Apple explores robotics in search of life beyond the iPhone
bloomberg.com
bloomberg.com
Pro computing in general is pretty stagnant and there seems to be little R&D on the core. Apple Intelligence is good, but very much reacting to changes driven by others. They could easily invest money in researching "life after NeXTStep". That's probably easier and more in their wheelhouse than trying to break into totally new markets.
I worked in Android at Google, and I think the year-long shipping schedules are inimical to SW exploration.
Communication is poor enough at BigCo that you'll have a feature approved in August, in flight by October, duplicated and shipped by a completely different team in January, and have to throw something together to be ship-worthy in April.
And if you don't, you didn't get any work done this year. It's not really "you need to launch to promo" as "if you don't launch, welcome to the performance shitlist. hope you don't become part of the 5% we'll sacrifice to Wall Street this year!"
Then, the schedule offset between the top and bottom means by the time you're done shipping the barely working version, its time to do whatever thing the VPs were kicking around the last few months by themselves and fell in love with.
My argument is really the opposite: Apple doesn't need moves as bold as Vision Pro, or cars or robots. There's plenty of room for innovation within existing product segments, price points and form factors. If I ran the Core OS group at Apple I'd have a dozen research ideas to experiment with by next week, and I'm just one guy who thinks about operating systems more than is healthy. If you look across the span of their existing businesses there must be hundreds of ways they could capture market share in innovative ways.
Random examples of eminently fixable HCI issues that bother me every day:
1. The clipboard is invisible, historyless and lost on reboot unless you install third party utilities. Yet clipboard operations are a key part of any professional user's day.
2. The Downloads folder is basically an indirect cache for remote URLs because apps can't open them directly, but I have to manually manage it by cleaning things out every so often. Also, if I open the same link twice it'll just download the same file twice which is all wrong.
Possible fix: the OS should have a kind of "belt" of recently used "things", whether those are objects copied from apps, files accessed over HTTP or apps. They should persist across reboots. The OS should act as if these don't use any disk space even though they do, and delete old items automatically as the disk fills up.
3. Window management can be upgraded significantly. Multi-screen is sort of hacked on, the way Cmd-Tab works for instance when >1 screen gets involved is quite unintuitive. People need layouts that they can switch instantly without animation delays, and the only way macOS offers to do that is by using Cmd-Tab. Safari gets this right: switching and closing tabs is instant, why can't the WM work do that?
4. Browsers are barely integrated and so the UI is very confusing. My wife sometimes accidentally saves PDFs of Google Sheets because that's what happens if you click File > Save in Safari. Why are there two menu bars and what's the difference, eh, life is short and computer history is long. Don't worry honey, I'll do it. Also see: starting Zoom meetings from iCalendar (opens a web page which opens an app).
Possible fix: Any action triggered by the keyboard should not animate (or only does it once or twice to teach the user what's happening and then stop). Make Safari/browser the default desktop experience, allowing apps to launch into tabs with a better/more keyboard-able splitting implementation. Get rid of the default keyboard shortcuts for things like save/print in Safari (do you really need keyboard shortcuts for such rare operations), and let web apps take that over. If the web app doesn't, try to auto-wire them to web app UI using Apple Intelligence or DOM matching heuristics.
And so on. This is like a fraction of what could be fixed.
Those are small things. Competing harder with Windows would not just involve innovation, it'd also involve stuff that doesn't come naturally to Apple e.g. maybe a UI mode that's more like Windows to make switchers more comfortable, or Macs that are sold with Office out of the box, or integrated support for running some apps using Wine or built in support for Parallels-style Coherence virtualization.
Not sure why I need another integrated browser and certainly don't need Microsoft Office integrated with MacOS. A better clipboard manager and management of downloads might be nice but is pretty far down the list of things I care about. There have been various projects to have better UIs, e.g. Sun's 3D one, but nothing has ever gone anywhere.
Some of it I'm sure is just that I'm fairly set in my ways and largely live in a browser other than a few multimedia programs but I just don't have any deficiencies at the OS level that jump out at me.
And, at the time, I was still using a separate (Apple) MP3 player.
Software has this beautiful property of being magical: if you can imagine it, it can be written, given sufficient effort.
The physical reality puts constraints that you often can't work around with decades-long, distributed research... which isn't really profitable or timely for a business to do.
There are countless cases of companies trying to "solve" problems in the physical world with ingenuity carried over the virtual one. Self-driving cars come to mind as one topical and recent example, even if I do believe in their success in the long enough term.
Sometimes examples are more catastrophic failures, like Theranos... which is why I'm generally short on promises of "healthcare tech" in general.
And as much as I enjoy my Apple devices and appreciate the second-to-none ingenuity of their hardware, I think a lot of their value proposition comes from software. They would do well to refocus these greenshoot innovation efforts to software categories that are dominated by subpar experiences and reinventing them from a fresh perspective. Easier wins and no shortage of profits to be made near term...
