As somebody that plays games I would
unkindly ask organizations like this to
stop existing. The only thing I ever see from these organizations is them lobbying to ban something in the name of "protecting people".
Children do not make their own money. You can't trick someone that doesn't have money, let alone have a credit card to make purchases. It's nonsense.
>This could be dealt with swiftly with a law that says that video games must have upfront pricing— either a one time payment or a fixed-cost subscription.
And leave millions of people unable to play games. Free games are popular for the same reason websites are ad supported: people don't want to, can't afford to or lack the payment methods to pay for them.
People used their wallets to vote on this. And they chose the F2P microtransaction-laden P2W games. The vast majority of those players will spend nothing on that game. You make it buy to play and these games are dead on arrival.
If these systems truly were so nefariously predatory as they are portrayed then you'd think that more than a tiny percentage of players would be spending on them.
I don't like these mechanics either, but I grew up playing them (Korean F2P MMOs), because they were the only ones available to me. If this change why through then these games wouldn't suddenly change, they just wouldn't be available in Europe. If the entire world adopted the regulation then the game wouldn't have been made in the first place. Instead you would get "to play this $60 game you must buy our custom $350 hardware" or something else like that.
Or... You would just get less games.
If you don't like a game then just don't play it. Why do you feel the need to make others unable to play it too?