Here's what has jumped out at me: `noexcept` qualifier is not free in some cases, particularly, when a qualified function could actually throw, but is marked `noexcept`. In that case, a compiler still must set something up to fulfil the main `noexcept` promise - call `std::terminate()` if an exception is thrown. That means, that putting `noexcept` on each and every function blindly without any regard to whether the function could really throw or not (for example, `std::vector::push_back()` could throw on reallocation failure, hence if a `noexcept` qualified function call it, a compiler must take into account) doesn't actually test/benchmark/prove anything, since as the author correctly said, - you won't ever do this in a real production project. It would be really interesting to take a look into a full code of cases that showed very bad performance, however, here we're approaching the second issue: if that's the core benchmark code: https://github.com/define-private-public/PSRayTracing/blob/a... then unfortunately it's totally invalid since it measures time with the `std::chrono::system_clock` which isn't monotonic. Given how long the code required to run, it's almost certain that the clock has been adjusted several times...