Ha. This is is exactly what turns me off of Slay the Spire. It's a filler game, full of filler content, designed to fill your time. And not, as far as I can tell, much more than that.
"Content" is a commodity. I don't see a huge difference between the folks who view creative work as "content" and talk about it as if it's fungible and can be valued per uni of weight, and art speculators who buy up works of art they've never seen and then leave it warehoused in some freehold somewhere.
I can't really blame people who do creative work for catering to folks who think about their work this way - everybody's got to eat - but I'll still gladly bemoan the pervasive cultural debasement.