Any practical robot they manage to make will be surely tightly tied to their other hardware, software, and new suscription tiers.
>Software has this beautiful property of being magical: if you can imagine it, it can be written, given sufficient effort.
>The physical reality puts constraints that you often can't work around with decades-long, distributed research... which isn't really profitable or timely for a business to do.
I imagine plenty of people thought and said that about phones when Apple was rumored to be getting into that space. Certainly the Motorola ROKR partnership probably put most people off the idea of Apple and the phone space. Obviously prior success doesn't indicate future success, but at the same time Apple's biggest successes have often been in the space of building hardware that breaks though those physical constraints of reality in a way that is finally sufficient to push it towards mass market appeal.
[1]: https://www.belkin.com/p/auto-tracking-stand-pro-with-dockki...
...For now, the technology is going to be incredibly expensive for both Apple to build and for consumers to buy. The company is also going to need more talent, including many more engineers, to bring something truly meaningful to market.
Why can't Apple acquire Boston Dynamics? BD may have solved lot of these problems already, and to boot would have lot of patents, which Apple would be glad to have. BD in 2020 was acquired by Hyundai for $1.1B.
My brother has a (newly built) house that's more or less optimal for a Roomba-type thing. It's very single level. They also have dogs. I looked at and a much better solution was a Dyson stick vac I could spend a few minutes running now and then.
I'm just not sure where the big home automation wins are. Not sure the last time I've even heard Nest thermostats mentioned in print.
Well, there is your answer: BD's market prospects are too meager for it to be worth Apple's management team's ongoing attention. (Apple's current market prospects are valuable enough that Apple has a current market cap of $3.45 trillion.)
(Also, Hyundai might not want to sell it.)
https://interestingengineering.com/innovation/unitrees-robot...
From what I understand they started mass producing this and you can buy it from 16k USD.
And here is h1 https://www.unitree.com/h1/
Not just you. My company's work from home policy requires any Amazon or Google speaker on the same floor as a home office to not be just software disabled, but actually unplugged from the wall. HomePods, on the other hand, are allowed to just have the Siri diagnostics feature turned off.
My company ($1B+) is not exactly known for its technical agility, so I don't think these rules came from in-house testing. Because we're in healthcare, my guess is they are recommendations from a federal agency.
I’m glad there’s companies out there trying things as opposed to doubling down on rent seeking (which apple also has a tendency to do)
You may hate on MBAs but focus is actually something that Apple has been very very good at over the years even before the current management.
Consider it more in terms of form-factor leading to UI interaction styles:
- mac for the desk
- ipad for the couch
- iphone for the pocket and hand
- Vision headset when you are inside the computer
So what's the computer you talk to from afar, or point to, to have it do things? Where's the screen that will follow you?
To me the sea change would be moving to voice as the primary mode of interaction. Keyboards are just awkward and hard. And voice now is used only with screen-centric UI's, as a keyboard replacement. The new thing could be life beyond the thumb.
For tasking a robot, the UI is more like a dialog, of setting objectives and constraints and getting feedback on progress. The key is the level of familiarity and trust: what might start as awkward and verbose with lots of confirmations, becomes laconic with experience of repeated success.
That's the stickiness. Transaction cost economics describes how repeated auctions accrue advantages to incumbents. Everyone's task dialogs will build differently, and once you've taught your assistant to be functional, you won't want to re-teach another; and also they'll likely better learn how you want the next task done.
That's the value of idiosyncratic on-device intelligence, intelligence that's not just fodder for consumer targeting or model building. People will pay extra not only for quality, but also for privacy, especially in the intimacy of tasks.
BTW. Apple Vision is not taking off anytime soon. At that price point it's going nowhere.
Really, I'm an Apple fan but MacBooks and iPhones are the only devices I'm genuinely attached to. I haven't replaced a broken old iPad (at least not yet) and my Apple Watch is something I basically use for hiking.
Even if they're skeptical, probably makes sense for them to be playing with (even very visibly). But I'm not sure I see a general use case at this point.
heck, after growing tired of having one more thing with a rechargeable battery, I went back to an analog watch
I loved my $30 EBay Apple Watch as a cheap running watch with GPS before the battery got so weak it wouldn’t even do my 1.5 hour runs anymore. Apple wasn’t helpful about a battery replacement and encouraged me to buy a new one (starting at $249) and said they couldn’t replace the battery since it was so old, when I met a Genius at the Apple Store. That soured me quite a bit on the whole thing.
I have an Apple Watch Ultra and, honestly, hiking is pretty much the only thing I use it for.
I don’t think Apple cares whether you activate the watch on cellular or not. The product doesn’t really need it.
