I think the key is to make sure kids don't get swamped by other games/short videos beforehand, otherwise they would find it extremely boring...
I think the key is to make sure kids don't get swamped by other games/short videos beforehand, otherwise they would find it extremely boring...
I would like him to build things and start developing a bit of discipline and willpower before adding games and consoles to the mix.
Video games are super great. But without willpower and discipline, they can become a bit too addictive.
There is maybe a line between "enjoying what I've built" and "enjoying what other have built". Having a bit of both should be great.
I'd argue it is a lot more difficult to learn game programming these days than the 80s. You could program a decade and still not close to the quality of commercial games. Or in the rare case you get a good idea, work for a decade, and have a huge success.