In my opinion, Stallman has been proven right many times over.
In my opinion, Stallman has been proven right many times over.
However, increasingly more and more services which could've been an on-premises deployment become SAAS. This includes games (live services they call it). It is _designed_ to end, and designed to not be able to run locally.
Tell me who's the greedy one.
- Prevent piracy
- Extract more money per user (subscriptions, repeated purchases in-game)
Look, you can live perfectly fine without all of those services, there are indie games and there are old games and, according to some, they're much better than any online crapware from today.
Make it a point not to buy Free to play online crap, forbid your kids from playing that crap. Absolutely don't give them any money for this crap.
If enough people stop buying the we'll see a shift to the DRM & no hassle approach of indie games. I'd also prefer giving my money to a small team of devs than some corporate ladder who happend to purchase the latest AAA game built by a studio of overworked and underpaid devs.
2. Need revenue to pay for the Cloud services.
3, Charge mouse users for the Cloud services.
It's the (stupid) circle of life.
https://arstechnica.com/gadgets/2024/07/logitech-has-an-idea...
Probably would only delay the move to the cloud a little bit, and perhaps make AI less capable.