Apple would much rather sell you both an iPhone and a watch. Untethering them from each other destroys that upsell.
I don’t think Apple ever claimed in “the marketing” that you didn’t need an iPhone to use your watch. Just that you can leave it at home if you’re going out for a run or something like that.
Whether you and I think that’s consumer-friendly is a completely different story. I certainly don’t think it is. But it’s been an extremely good business model for Apple.
But also, think about the kind of customer who believes their cellular bill costs too much and goes with an MVNO instead to save money. For that kind of customer there is no price that will make a smart watch cellular activation worth the money.
I think all the hardware companies know that smartwatch cellular plans are somewhat of a niche product that isn’t really a “killer app” for the smartwatch experience. Almost nobody is willing to leave their phone at home and I think the futuristic idea that the smartwatch could replace the phone is dying or dead. The whole industry seems to know it. Hell, Google gives smartwatch data away for free on their MVNO and that’s because they want to make money selling Pixel Watch hardware. They know that they won’t get anyone to pay $5 or $10 a month for smartwatch connectivity because, why bother, my phone is right there.
Apple really doesn’t really give a hoot about 4 million lower spend GiffGaff customers who use MVNOs instead of big carriers. Someone who is too frugal to spend on a big name carrier plan probably doesn’t want to spend $400+ on a cellular Apple Watch in the first place, they’re going tog get the Apple Watch SE or maybe something WearOS in the $200 range.
It’s important to remember that in capitalism, not all customers have the same value. Apple traditionally hasn’t fought hard for the bottom 50% customers who simply have less disposable money to give to them.
Overall, the Apple watch is less distracting because you can quickly glance and ignore most notifications, or filter notifications based on who it is, time, etc.
But if I had to think harder … another reason I love the Apple Watch is getting stripe sales notifications. Someone halfway around the world buys a thing of yours and you get a tap on the wrist as a reward. I’m not sure I’ll ever turn that off.
> It does feel like Apple innovation is either stagnating or small, incremental gains. Certainly not huge leaps like iPhone or iPad. Apple Watch hasn’t really taken off yet.
It's the single-core scores that are really impressive, but as time goes on, the performance gap is closing and not widening. It's been said many times before, but it was Apple's TSMC alliance that mattered more than their core design or ISA choice at the time.
I don't think anyone would ever argue this based on performance alone, which is why I think your geekbench link is irrelevant, and I think a fair reading of parent's comment talking about "efficiency and performance" would mean these two aspects taken together, not independently.
That is, nobody is surprised a beefy server chip has more computing power than an M3, and nobody is considering an Nvidia H100 a competitor to an M3 in any sense.
Compare the M2 Ultra's 5nm GPU performance-per-watt to a product like Nvidia's RTX A5000 laptop GPU on Samsung 8nm. The M2 Ultra is rated to pull over 290w at load, compared to the A5000's maximum TDP of 165w. Apple's desktop-grade iGPUs are less power-efficient than Nvidia's last-generation laptop GPUs, even when they have a definitive node advantage and higher TDPs.
You don't have to just look at the server chips. Compare like-for-like and you'll quickly find that Apple's GPU designs are pretty lacking across the board. The M3 Max barely swaps spit with Nvidia's 2000-series in performance-per-watt. When you pull out the 4000-series hardware and compare the efficiency of those cards, it's just plainly unfair. The $300 RTX 4060 outperforms Apple's $3000 desktop GPUs in performance and efficiency.
Plus; say we did include all of the dGPUs that Apple officially supports. Not even the W6800X gets more performance-per-watt than an Nvidia laptop chip. It only highlights the fact that Apple goes out of their way to prevent Nvidia from providing GPU support on Mac.
I know their pathway is to shrink it down to glasses size so we are basically wearing our iPhones on our face. Yet as Ray Ban smart glass enthusiast (use almost daily since Oct '23) im fine with vocally asking my glasses what time it is & getting an audible response. Some visuals in my face only upon summoning them maybe via a ring on my finger or a watch or some natural non-intrusive gesture would be helpful.
Now I don't think smart glasses will replace smart phones as you cannot take selfies with them.
I definitely have an interest, but there's always something wrong with the existing headsets, so I never adopt. The Oculus is close, but the mandatory Meta integration is a no-go for me.
Been wearing my Ray Ban smartglasses while playing pickleball lately and they are too heavy for playing sports. Im always pushing them up on my face so they dont fall off.
For example, I think the iPhone was a revolutionary, innovative device at the time, but the need was obvious: it was pretty clear even back then that things like separate mp3 players, phones, and mobile browsers would converge - Apple was just the one that did it best early on.
Even with Apple Watch, while a smart watch form factor was pretty obvious, in the early days the "reason for existence" wasn't as clear until Apple Watch (and pretty much all smart watches) started laser focusing on being fitness trackers and providing health monitoring functionality.
