Don't dismiss search, it might be brute force but it goes beyond human level in Go and silver at IMO. Search is also what powers evolution which created us, also by a lot of brute forcing, and is at the core of scientific method (re)search.
Don't dismiss search, it might be brute force but it goes beyond human level in Go and silver at IMO. Search is also what powers evolution which created us, also by a lot of brute forcing, and is at the core of scientific method (re)search.
That makes it, in principle, similar or even easier than a champsionship-level chess move, which often take more than 1 hour for a professional human (with more training than an IMO high school student) to solve.
Another interesting concern is that when posing a problem to humans, it's fine to pose an "easy" brute-forceable problem, but humans, being slow brute-searchers, need to find more clever solutions. But if you give such a problem to a computer, it can trivialize it. So to test a computer, you need to pose non- easily-brute-forceable problems, which are harder for the computer than the others, but equally difficult for the humans as the other problems are.
They look like what a human would write if they were trying to come up with a formal proof (albeit it does some steps in a weird order).
Agreed that the absolute upper tier of chess players have trained longer and harder than most or all IMO contestants. Though I do wonder which (top-tier chess or the IMO) draws on a larger talent pool. To my understanding, a significant fraction of all high school students on Earth take some form of qualifying exam which can channel them into an IMO training program.
And as far as the being amenable to brute force (relative difficulty for humans vs. computers): it seems that chess was comparatively easier for computers, IMO problems are comparatively easier for humans, and the game of Go is somewhere in between.
It's true that IMO problems are vetted as being solvable, but that still doesn't really shed any information on how the difficulty of an IMO problem compares to the difficulty of chess play.
That said, the gap from "can't do it at all" to "can do it in 60 hours" is probably quite a bit larger than the gap from 60 hours to 1.5 hours.
The issue is that to find solutions for useful problems you're often searching through highly complex and often infinite solution spaces.
Even within fairly modest finite limits, you can produce a solution space that cannot be significantly searched with the available finite matter and time available in the observable universe.
Thus, the problem with using search isn't that solution spaces can be infinite, but that finite solution spaces can be unimaginably large.
("Scare quotes")