Agreed and in both cases I'd rather have quality than quantity.
> Yes, a few game devs will drop native Linux support because building and maintaining just the Windows version and relying on Proton will be cheaper for them.
There have been pretty much no native ports of big games since proton got pushed by Steam. All Linux game porting companies have either shuttered or switched focus to only Mac and mobile.
> For most games, very few would have EVER had a native version for Linux. Source: the decades of PC gaming history prior to Proton.
There were many more native releases in the period before Proton than now.
> Getting that Deck Verified green checkmark is an actual economic incentive for game devs to support Linux in any way
In a way where they can in the future publish changes that break the game on Linux without you being able to complain because what you bought is a Windows game.
> So, like Electron, the argument is less "Electron app vs native app" and more "Electron(/Proton) app vs no app at all".
Absurd. There were plenty of native programs released before either compatibility layer.