ZeroMQ: High-Performance Concurrency Framework
zeromq.org
zeromq.org
Some of Martin's rationale here:
https://250bpm.com/blog:23/index.html
ZeroMQ is still widely used and popular, but I am not sure if it is still actively developed.
All of them are based on specs that are widely published. I've had zero problems implementing real robotic systems in nng, zmq, etc.
And it is so damn easy to use it's amazing to me the whole world doesn't use it.
I Googled nng and apparently it's this? [1]
It's written in C so if you click the issues tab the second and third issues are "IPC - Use After Free" and "Setting TLS config option via nng_socket_set_ptr causes access violation if you free config."
Why would you want the world to build other software on this?
Perhaps many of them are locked into “the cloud” and “serverless”, by default choosing the proprietary solutions offered by these providers on their platforms?
nng looks promising, but the guide from zmq seemed like a killer feature. It describes all sorts of high level patterns, gotchas, etc.
For nng I mostly found API documentation, which made me a bit more cautious (though to be fair, I've not tried it yet).
However, I have used NetMQ.. a C# implementation of ZeroMQ in live software and the results are very positive!
I used a Pub-Sub pattern for one program to keep users informed on progress of a task, which could have taken hours to complete. They had a GUI program which spits out updates. It worked really well.
I was also tasked updating a Till software, which the integration of orders to the central system was extremely slow. I used NetMQ which was looking extremely successful but was put on hold due to IT manager not understanding Software Developers -- if something starts taking more than a week to do (which I stated I needed a month) they get itchy and move onto to something else. Sadly, that never got completed.
Now, I have played with NNG and there are some interested articles (or hidden pages from memory) about companring NNG to ZeroMQ - it seems the "patterns" are simplified.
I am currently in the progress of creating bindings for NNG. Seems to be pretty good, so far. I plan to move away from NetMQ (C#) in favour of this language moving forward.
Whether you use ZeroMQ or NNG - I dont think you can go wrong. It is all about the process more than anything, ensuring you do not lose data.
It was very easy to build a multi-node, distributed event processing engine (think Apache Flink) that could scale by simply adding more nodes or threads. ZMQ makes coordination and management of messages easy and low-fanfare.
In our use case, it was stable and it was the least problematic part of a relatively complex platform.
orders = -setup req rep socket-
while 1:
----order = orders.read (with timeout)
----orders.send(ack)
----if order:
--------do stuff differently
----news.send(status)
There's a similar problem with MQTT where the spec explicitly disclaims the ordering of messages across topics. Lots of people just ignore this and write software that works perfectly fine in the real world where messages generally get transported in order anyway. But it's still technically incorrect and strikes me as a breeding ground for Heisenbugs.
It's a problem that the transport level would normally solve and then provide a single coherent stream to the higher layer. But with 0mq providing multiple parallel streams between each pair of endpoints means that events from each of those streams aren't necessarily received in relative order
zeromq isn't forcing you to use multiple streams. you can just use one. reqrep, send your command, wait for the response after it's done.
I may have been doing it wrong, but i personally want to know when clients disconnect/reconnect/etc. the API seems to hide all that from you and your send or recv just block.
So, you can set up a protocol using ZMQ such that you become aware when a client times out, and you can set behavior regarding the high water mark, and other things, but you have to actually do it explicitly - it's not required that you do it, because you can choose to maximize throughput or minimize latency instead.
But, whatever protocol behavior / performance you want, you can pretty much build it with ZMQ. In Python, ZMQ was the only "feasible for my not-a-network-engineer-self" to get a system with 100μs latency with sufficient throughput and guarantees (when used for IPC, although not using the IPC transport type). gRPC was a lot less performant for me, granted it would've been more convenient, but the low latency was a hard need.
Although, networks are one of my noobier areas, so I might be blind in many ways here.
Is this all just about having a common cross-language API for TCP? Wasn't "BSD sockets" supposed to be that?
And, the component was just "a component" and not "the purpose" of what I was building, so went with ZMQ.
I'm also highly inexperienced in that area, so ZMQ having a singular, well-written, linear manual was a huge benefit.
I always found it crazy how zmq gained any traction at all.
"Oh, I have a req/resp workload" - one of the sides restarts, goes out of rhythm with the state of the connection (whether its req or resp), unrecoverable errors.
Every system I've seen use zmq usually use it without these fancy patterns (use yeet messages in any order), and usually have some sort of "Is anybody there on the other side?" message to combat the fact there is no way to introspect connection state (otherwise your writes just block at the high water mark), at which point it would have been easier to just use tcp.
The whole thing to me reeks of mongo. It's great if you are completely incapable/incompetent of solving the problem properly.
Funny, I always used ZeroMQ as a message-oriented TCP-like protocol that reconnects automatically.
> It's great if you are completely incapable/incompetent of solving the problem properly.
Oof. I think it's great if you don't want to mess with low-level socket details and just want to write a actor-like messaging protocol.
Bottom line is that their licensing with a static linking exception was kind of weird and creating a lot of issues combining zeromq code even with other open source licenses (like Apache 2.0).
Interesting to see how they gathered permission to do this from the developer community. License changes like this are usually hard to realize unless you insist on copyright transfers. But in this case they managed to do it without that. So it was a collective decision. Hard to argue with that.
Several projects, including some I work on, only found out how much a mess (L)GPL v2 vs v3 is once important developers had passed away, meaning it's very hard to get out of the resulting mess.
My project is an IoT node that requires secured and auditable software up and down the chain. We can't allow user replacement. We acknowledge that the spirit of LGPL3 is for a reason and it works for a lot of parties, just not us.
:-)
Did anybody compare throughput/latency for these approaches? Edit: ... for the basic zmq patterns PUB/SUB, REQ/REP, Client/Server