So you can do things like “from typing import Optional” to bring Optional into scope, and then annotate a function with -> Optional[int] to indicate it returns None or an int.
Unlike a system using special comments for type hints, the interpreter will complain if you make a typo in the word Optional or don’t bring it into scope.
But the interpreter doesn’t do anything else; if you actually return a string from that annotated function it won’t complain.
You need an external third party tool like MyPy or Pyre to consume the hint information and produce warnings.
In practice it’s quite usable, so long as you have CI enforcing the type system. You can gradually add types to an existing code base, and IDEs can use the hint information to support code navigation and error highlighting.
It would be super helpful if the interpreter had a type-enforcing mode though. All the various external runtime enforcement packages leave something to be desired.
I think runtime type checking is in some ways a better fit for a highly dynamic language like Python than static type checking, although both are useful.
Works pretty efficiently.
BTW, Typescript also does not enforce types at runtime. Heck, C++ does not enforce types at runtime either. It does not mean that their static typing systems don't help during at development time.
Speaking of C here as I don't have web development experience. The static type system does help, but in this case, it's the compiler doing the check at compile time to spare you many surprises at runtime. And it's part of the language's standard. Python itself doesn't do that. Good that you can use external tools, but I would prefer if this was part of Python's spec.
Edit: these days I'm thinking of having a look at Mojo, it seems to do what I would like from Python.
> Python itself doesn't do that
The type syntax is python. MyPy is part of Python. It's maintained by the python foundation. Mypy is not part of CPython because modularity is good, the same way that ANSI C doesn't compile anything, that's what gcc, clang, etc are for.
Mojo is literally exactly the same way, the types are optional, and the tooling handles type checking and compilation.
No, because in Mojo, type checking is part of the language specification: you need no external tool for that. Python defines a syntax that can be used for type checking, but you need an external tool to do that. GCC does type checking because it's defined in the language specification. You would have a situation analogous to Python only if you needed GCC + some other tool for type checking. This isn't the case.
It's honestly winning the long-term war because traditional languages have really screwed things up with infinite and contrived language constructs and attempts just to satisfy some "language spec" and "compiler", whilst still trying to be expressive enough for what developers need and want to do safely. Python side-stepped all of that, has the perfect mix of type-checking and amazing "expressibility", and is currently proving that it's the way forward with no stopping it.
This said, if most people use type hints and the proper tooling to enforce type checking, I would say this would be a good reason to properly integrate (optional) static typing in the language: it shows that most programmers like static typing. The problem I focused on in my example isn't the only advantage of a type system.
python -c "x: int = 'not_an_int'"
My opinion is that with PEP 695 landing in Python 3.12, the type system itself is starting to feel robust.
These days, the python ecosystem's key packages all tend to have extensive type hints.
The type checkers are of varying quality; my experience is that pyright is fast and correct, while mypy (not having the backing of a Microsoft) is slower and lags on features a little bit -- for instance, mypy still hasn't finalized support for PEP 695 syntax.
True of most statically typed languages (usually no need to check at runtime), but not true in Python or other dynamically typed languages. Python would have been unusable for decades (prior to typehints) if that was true.
You don’t need an IDE for this, an LSP plugin + Pyright is sufficient to get live type checking. For instance, Emacs (Eglot), Vim (ALE), Sublime (SublimeLSP) all support Pyright with nearly no setup required.
At this point, I'm not sure how one is to take your opinion on this matter. Just like me coding some C# or Java in notepad and then opining to a Java developer audience about the state of their language and ecosystem.
There are also multiple compilers (mypyc, nuitka, others I forget) which take advantage of types to compile python to machine code.
Just try:
$ Python
>>> 1 + '3'The other tools are trivially easy to set up and run (or let your IDE run for you.) As in, one command to install, one command to run. It's an elegant compromise that brings something that's sorely needed to Python, and users will spend more time loading the typing spec in their browser than they will installing the type checker.
IMHO Python should shamelessly steal as much typescript’s typing as possible. It’s tough since the Microsoft typescript team is apparently amazing at what they do so for now it’s a very fast moving target but some day…
There are areas where typing is more important: public interfaces. You don't have to make every piece of your program well-typed. But signatures of your public functions / methods matter a lot, and from them types of many internal things can be inferred.
