Ask HN: What code editors or IDEs are easily scriptable?
I'd prefer to use an everyday-language I work in for scripting, which rules out Vimscript, Lua or Lisp. I'd be most happy with any of Ruby, Python, Go or Rust. Ideas?
I'd prefer to use an everyday-language I work in for scripting, which rules out Vimscript, Lua or Lisp. I'd be most happy with any of Ruby, Python, Go or Rust. Ideas?
See this presentation by a core Neovim maintainer that explains why Lua was chosen https://www.youtube.com/watch?v=IP3J56sKtn0.
See also http://lua-users.org/wiki/MechanismNotPolicy to understand Lua's core design.
> read other's code
I'll second this: there are so many really good packages out there that it makes it easy to find something to get some pointers on how to proceed.
alright I'll put all the filenames in the buffer
ls /tftp/bootroms/foobar/foobar_6.4_*.bin | gvim -
I'll run an awk one-liner to print the filename and date seperated by a tab :%!awk '{ printf("\%s\t", $0); system("strings " $0 " | grep '\''20[0-2][0-9],'\''") }'
I don't want that long path :1,$s:.*/::
I know, I'll sort them by build date :%!sort -r -k4 -k2M -k3n -k5
Oh yuck 4 space tabs don't do it :set ts=16
:set expandtab
:retab> Plain old vim
By this, do you mean this is only available in vim, not NeoVim?
https://github.com/orgs/neovim/repositories?type=all&q=Clien...
Emacs is a text manipulation environment, and it's incredibly powerful to be able to run any elisp code. In org-mode, I use plain lists and checkboxes often, and after inserting the checkbox, I always need to move my cursor 2 spaces to the right. Well, with Emacs and elisp, I can do that:
(defun my-org-toggle-checkbox-and-move-right ()
"Toggle checkbox and move cursor 2 spaces to the right."
(interactive)
(org-toggle-checkbox)
(forward-char 2))
;; Bind the function to a key if desired
;; (global-set-key (kbd "C-c t") 'my-org-toggle-checkbox-and-move-right)
Other examples: https://www.reddit.com/r/emacs/comments/1bgyq3y/wrote_my_fir... or https://blog.thomasheartman.com/posts/my-first-emacs-lisp or https://emacs.stackexchange.com/questions/54602/how-do-i-def...And of course, because your config is text/code you can version control it, which allows rollbacks if you make a mistake ;)
What I like about it is how it exposes pretty much all capabilities with no chance of breaking the editor host itself. Just the right balance of constrained-enough-but-seemingly-unconstrained.
You can develop these extensions in JS/TS super-smoothly inside VSC and run-with-F5 to open a new window with your extension running.
But frankly for small-script purposes, it's a bit overkill, unless/until you have enough of those that bundling them all up into one "my extension with all the Foos I demand" begins to make sense.
Unfortunately local-only, private one-off extensions aren't installed as trivially as dumping just-a-script-file in some dot folder and calling it done. I mean it almost is with `~/.vscode/extensions/my-ext/` but not 100% reliable. I have 2 custom exts in there that are always available but 1 that inexplicably never is (but builds & runs error/warning-free with F5). The official installation story is a "vsx package" (probably just a ZIP but haven't looked into it yet).
I used to think that it would be better to have a lot of scripting and automation built into my editor, but there are so many well-built, connect-able tools already available in a unix shell that it's usually easier to write scripts in that context, instead. There are often easy ways to pull the outputs of those scripts into your editor or use your editor as a thin, pass-thru layer to run shell scripts on certain selected bits of text in a file.
Sure, sure, I do miss tpope’s surround and repeat plugins, but I have shell muscle memory and am happy(ish).
IMHO, of course, YMMV. :-)
I think the best IDE scripting experience I know of right now is IntelliJ (or other Jetbrains IDEs) with the Live Plugin extension. You can write simple scripts in Kotlin or Groovy. They're similar langs but the latter is dynamically typed. And then you can just do things like register menu items, explore the language AST, edit buffers, trigger refactorings, access remote machines. Anything, really.
As your script gets too big, you just convert it to a 'real' plugin project with multiple files, can use libraries, etc.
Then you can upload it to the Marketplace so people can find it.
And if your plugin ends up being really good, Jetbrains run a monetization system so you can sell it easily. They handle all the billing, tax, licensing etc for you, so you can focus on your plugin.
It's pretty rad. That said, in years of working with IntelliJ I never felt a need to extend it for my own personal use. It's not like emacs where every user ends up with piles of elisp. The defaults are pretty good, and many features where in other IDEs you'd be forced to write a script can be done entirely via the GUI. For example if you want to define templates that auto-expand and where the cursor moves between 'slots', you can do that using a mini templating language without needing to do any coding. There's a thing called Structural Search & Replace which is similar - it lets you create templates that match against ASTs and do transforms on them.
That said, while I've not done so, it _is_ possible to write Neovim extensions in Python. Check out this project for details: https://github.com/neovim/pynvim
While there are obviously many editors out there these days, IMO the ubiquity of [n]vim and emacs make them strong leaders. Convincing me to use anything else would be difficult.
I love Neovim, and it fits my needs well - but my choosing it over emacs was largely arbitrary. Now I'm in a position where I understand Neovim very well but lack that knowledge of emacs. As far as I know they're on par with each other.
