This one hits home. Although my examples are not specific to the Super Nintendo, it reminded me of the first time I played/watch Sonic the Hedgehog on the Mega Drive (Genesis)
I wasnt impressed with the game. It looked clunky and just felt slower compared to the Master System version. It wasn't until the rise of youtube I realised the difference in speed between the NTSC and PAL is huge. Its not just the speed of the game, but the Music. It sounds horrible on PAL!
Don't get me wrong - I knew about the PAL during the 16-bit, and the need for the "black box" but I didn't realise how much of a difference it was. I am sure the console magazines at the time would say the difference is minor in most games. One of the exception (honesty) was DooM on the SNES. The NTSC version had a bigger screen.
I remember being good at Punch-Out when I was a kid on the NES. I could beat Mr. Dream (or Mike Tyson) in the first round. Of course, I was playing the PAL version. If there was some kind of competition in the USA, I would have been destroyed in the first round! I would have been convinced I was framed!
Past times, right?