If your code has a well-typed interface, it's pleasant to work with. If interfaces of the libraries you use are well-typed, you have easier time writing your code (that interacts with them). Eventually you type more and more code you write and alter, and keep reaping the benefits.
I did try migrating a NodeJS backend to TS along with a teammate driving that effort. The type-checking never ended up catching any bugs, and the extra time we spent on that stuff could've gone into better testing instead. So it actually made things more dangerous.
If that's baked into the code itself, your text editor can show inline information - which saves you from having to go and look at the documentation yourself.
I've started trying to add types to my libraries that expose a public API now. I think it's worth the extra effort just for the documentation benefit it provides.
There might be more merit in widely-used public libraries, though. I don't make those.
what it has is "type hints" which is way to have richer integration with type checkers and your IDE, but will never offer more than that as is
def plus(x, y):
return x+y
If your answer is among the lines of "It returns the sum x and y" then I would ask you who said that x and y are numbers. If these are strings, it concatenates them. If instead you pass a string and a number, you will get a runtime exception. So not only you can't tell what a function does just by looking at it, you can't even know if the function is correct (in the sense that will not raise an exception).On a more serious note, your comment actually hints at an issue: unit testing is less effective without static type checking. Let's assume I would like to sum x and y. I can extensively test the function and see that it indeed correctly sums two numbers. But then I need to call the function somewhere in my code, and whether it will work as intended or not depends on the context in which the function is used. Sometimes the input you pass to a function depends from some external source outside your control, an if that's the case you have to resort to manual type checking. Or use a properly typed language.
Python types are strictly specified, but also dynamic. You don't need static types in order to have strict types, and indeed just because you've got static types (in TS, for example) doesn't mean you have strict types.
A Python string is always a string, nothing is going to magically turn it into a number just because it's a string representation of a number. The same (sadly) can't be said of Javascript.
Your answer doesn't solve the problem, it just moves it: can you tell me what x. __add__(y) does?
Dynamic typing, but strong typing.
There's no magic going on here, just an attribute lookup. It's still possible to write terrible Python code -- as it is in any language -- and the recommendation is still "don't write terrible code", just as it is in any language. You don't have to like it, but not liking it won't make it any different.
The older I get, the more I like writing statically-typed code. I wrote a lot more Python (for my own use) in my youth, and tend towards Rust nowadays. Speaking of which: if you dislike the dynamic typing of Python then you must hate the static typing of Rust -- what does
fn add<T:Add<U>, U>(a: T, b: U) -> T::Output { a + b }
do?The plus function you wrote is not more confusing than any generic function in a language that supports that.
You just did tell us what it does by looking at it, for the 90% case at least. It might be useful to throw two lists in there as well. Throw a custom object in there? It will work if you planned ahead with dunder add and radd. If not fix, implement, or roll back.
The problem is that you can't know if the function is going to do what you want it to do without also looking at the context in which it is used. And what you pass as input could be dependent on external factors that you don't control. So I prefer the languages that let me know what happens in 100% of the cases.
Not yet been a real world concern in my career, outside webforms, which are handled by framework.
Sure, but some languages make it easier than others. And that was just one example, another example could be having a branch where the input to your function depends on some condition. You could have one of the two branches passing the wrong types, but you will only notice when that branch gets executed.
Indeed assuming it adds two things is correct, and knowing that concatenation is how Python defines adding strings is important for using the language in the intended way.
Python is strongly typed and it's interpreter is type aware of it's variables, so you're probably overreaching with that statement. Because Python's internals are type aware, it's how folks are able to create type checkers like mypy and pydantic both written in Python. Maybe you're thinking about TS/JSDoc, which is just window dressing for IDEs to display hints as you described?
https://stackoverflow.com/questions/2690544/what-is-the-diff...
https://wiki.python.org/moin/Why%20is%20Python%20a%20dynamic...
https://github.com/mypyc/mypyc
You can compile python to c. Right now. Compatibility with extensions still needs a bit of work. But you can write extremely strict python.
That's without getting into things like cython.