Build and test iPhone/iPad apps without a Mac
trigger.io
trigger.io
http://www.pmbaty.com/iosbuildenv/
It lets you code in MS Visual Studio and compile to a .deb/.ipa. Then you transfer it to your device and run it. A bit hacky, admittedly. In the end you still have to sign and submit the app on a Mac, but at least the development is all done on Windows.
I also came across Dragonfire-SDK and one or two other iOS remote compilation/signing services, but this looks like it'll work better for coding directly in Obj-C.
Simply kicks ass.
Useful in some situations, to be sure, but this approach means you still get all the benefits of the Trigger toolchain - builds are done in seconds rather than minutes.
http://trigger.io/cross-platform-application-development-blo...
We've also done benchmarks of our native bridge vs phonegap showing it to be 5x faster on Android:
http://trigger.io/cross-platform-application-development-blo...
http://www.itwriting.com/blog/4841-hands-on-with-delphi-xe2-...