This seems so weird to me - AGI is undefined as a term imo but why would you expect "producing something generally intelligent" (i.e. median human level intelligence) to be significantly harder than "this thing is better than Terrence Tao at maths"?
This seems so weird to me - AGI is undefined as a term imo but why would you expect "producing something generally intelligent" (i.e. median human level intelligence) to be significantly harder than "this thing is better than Terrence Tao at maths"?
On the other hand, navigating the real world mostly consists in employing a ton of heuristics we are still kind of clueless about.
At the end of the day, we won't know before we get there, but I think my reasons are compelling enough to think what I think.
[1] https://terrytao.wordpress.com/career-advice/theres-more-to-...
[2] https://en.m.wikipedia.org/wiki/Classification_of_finite_sim...
What I meant to convey, is that theorem proving at least is a well-defined problem, and computers have had some successes in similar-ish search problems before.
Also I don't think pure brute-force was ever used to solve any kind of interesting problem.
Chess engines make use of alpha-beta pruning plus some empirical heuristics people came up with over the years. Go engines use Monte-Carlo Tree Search with straight deep learning models node evaluation. Theorem proving, when it is solved, will certainly use some kind of neural network.
In the meantime, while DeepBlue beat the world chess champion, Kasparov, at chess, our best efforts at generalism - LLMs than many (not me!) think are the path to AGI - struggle to play tic tac toe.
"Better than Terrence Tao at solving certain formalized problems" (not necessarily equal to "Better that Terrence Tao at maths) isn't.
Still, an impressive result for sure.