Tiny Tapeout VGA Playground
tinytapeout.github.io
tinytapeout.github.io
A nitpick: the Verilog simulation seems to be handled by the open-source Verilator project, which is packaged as a binary WASM blob without any acknowledgement or source code. I don't think that's compliant with either of the licenses under which Verilator is distributed (LGPL-3.0 or Artistic License).
> 2. Will there be any extension to the deadline? No, it’s September 6th.
> 4. When will the competition be judged? 2 weeks after 75% of the boards have been received by entrants (estimated June 2025).Drop: https://www.youtube.com/watch?v=jJBU0J2ceMM
Warp: https://youtu.be/mLHro21KDLE
Sequential Shadows: https://youtu.be/pkiTu3iLA_U (version that adheres to the rules starts at 3:08)
Demo by a1k0n https://youtu.be/7xPS-0nydms
But man, 8bitworkshop really burned me out on trying to do verilog in a web IDE, and trying to set up verilator properly for local simulation with a proper IDE became such a hassle.
Ended up moving away from verilog for the moment back to normal software projects. I really want to get back in, but I really don't want to spend my limited coding time fighting IDEs and tooling.
But maybe I should just do it.
Xilinx (now AMD) and Altera (now Intel) free tools are quite good.
They don't call it EasyWare
(There's also one bit of shared code in: https://github.com/TinyTapeout/vga-playground/blob/main/src/...)