Basic Mechanisms In Fire Control Computers (1953) [video]
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Wow. Just wow. All mechanical computers calculating fire control solutions for the big 16 inch guns. The guys giving the tour were well beyond the age for regular military retirement. Come to find out, they were all reactivated because practical knowledge of the mechanical computers had since left the navy. That was a very cool day.
https://www.youtube.com/@BattleshipNewJersey
They also sell broken parts of the ship that they fix up as souvenirs, like the entire deck's worth of wooden planking, and for $1000 you can take a tour where the mildly charismatic head curator takes you into the smallest and hardest to reach parts of the ship!
Or fire a 5 inch gun, you know, if that's more your speed.
Depends on what the target is.
But if you donate $1M, you're allowed to shoot the USS New Jersey's curator Jordan with an HE shell from the 16" guns.
I never really had context as a kid for how large that ship is, and was just astounded by the distances they would shell.
My ship was near the USS Iowa when turret two went up. A sobering experience when you think how much risk the turret crews are in just by doing their jobs.
"On 19 April 1989, an explosion occurred within the Number Two 16-inch gun turret of the United States Navy battleship USS Iowa (BB-61) during a fleet exercise in the Caribbean Sea near Puerto Rico.[1] The explosion in the center gun room killed 47 of the turret's crewmen and severely damaged the gun turret itself."
Well that's not a great failure mode, if it can come right back at vessel which launched it ... imagine trying to implement a self-destruct failsafe with that tech back then ...
https://www.usni.org/magazines/naval-history-magazine/2011/j...
While two US Navy subs were known to be sunk in this manner, there remain several subs not claimed by either Germany or Japan that just never returned.
0 - https://www.amazon.com/Clear-Bridge-Patrols-U-S-S-Tang/dp/08...
http://www.tvre.org/en/torpedo-fire-control-system-on-german...
Scrolling down there's a nice photo with removed cover.
It's also highly compositional, as in applying relatively simple functions to results of other such functions, etc., which you can reason about analytically, and can plot on paper or an oscilloscope as a part of development and testing loop.
Disclaimer: all my hands-on experience with analog computers is from a one-semester course decades ago, using analog electronic, not mechanical devices.
I think their masterpiece is "Basic Hand Tools" a handbook written in plain English that describes the use of practically every hand tool ever invented.
"Basic Hand Tools" on the hammer:
>Whoever conceived the idea of cracking a nut with a rock unknowingly invented a tool. When a later genius tied a stick to the rock, he invented the first hammer. There have been a lot of improvements since that humble beginning.
The modern version "Tools and Their Uses" also covers machine tools but is less fun.
AT&T Archives: Similiarities of Wave Behavior
https://m.youtube.com/watch?v=DovunOxlY1k&pp=ygUOYmVsbCBsYWJ...
(I found playing it at 120% speed to be a good balance between comprehension and engagement)
https://en.m.wikipedia.org/wiki/Peening
I dimly recall making an ashtray (hmmm, not sure that would fly these days) in high school metalwork class by beating out a piece of copper sheet with the peen until it was suitably concave.
Everything is a hammer, unless it's a screwdriver. Then, it's a chisel.
Everyone should meditate 2 minutes a day, unless he's busy. Then he should meditate 20.
- Herman Wouk, The Caine Mutiny
This is completely true. 18-20-year-old kids launch and arrest aircraft on a carrier while simultaneously performing an underway replenishment, and it's just another day.
So much of early computing has some tie back to the navy. It isn't an accident that Grace Hopper was an admiral and not a General. Much of Cray's early work is littered with "Navy" (including his transfer from Europe to the Pacific).
It's a fascinating bit of WWII and Post war history that is worth exploring.
But don’t sleep on the importance of land-based artillery and military surveying and cartography as motivation too. Long range naval gunnery with these kinds of mechanical computers to take into account things like course, speed and rolling motion, was all building on earlier static land-based gunnery methods using tables and nomograms derived through complex calculations - some of Babbage’s difference engine work was calculating gunnery tables.
"Accessory to War: The Unspoken Alliance Between Astrophysics and the Military is the fifteenth book by American astrophysicist and science communicator Neil deGrasse Tyson which he co-wrote with researcher and writer Avis Lang. It was released on September 11, 2018 by W. W. Norton & Company. The book chronicles war and the use of space as a weapon going as far back as before the Ancient Greeks, and includes examples such as Christopher Columbus' use of his knowledge of a lunar eclipse and the use of satellite intelligence by the United States during the Gulf War. While speaking on the book, Tyson told National Geographic that he regards the collaboration between science and the military as a 'two-way street.'"
FWIW Tyson is quite critical of the application of astrophysics research to military ends.
"This research funded in part by a grant from the Naval Research Laboratory, grant number XXX-YYY-ZZZZZZZZZZ".
This aside from similar notices mentioning DARPA, NSF, and other funding bodies.
https://store.steampowered.com/news/app/494840/view/37127138...
The user interface is surprisingly intuitive even by today's UX standards.
The fundamentals of mechanical computers go back much further, well into the 1800s and possibly even earlier. Much of it has its roots in clockwork.
Indeed. Watching the video I found the practical and visual illustration of math concepts when implemented in mechanical gears to feel intuitive in a way I never felt from chalkboard math instruction. As a person who's always struggled with traditional algebra and up math education, seeing it presented in this physical way really felt fundamentally more accessible to me. Like I strangely felt far more 'connected' to concepts in a way I never have before. Has anyone ever tried to teach algebra and higher level math concepts this way?