Maybe if you’re a seasoned terminal veteran it will make more sense to you right outta the gate. I started using Kakoune not long after I started using the terminal much more heavily, so it was a bit difficult at first, but it has been and continues to be rewarding.
For example, select some text and press the pipe character, and then you can enter a script or shell command (sort, uniq, fmt, etc.). The selected text will be fed to stdin of the command, and then will be replaced with the output.
Combine this power with multiselections, which can be operated on in separate contexts, and you’ve got a stew going.
The challenge with that is that you don't get a lot of items out of the box. The community is awesome though and the author of the project is very responsive in github.
There's also Lite XL, which is also a very hackable editor. Also hackable in Lua. The documentation for it is a bit lacking but one can jump into the code and start tweaking things in it.
There's also micro. This one also uses Lua for writing plugins and such. It's a terminal editor if that's something you are interested in.
Personally I use macros in an editor for "text manipulation", and drop to Python/sed/awk for "text processing". I don't find I have a need for anything in-between.
I used just a little bit of code to make it so when I command-click a filepath anywhere, it opens in IntelliJ. This works in the browser, on chrome links, (github, gitlab, jenkins, error pages, etc) and also in iTerm on stack traces, spec/test paths. I made a chrome plugin, a shell script, and used the remote control plugin (not mine). The result was super-satisfying. I'll probably open source the bits soon. Now, I didn't script the IDE myself--the Remote Control Plugin did that work, but for an open source solution, I wouldn't mind building a remote control plugin myself.
Making this work got me wondering about doing the same with an open-source editor. I also would like to drive things internally, but I want it to be easy so I get a good return on the effort.
If on MacOS and you are using the apple native build, 'open -a gVim file' opens each file in the same editor.
If you want to do that on X11 (even macos X11.app) or MS Windows:
https://vimhelp.org/remote.txt.html#remote.txt
Basically (or gvim, yu might want --remote-silent too):
vim --servername foo --remote-silent filename [ filename ... ]
The end of that doc explain you can use either Windows messages or OLE.But the same doc explains how you can completely script vim from the command line:
Tell the remote server "foo" to write all files and exit: vim --servername foo --remote-send '<C-\><C-N>:wqa<CR>'
^\^N is what you press on a keyboard to enter normal mode from every mode except ex mode without a beep.
:wqa means do the command Write All and Quit.
so with --remote-send you can send any sequence of key-strokes to act on buffers.
You probably want to read from https://vimhelp.org/intro.txt.html#notation to learn the fundamentals.
I'd avoid neovim initially until you learn enough to decided if you want it - pros and cons both ways.
Should be unnecessary (and might be outdated unless meticulously maintained) IF one chooses to just follow the VSC API docs' `yo code` approach. Which generates the project structure with a simple hello `extension.ts` IIRC.
I may give it a spin myself as I am pretty heavy user of IntelliJ.
By the way, I think Fleet, the new "Beta" editor by Jetbrains, is currently designing a custom plugin system to make it "nicer" to write plugins than for IntelliJ, but apparently it's not yet open for trials: https://www.jetbrains.com/help/fleet/managing-plugins.html
I'm still a happy camper on VSCode but if it ever begins to crumble/rot/overbloat (by subjective criteria), I'd hop onto that. Lua is (for my purposes here) no better/worse than JS/TS. Save for those darned 1-based array indexings!
LSP-capable too, last I heard, else it'd be a non-option for me in 2024. https://orbitalquark.github.io/textadept/
0. Go to https://RTCode.io/x/
1. Type a number
2. Select the number
3. Press ↑/↓ keys
3. Open the context menu (right click/long tap)
4. Mess with Selections: or Eval menu items
Claude has helped with the selection actions!
See https://diff.rt.ht which is also built on Monaco!
For more advanced stuff visit: https://go.rt.ht and select the Backend or PDF starters and hover over the attributes!
Feel free to view the sources to see how I script it!
Now admittedly this is never as sleek or uniform as an actual Integrated Development Environment, but the extensibility, well the extensibility is unmatched. you can even have an ide in your ide.
TextAdept. The API is fully open to Lua and a bunch of stuff can be scripted in it. The author is super responsive on github and has a nice small welcoming community.
Lite XL is mostly written in Lua, less documentation than TextAdept but is not terribly hard to jump into the code and figure out how the editor works and modify it.
Micro uses Lua for plugins. It's a terminal only editor, which is a plus for some people, but still the mouse support is quite nice.
Started on Emacs because that was what Prof required, after leaving school with a BS in CS, switched to VIM, years afterwards found a comfy place in Neovim managed in NixOS via Flakes & Home-Manager. A purely scriptable and declarative setup that can be reproduced on nearly any machine one might wish to work on. Scriptable interaction with Language Servers, Linters, Formatters and Debuggers in any language that is needed for work or fun (C, C++, Go, JavaScript, Lua, Python, Ruby, Rust, etc.)
Highly recommend.
I will say that Lua is extremely easy to pick up, and as far as hacking on an IDE I think that simplicity might make it an ideal language.
VSCode is a joke, you can't use javascript, worse, you need to compile your scripts, and you need to restart the editor whenever you change your "scripts"
You can use Javascript, you don’t need to compile your scripts if you do you javascript, and you don’t need to restart the editor when you change your scripts. You do have to restart the extension host, but that’s not the same thing.
"I'd prefer to use an everyday-language I work in for scripting, which rules out Vimscript, Lua or Lisp."