John Carmack @ID_AA_Carmack We had it on Oculus Go — I did the initial port, then the Microsoft team did a full integration. I had it working in 6DOF on Quest, but other parts of Meta were negotiating with Microsoft to get some Xbox titles instead, and in the end we got neither. It was a damn shame. """
6DOF [1].
> We have tried to make our case to our friends many times! Tell any friends you have at Microsoft!
- boz
It wasn’t very good, the game is all about hopping around very fast on waist-high blocks. I don’t normally get any sort of VR sickness but Minecraft was too much for me.
Plus the cubes feel awkwardly sized to interact with.
(Shortly because I don't care about Minecraft, in fact I think that might have been the first time I even tried it ?)
I thought that the official Minecraft VR/AR version had been released years ago ?!?