3D visualization brings nuclear fusion to life
actu.epfl.ch
actu.epfl.ch
"error" in observations isn't a mistake, for example.
real-time means different things in games and physical simulations.
What exactly do they understand under "real-time graphics" in the context of nuclear fusion? Wouldn't we need a massive slow-down on the time-axis to be able to "see" anything at all? Or is real-time referring to the user being able to interact and modify the graphics in real-time?
But you probably need some physics degree to use them correctly as you have to specify the potentials that make sense.
It's classical physics so won't be totally accurate.