One Million page views on movies.io
fredericjacobs.com
fredericjacobs.com
Consider the following cases:
1. a company violates a FOSS license by incorporating GPL code and not releasing source code.
2. a company takes an image produced by an artist and sells T-shirts of it without the artist getting compensated.
3. a website/mobile app/elements of branding get replicated (or very closely reproduced) in a new website/app (think Zynga, Chinese/Russian clones of Facebook/Groupon and whatnot).
4. site content gets scraped wholesale, and fed into another AdSense-infested site.
In all these cases, noone lost any money when bits got copied (in fact, sometimes the offending party would produce original work to mimic the product in question), yet doing above things is a no-no, but downloading movies is OK. I don't mean to take a high moral ground here, but it's baffling for me to see the cognitive dissonance.
Have we not already come to the agreement that the problem is not piracy, but the lack of access in our new global arena? None of us here would be so naive as to believe that piracy will end when each of us have access regardless of our geographical location, but at least then we will be able to have a real conversation about it.
1) It's not available where people want to watch it
2) It's not available for a price they want to pay
It's a fascinating problem, really. I doubt movie studios will ever be able to meet the "free" demand, but piracy in general has put all sorts of pressure on them to get movies into peoples' hands quicker. The Hunger Games was a huge hit and will be on BluRay within about 5 months of its theatrical release. It'll be out on iTunes at the same time.
Historically, this is a vast improvement. Titanic took about 10 months to go from theater to VHS. This was back in the day when places like Blockbuster had exclusive rental windows for a while too, so it was more like a year before non-pirates could purchase it for home use.
If people could reliably pirate high fidelity copies of movies between the theater and DVD releases, I suspect that timing would shrink even further.
While exact numbers aren't disclosed, I've seen a $0.004 per play royalty thrown around enough that it's probably at least ballpark.
"For a 99c sale of a track on iTunes an indie artist gets 70c. At the time you need 140 Spotify streams to make the same 70c." (Source: http://www.spotidj.com/spotifyroyalties.htm)
These figures are hardly comparable with piracy, and for an artist with a reasonable audience, should more than exceed the $.918 average royalty for a song per unit sold that record companies provided in the era of CD sales.
An example: the Daily Show is available on the Comedy Central website, but it doesn't work well in all countries due to the nature of their streaming method (buffering.. buffering..). What level of piracy is it, to open the Daily Show website, be exposed to their ads, then actually watch it from another location? Another amusing point on this is, if you watch it in the U.S. you are presented with ads at the breaks. Watch it in Mexico: no ads.
Just starting from the idea of individuals rather than companies, it's easy to come up with a bunch of competing examples which are just as clear cut:
1. A person loans their copy of a new single-player video game to a friend.
2. A person goes to a gallery opening, which is funded by art sales. They look at the art, but it isn't that interesting to them, so they don't buy anything.
3. A new movie comes out. A person likes the story, but they already read the (public domain) book, so they skip it in the theater. A couple months later, a friend gets the DVD from the library and invites everyone over.
I won't belabor the point any more, I'm sure you get what I'm saying. This isn't to justify piracy necessarily, just to point out there's more going on here than pure cognitive dissonance; yes, there is a clear double standard around intellectual property, but it's because intellectual property is a complex issue to people.
"One Million page views on movies.io. In a bit more than a week. We gotta be touching something right? But what?"
This sounds so stupid. Well, giving another example, I assure you if you start selling heavy drugs on the street, you will find people willing to buy. You will find a lot of them. That does not mean you are doing something "right".
We gotta be touching something right?
Is missing a comma: We gotta be touching something, right?
I doubt that they were implying that they were touching something correct or moral. The question mark doesn't make sense in such a case. If that's what was being said, then it would be better as: We gotta be touching something right, but what?I know that from U.S. perspective it's all fine & dandy, with Hulu & Netflix letting you access movies, but most of the world has no reasonable access to a fair share of media.
Secondly, without piracy pushing for easier access, even U.S. wouldn't have legal means of downloading the movies. Hence the positive sentiment. It's sites like Movies.io that are pushing for easier access to the movies on the Internet.
Finally, the copyright establishment doesn't look at what's moral (see their support for SOPA/ACTA), they only look at what's legal. Any reason we shouldn't do the same?
Also, notice that while a sentiment towards sharing "Avengers" is "yay", a sentiment towards sharing indie artists' drm-free creations is "no" (Louis C.K case).
Common arguments are (as quoted from the text)and my symbolic translation to the HN world:
> "Movie theater incomes are in most cases enough to cover the production costs. Their business remains viable even if people continue downloading their movies"
in HN-speak: "Developer salaries are the highest in the economy, so their careers remain viable if people start copying their code"
> "Isn’t the main goal of content producers that their content is seen ? Well. If you would charge less for a movie I would be glad to pay for it. But prices for buying movies online are just abusively high."
in HN-speak: "The main goal of a developer should be to get the product/code in front of many people. If the price would be lower, I would buy it. Ergo, the price should be lower and if not, im just gonna take it"
> "If I buy a DVD I have the right to do what I want with it"
in HN-speak: "I know the terms and licenses of the code I am using. However, i dont like it, so im just gonna do whatever I want anyways."
