make at any one turn. And there is a finite number of unique possible games that can be played in chess, which means its solvable (not neccesaeily that it will be solved). You can notate an entire chess game on a napkin, you can't even fully quantify any sport with full length video footage. Comparing the vast complexity of physical movement to pieces on a board. Its a joke, you're a joke.
No idea how you are defining random. What random elements exist for cricket? The same things you would define as random for a sport would be the same for chess.
The sad part is I am better at chess than you are. And have a deeper understanding of the game. Unless you are CM rated or above, highly doubt it.
If you can be a champion at anything you deserve recognition - just look at the people lauded for chugging dozens of hot dogs
Exactly.
So take a game AI from Deep Mind, link it to some AI that can build a world model, categorize images, put it in a robot, maybe an LLM so it can talk to you, give it some goals. See what happens.
Life can look like a game, but to think it is nothing more betrays just how easy you have it.
Note that this might also hold to some degree for computer programming.
In any case, a life spent solving crossword puzzles would almost certainly deliver more positive net effects to the "player" (and society at large) than a person spending a lifetime getting good at chess. It really is odd that chess is considered so refined, laudable, etc. We probably shouldn't put it on a pedestal any higher than where we place video games.
(In fact, video games might actually be better—and I'm not saying that as someone staring up from a batch of sour grapes and/or looking for an excuse to play video games; that's not how I spend my time.)