So now we're at a point where you have either things like Vision Pro, which is an amazing piece of tech but which solves problems nobody really has, or you have ideas ("I want a robotic housekeeper!") that are eons from being technically feasible. So for anyone saying "Apple isn't innovating", I'd challenge you to think of areas where it could even begin to innovate in the first place (and where people would actually pay money for whatever they built). The answer to that question isn't as obvious as it was in 2007.
Final thought, I think Apple has been doing a ton of innovation. Their chips are now state of the art leaders, and take a look at just Airpod revenue alone compared to total revenue of other major companies: https://www.reddit.com/r/dataisbeautiful/comments/15z558o/oc...
Whether Apple can find a path to being a less perfectionist company is a big question in my mind, that bounds all their ambitions.
Same goes for other products. New product categories require a lot of risk taking and established companies have a lot to lose, they don't want to take risks, they want to minimize it and for that they have entire departments with hundreds and thousands of employees that crunch every idea to death.
If the plan is an unconstrained general purpose use-case design, than the reality of the processing power needed to do simple tasks will quickly hit the product.
If the board is serious, than just purchase the universal-robots.com company. Then add whatever branding and software you thought was useful on top of the existing platform.
Making a profitable Robotics company is hard, as they are not generally a consumer product.
I'd try Apple branded appliances, and you know people would buy a talking toaster: https://www.youtube.com/watch?v=LRq_SAuQDec
Best of luck =)
This shall fuel the iPhone and iPad sales as well.
It is far cheaper bet then a robotics division.
> This shall fuel the iPhone and iPad sales as well.
Even if all the industrial machines that go for $100k+ started bundling two iPad Pros to use as their control interfaces, I don't see how that could make a noticeable difference to iPad sales volumes. It definitely wouldn't justify spending tens of billions on acquisitions as part of a strategy that would be heavily opposed by antitrust regulators.
No.
> And then start industrial automation division (or subsidiary)
As someone who works in this sector - HARD NO. Machinery can and should last decades, even outlasting their users or their manufactures. Apple is not interested in providing this kind of support just like MS. They make money selling you new shiny things that do nothing for a fixed function machine.
I have to deal with machines with RTOS run-times, software and drivers anchored to Windows 2k/XP, 7 and 10. There is ZERO need to update outside of the fact that I'm a prisoner of their upgrade treadmill. I then have to resort to eBay for hardware and the good grace of 3rd party service techs to obtain obsolete software they happen to have a copy of. The controls OEM does not give a single fuck your machine and therefor your business is down and tells you to buy all new hardware and software as if that is a solution to lost business.
1. Does it do something useful? Useful enough to pay for? 2. If it's solving something hard, are you going to invest enough to solve the problem?
The article is like a perfect clock. In 3-5 years you'll read the headline "Apple cancels robotics projects," and be totally unsurprised.
Robots have to do something useful. For homes, that's mostly clean, cook, or launder. Those are hard, unstructured tasks. Robot vacuums are at last semi-useful, though expensive.
Automated laundry machinery exists, but the amount of machinery you need is way too much for the home. Robotic soiled-side sorting.[2] Robotic wash and dry, including load and unload [3]. Robotic clean-side sorting and folding.[4] Hospitals and hotels buy such systems. There were Foldimate and Laundroid for the home, but they cost too much.
Robotics woks are a thing in China. They add ingredients at specified points in the cycle. There's a home version that takes a plastic container with multiple compartments and a bar code with the instructions. But they're just another kitchen appliance.
[1] https://ring.com/always-home-cam-flying-camera
[2] https://www.youtube.com/watch?v=g-03OAHvn54
Regarding Apple, they are completely relevant in the market. They have business challenges and good competitors (e.g. Samsung). Most probably when we read about Apple exploring robotics is because there are many projects we don't know about because of their known secrecy.
Apple, Meta, Tesla, Google, they're all desperate to find the next big thing that will help them grow like stockholders speculate they will. Nobody wants to be the next Sony. Sony is the equivalent of stagnation and lack of (successful) innovation.
Regarding Sony, I really haven't studied them well. I know I have used many many Sony products since I was born and that the only product that I now use is the PS5. I also think culture plays its part there, thinking also about Nintendo. I don't know how desperate Sony really is to innovate now. They also produce movies and series though.
Apple is way behind the curve and has been playing catch up since change in leadership from Jobs to Cook. Historically, iPhone innovation has slowed to a crawl. There has been some life with Apple Silicon, but unfortunately like everything with Apple it’s locked off behind the wall. Trying to use it without macOS is an absolute pain in the ass (yes, I have tried asahi but there’s a massive feature parity, and endlessly waiting for upstream support sucks).
You know the price of the Vision Pro is public, readily-available information, right? What do you hope to accomplish by lying about its price?