I suspect if back in high school and college, math classes had geared machines I could touch and turn a crank on to see the "math work", maybe my life would have been different. I basically dropped out of college due to falling behind in high school on algebra fundamentals and never being able to catch up in college. When I found I loved computers in the college's BASIC 101 class, yet found any access to computers beyond that class requiring a transfer to the math dept (this being the early 80s), and not being able to pass the prereq classes for that transfer, I dropped out. Strangely, I immediately bought an 8-bit computer with 4K of RAM and became an entirely self-taught programmer (which ended up working out very well for me in the end), but what might have been...
For all we know (I'm ignoring Brian Herbert's fanfiction here) the predominant type of computing at the time was mechanical. In any case, it wouldn't have mattered.
Bagpipes are the same thing. Nowadays, nothing seems official unless it starts or ends with bagpipes.
Mechanical Computer – Basic Mechanisms in Fire Control Computers (1953) [video] - https://news.ycombinator.com/item?id=29471331 - Dec 2021 (12 comments)
Basic Mechanisms In Fire Control Computers (1953) [video] - https://news.ycombinator.com/item?id=7831923 - June 2014 (6 comments)
So true.
> On two occasions I have been asked, — "Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?" In one case a member of the Upper, and in the other a member of the Lower, House put this question. I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question.
– Charles Babbage in Passages from the Life of a Philosopher (1864)
edit: I should point out that some calculations that are trivial on analog computers and difficult on digital and so analog may have less lag on some specific calculations. However in general it is safe to say digital is faster overall even though in the real world you will find many examples where analog is faster.
At the same time, precision is dictated by machining tolerances for the instruments in the calculation chain, as well as any mechanical forces in play at the time. Even the temperature of parts can change the dimensions of parts which can introduce error. And then there's the accumulation of error across a deep enough mechanical "pipeline".
What really gets me is how there is this tradeoff between analog and digital computers. Digital systems don't have precision errors from miss-shaped parts, but instead opt for errors in quantization (digitization) instead.
How electricity flows through analog circuits and chooses the right path is another fascinating subject. Seeing how it actually works "in action" seems to glimpse some insights into ultra-fast computing paradigms: not just computing with analog circuits, but also structuring computation like circuits.
https://en.wikipedia.org/wiki/Tide-predicting_machine
One implementation of it was a notable part of WWII:
> They came to be regarded as of military strategic importance during World War I, and again during the Second World War, when the US No.2 Tide Predicting Machine, described below, was classified, along with the data that it produced, and used to predict tides for the D-Day Normandy landings and all the island landings in the Pacific War.
https://en.wikipedia.org/wiki/Tide-Predicting_Machine_No._2
From Veritasium : The Most Powerful Computers You've Never Heard Of - the tide calculator plays a prominent part of the video. https://youtu.be/IgF3OX8nT0w (the next video is also in the same topic - Future Computers Will Be Radically Different https://youtu.be/GVsUOuSjvcg and that gets into more modern implementations and uses - https://the-analog-thing.org is the device shown in the video).
Too lazy to find specific videos, but this entire channel is A+
https://www.youtube.com/@WWIIUSBombers/search?query=computer
Excellent, particularly the differential computing aspect. Thanks for posting this.
Whereas modern 6+ speed transmissions are very different in design and control.
The solenoids control which pair of clutches in the transmission engage, which in turn, determines the gear the transmission is in.
Driveability wise, they were awful, and their overall efficiency was pretty bad. But the fact that it could automatically select the correct gear out of three or four with just one user input (throttle) is still marvelous.
They could also handle insane amounts of power for the era. The GM 3L series came out in 1964 and was the transmission people would reach for when they were putting WWII era plane engines into crazy automobiles.
Here is one on punchard machines:
https://www.youtube.com/watch?v=etu-cH-nkIA
Now a days we just deploy tech all YOLO style.
Also the pedagogical style of these videos is fantastic, simple, to the point, with no unnecessary distractions. It's hard to find this level of quality in the current 'click and subscribe' universe!
Happy to see this pop on HN :)
The audience for this film was heavily advertised to, in order to get them to subscribe:
https://fr.wikipedia.org/wiki/Fichier:Untitled_%282%29World_...
And if that didn't work, many were simply coerced into it by the state. You don't need to pester a captive audience to smash the like button.
The idea here was to use magnetic saturation to modulate the behavior of a transformer, allowing a small control current to modulate larger AC currents.
Better technology doesn't seem to improve education. The quality of the content is 99% the skill of the teacher.
I dream of an online community encompassing science researchers, instructional designers and education researchers, software developers, and teachers. So "my students are struggling with" -> "the underlying idea is" -> "maybe represent that as" -> "here's a strawman web interactive" -> "tried it this afternoon, mostly worked, except for" in tight iterative churns.
It's almost like the concept of making technology easy enough for a child to use has spread to other areas.
In addition to the content itself, I'm always very amazed by the fact they can produce these videos without computers!
So, like you, I watched the film (as it was certainly produced on 16mm film) and was surprised by the quality of the graphics, titles and animation. Even the shooting and editing was remarkably good for what's obviously an industrial-grade training film produced on an assembly line. I was especially taken by the fidelity of the full screen title slides featuring soft-edged drop shadows. When I started out in video, the first place that hired me was a tiny hole-in-the-wall studio that produced corporate and industrial sales, marketing and training videos for mid-sized clients on 3/4 inch U-Matic tape. And they still laid out titles by hand a line at a time with a manual Letraset-type machine. The titles we did in the mid-80s didn't look as nice as what these guys were doing in 1953!