Surely this should be using a perceptually uniform color space like OKLab rather than HSL!
https://oklch.com/#72.67,0.121,240.19,100
Even if you were to use a more saturated ramp, I suspect that discontinuities due to gamut mapping with a good algorithm[1] should be less than the discontinuities due to lightness and chroma shifts in HSL, but I could be wrong.
While lower saturation may solve this problem, some colors do greatly depend on saturation to be correctly perceived, like brown, so I don't think it is not ideal to change that either.