The sticking point is you can’t build the model. To be able to build the model from scratch you need methodology and a complete description of the data set.
They only give you a blob of data you can run.
They only give you a blob of data you can run.
So, the only bit that's actually open-sourced in these models is the inference code. But that's a trivial part that people can procure equivalents of elsewhere or reproduce from published papers. In this sense, even if you think calling the models "open source" is correct, it doesn't really mean much, because the only parts that matter are not open sourced.
DOOM-the-engine is open source (https://github.com/id-Software/DOOM), even though DOOM-the-asset-and-scenario-data is not. While you need a copy of DOOM-the-asset-and-scenario-data to "use DOOM to run DOOM", you are free to build other games using DOOM-the-engine.