Every single game they published had something unique. Outer Wilds, Telling Lies, Twelve Minutes, Edit Finch, Neon White, etc.
They didn't develop these games, but they have an eye for talent.
Every single game they published had something unique. Outer Wilds, Telling Lies, Twelve Minutes, Edit Finch, Neon White, etc.
They didn't develop these games, but they have an eye for talent.
it’s a good point that the publisher does have an eye for talent.
Outer Wilds was a masterpiece.
I’m trying very hard to make myself wait a full 5 years before I replay it, I want to experience it all over again, and I’m really really hopeful that I can find someone new to the game to play through it with me, because I am HUNGRY to feel those feelings again!
I'm trying to imagine what their role is ... if you can just "be a publisher" or if you need a lot of cash up front or what.
(Side note: continue to be disappointed that they didn't brand themselves as "Annapurrna" on the Stray opening screen.)
That said, I agree that their good games have made me a fan, and I hope the original staff keeps going in some form.