> Doing software right will require a lot of planning, irrespective of whether that planning occurs up front or as you go.
I'm not opposed to planning but I'm opposed to the kind of meta-planning game that is wont when scrum is involved. I've been in meetings where the thing we're planning is literally to change one line of code and we say as much but the PO still insistently asks if it shouldn't be multiple stories. The whole thing eventually took man days in meetings even though we insisted it was extremely quick. Turns out the whole thing was sold upstream to management as a big feature so a single 1-point story wouldn't cut it.
As a contractor I can at least remind myself that I'm getting paid for sitting through all those meetings but as someone who likes to actually do things I feel like I slowly die inside.