It absolutely does, as the definition of a voxel is, roughly, "a 3ormoreD regular grid of point-samples".
If it doesnt use voxels what does it use then?
I think the game Teardown is the golden child of voxel rendering in production video games. beautifully lit, fully destructible, and performant
Polygons. It renders the blocks using traditional polygons
Voxels are not a rendering technique. They are an internal representation of the game world as a set of points on a (usually) 3D grid, as opposed to a fully pre-rendered map. Voxels allow for destructibility and full reshaping of terrain, for instance.
Yup, makes perfect sense after thinking about it more.