My view is that this is just like any other market: If you don't like the product or the way its sold under specific conditions, you always have the freedom of not buying it. No one is forcing you to anything.
Also, before this whole downvoting madness starts, please consider that I'm just trying to voice my opinion and argument for my stance.
We completely agree with the don't make me steal manifesto which explains the issue in European countries: http://www.dontmakemesteal.com/en/
I have a problem with the entitlement or even "right" to consume a product or service if you have other opinions on the conditions of such consumption.
I say it again, if you don't like the conditions, don't buy. If you don't like a product in the store because of its price, it's apparence, it's production environment, what you do it to use your buying power and market pressure to force alternatives. If those alternatives do not spring up, that probably means that a sufficient amount of people are fine with the conditions of the product or service for the business to disregard people like you.
Sure, but there's no (real) competition. They all behave the same. If I could buy movies with no copy protection, it would influence my decision a lot.
"If those alternatives do not spring up, that probably means that a sufficient amount of people are fine with the conditions of the product.."
Maybe. Or maybe people downloading "vents" enough of the frustration people have. Downloading are the alternatives, maybe the only alternatives.
I'm not doubting people download to "vent", but isn't that independent of the moralic discussion of whether someone should be entitled to download?
"..but isn't that independent of the moralic discussion.." Well, one could argue that since they refuse to make an alternative, people can resort to the only alternative there is.
So, there are some companies that do allow for the movies to be shared.
Oh, now here's a fun situation we find ourselves in. The movie company themselves openly encourage people to share the movie. Now people are sharing the movie. Are you going to pay for the movie as well, to encourage them to make more movies so that they can continue their share the movie practice? Hm...
What baffles me is the amount of rationalisation. I come from Russia, where piracy is a social norm, and if you pay full official price for entertainment products, you are either a sucker, or a rich person asserting your wealth status (I don't imagine much has changed). But Russians never attribute themselves downloading movies and cracking games to some higher purpose: we just like free stuff, and gaming the system for personal gain is a national pastime.
in HN-speak: "The main goal of a developer should be to get the product/code in front of many people. If the price would be lower, I would buy it. Ergo, the price should be lower and if not, im just gonna take it"
Hi i have a bug in my movie. Can you tell me how to watch the last part? My movie doesn't start? (support)
I agree with your other points.
The Internet is a link between all of us, so that your experience can be my experience. It's naive to think you can segregate people into those with and without access to your precious information. Thanks to the Internet, we are all one entity. You can't hide information from yourself.
It's clear there is a problem with the business model and someone needs to start coming up with a better solution, other than piracy. The solution needs one goal ... to make money for those that create the movies.
Note: The goal is NOT to make money for those creating movies. Copyright exists to make sure the public gets more works created. Granting a temporary monopoly on the content produced is only done so that the public ends up better off. Please keep the actual goal in mind.
If works are being produced and being made available, then we're doing just fine. Copyright needs revisiting if we see signs that content production is going down. These days, we're seeing quite the opposite, with more things being produced by even more people.
Not really impressed.
Take anything that already exists and execute it with better design / user experience and watch it become popular / successful.
That said, it once again highlights that as developers, we shouldn't ignore design or think that just getting the basic functionality working is all that matters. Design in a consumer market is a major influencer, often more so than the functionality itself.
It's too bad because it's such a pretty site. It could use a better knowledge base (ranking and relevance are so-so) but it's really pretty good.
Movies.io, honestly, doesn't offer anything more, other than being newer. Maybe I missed something.
We still want to keep a lot of features out of the interface. Power users will still prefer searching manually for their torrents to see information we don't provide (such like codecs).
We want to keep our interface as clean as possible.
But right now I'd probably have to recommend both of the sites to newbies, one for searching and one for discovery. But I'm sure you'll have a lot of success just keeping it simple the way it is, too. It may actually be the main reason why it got so popular right now. So don't fix what isn't broken I guess.
But since I think this is more for newbies, you better make sure there are no fakes in those 5 listings, either through a technical solution or by allowing others to make comments on the page, or at least use ratings for the torrent's quality or something (but make sure they understand it's not about the quality of the movie).
I hope movies.io succeeds, but not so much as to put it on the MPAA radar for a takedown.
Still, even if someone shuts them down, the idea of visually and functionally all-web-two-point-whatever torrent sites will live on. I believe, that early success of movies.io will be enough for others to try to follow the lead.
The trailer feature is cool, but in order to close the trailer requires clicking the link again. It'd be cool if we could also press escape or click on the backdrop area to close it.
Congrats on building a beautiful product too.
[0]: http://movies.io/m/jf [1]: http://www.themoviedb.org/movie/61791 [2]: http://api.themoviedb.org/2.1/methods/Movie.getImages
We were asked several times to write a blog post about the technology that's behind it. We are working on it.
Hint: All Ruby on Rails, no NodeJS. Sorry guys
How does this reconcile with your use for a torrent search engine?