GPUDrive: Data-driven, multi-agent driving simulation at 1M FPS
arxiv.org
arxiv.org
There is another model which interprets visual data to assist with lane-keeping, slow down or stop for pedestrians, inform the conductor of road signs... The final model combines all these inputs and incorporates the user preferences and then decides whether to brake or accelerate, how much to rotate the steering wheel.
Idk heh. The point of the high performance training is you can train the "conductor" role faster, and run inference faster. Assuming the car has limited compute/gpu resources, if you have a very high performance conductor function, you can dedicate that much more budget to visual/sensor inference and or any other models like the Trolley Problem decider (jk).
edit: grammar/details
Edit: reading a bit more it's somewhere in between. Afaict no raw sensor data etc.,. but different "parsed" sensor inputs are supported. I'm not sure whether this is synthetic or not? E.g., is the LIDAR view real LIDAR data from some system or a processed result of what the system thinks LIDAR would be able to see? I can't tell.
He's saying: run through 4.5 hours of 16 millisecond chunks of time in a second. This is good for regression testing or producing training data quickly.