... at which point you will lose battles to enemies who have successfully networked their command and control operations. (For extra laughs, just wait until this is also true of AI.)
Ultimately there are just too darned many advantages to connecting, automating, and eventually 'autonomizing' everything in sight. It sucks when things don't go right, or when a single point of failure causes a black-swan event like this one, but in an environment where you're competing against either time or external adversaries, the alternatives are all worse.