Oh weird, this is my post from 2013. Surprised to see it here.
" it’s an upcoming real-time strategy game that had a wildly successful kickstarter in August 2012 and just entered beta. "
And thought "WTF!!!", then scrolled up to see the date on the post...
Nothing particularly clever that I can recall. But it’s been quite a few years!
I'm simply not smart enough to manage 8 frontlines. I'm excited for Industrial Annihilation and hope you're involved with it.
The tldr of pathfinding is voxels and flow fields.