The New Retina Display MacBook Pro: A downgrade from my current MacBook Pro
alexobenauer.com
alexobenauer.com
UPDATE: 2880 / 1920 = 1.5 and the iPad 3's Retina display (at least) is a very precise linear RGBRGBRGBRGB arrangement - http://www.extremetech.com/wp-content/uploads/2012/03/ipad-3... - so running 1920 wide on 2880 would essentially result in "pixels" of RGBR BRGB RGBR BRGB and so on with an extra "shared" green across two pixels. I'm NOT a display or color expert and really hope someone who is will respond but that seems to me like it could render rather nicely with some fringing between sharply contrasting colors (e.g. yellow and blue or green and magenta).
Ditto. My concern is the same as the author's. Any antialiasing while looking at code drives me nuts, so I use a pixel-perfect bitmap font and turn antialiasing off. I'll have to play with a machine at the Apple store to see if it'll be noticeable when using a "scaled" resolution.
The results apparently are fairly good compared to past attempts at non-native resolutions.
Update: Here is the article, http://www.anandtech.com/show/5996/how-the-retina-display-ma...
What about vertical blurriness? If you just grouped the subpixels that way you would get non-square pixels, so you would still need to apply scaling in the vertical direction.
If, on the other hand, your work involves mainly pressing OK or Cancel in modal system dialogs, then you are right.
However, one that is retina-aware can make decisions about UI element sizing that takes into account the screen being much more readable at small sizes. I am at WWDC and have seen the actual hardware cycling screenshots of the retina-enabled Final Cut UI, and they appear to be doing exactly this -- the screen just feels bigger than a naive 1440x900 screen doubling would accomplish.
Additionally, for any application whose content is tied to the font size of the content (think text editors, terminals, IDEs, etc), simply lowering said font size will directly increase the amount one can see on the same sized screen.
With that said, please explain to me how I am mistunderstanding screen real estate.
http://applesliced.com/ask/how-do-i-increase-the-system-font...
Maybe Mountain Lion will change that?
If you want to use smaller fonts, use smaller fonts.
Is this really hard to figure out?
It's a bigger screen physically. It has, by any definition, more real-estate. That it is smaller in terms of relative pixels is absolutely meaningless.
Once you get >200DPI the whole idea of "pixels" becomes meaningless. It's simply about screen area. The limiting factor for small text on most screens is pixels because below a certain size they become unreadable. This is why people generally buy bigger screens: more pixels, more readable text.
At 220DPI it's pretty much always readable until it's too small to discern any more.
Does anyone remember 9" 72 DPI screens? The title bar was 20px high on a screen that was 333px tall. That's 6% of the screen for those of you without a calculator. The current menubar is 22px, or 2.4% of my 15" screen, and 2.1% of the author's. When pixel doubled, the retina menubar will be 2.4% of the screen, or basically what I have been subsisting on for years. Except that between the bottom of the menu bar and the bottom of the screen will be TWICE AS MANY PIXELS AS BEFORE. And you can use those however you like.
To be fair, the author's menubar will have bloated 10%. Personally, I think that this is an acceptable tradeoff in this situation, but not everyone will have the same opinion. So, if you don't, just... could you just give it a second? It's going to space.
Apple continues to disappoint. This kills any desire I had to buy one of these. If I can't keep upgrading it over the next few years as I need it, what is the point of buying this over an Air?
The point in buying it over the air remains: 15", retina, etc.
This is not something to be mad about. If you buy the maxed out 16GB, well, it's maxed out anyway.
If you buy the 8Gb, it's a compromise you make. You'll live with the 8GB, or sell the laptop to upgrade. It's worth the trade-off (small size, etc.)
The situation wouldn't be as bad on a 4-core/8 hardware thread MacBook, but you start throwing in virtual machines and various other processes and 8 gigs of RAM starts to look pretty anemic for hardware marketed to the "pro" user.
The new mbps hardly qualify as thin or light.
4.5lbs has never been considered "light" (Well, maybe back in the 90s)
And thin? It got like 15% thinner. You could fit 2 Airs or 3 vaios in its thickness.
I'm not trying to be a hater. I really really wanted to upgrade mac today but I was hoping for thin + light + retina and sadly that wasn't this time.
So I really have no idea what you are talking about about you being able to fit 2 or 3 Airs. You would think if you are about to spend $2000 that you would do some basic research.
I'm pretty sure not only will many popular apps be updated but you can turn HiDPI off.
With updated apps I believe you'd have to be using ~43% of your screen on chrome and UI elements to lose real estate when moving to the retina MBP.
It appears that the "Scaled" as "More Space" setting merely renders everything in HiDPI mode (2x widget size) with a canvas render resolution of 3840x2400 and then scales it down on the 2880x1800 display.
Just download the image linked above and display at as "Full Screen" and "Zoom to Fit" under Preview on an existing 15" MBP—it'll give ya an idea of what the "More Space" setting scales visual elements as.
However, the 17" 1920x1200 is probably still superior (due to physical size) in the "luggable" mode. If you for some reason can't rely on an external monitor, the 17" could easily be better for some uses, even compared to 1920x1200 scaled. IPS vs. PVA might be enough to tip the balance for the new one (one of the main advantages of a 17" would be sharing a screen with someone else, but the wider viewing angle of the IPS screen would win for that).
One for normal resolution, the other for Retinal displays, with @2x images and ability to reduce icon sizes on toolbars, etc for more real estate.
If you're not a perfectionist you could just design the retina version first and use some scripts to generate the non-retina assets.
ability to reduce icon sizes on toolbars, etc for more real estate.
Honestly, I think this is the user's problem. They can run in scaled mode if they want moar.
Technically, you could just choose a 9pt font or something for text display, but everything else is going to look huge by comparison (window decorations, toolbars and whatnot).
EDIT: CandyBar doesn't seem to help much; however there are already many fonts and icons that can be scaled through preferences. I don't have an answer yet for toolbars, etc. I wonder if there's something that can be changed in the terminal (com.apple.?)
How does this affect machines in Bootcamp mode? Maybe this will easily sway me back to the even-more-portable Air. Sorry for the naive questions.
[1] See http://dcurt.is/pixel-fitting