A small studio made a game based on a Stanislaw Lem's novel
invinciblethegame.com
invinciblethegame.com
I loved my time with this.
Whereas whenever I see a first person game, it's almost all I can focus on and it breaks the illusion.
Best not think about it too much... lol =3
Shovelware is arguably an industry tradition... the prettier the box art... the more suspect quality of the game... =3
[1] https://en.wikipedia.org/wiki/List_of_works_by_Stanis%C5%82a...
I'd write a lot about what I enjoyed, but nearly all of it would be spoilers. Go, play the game - or better yet, read the book, it has recently received a modern English translation, much better than the previous English-translated-from-German-Translated-from-Polish edition. And there is a fantastic audiobook on audible.
Unfortunately it seems like the audiobook has been pulled from Audible! (Unless I'm just searching for it incorrectly?) I saw this book recommended in another thread and have been checking over the last several months in hopes that it has been restored, but no luck yet. Tempted to just buy it from another platform.
I see it's available for sale here at least:
For those wondering, it should work on Windows 7 with the -dx11 switch.
Videogames worked fine for decades without phoning home.
Even if they aren't GaaS, old school single players games took in some parts of SaaS maintaining.
We don't have to like that it's the norm now, but it's a bummer to see a small studio singled out for something the whole industry is doing, especially when their game is being shared as something especially interesting
Lies! the stars are mankind's birthright!
Death to the xeno!
tl,dr: It looks incredible, like no other game you'll see today, and it grapples with deeply interesting themes – but it's extremely annoying to play and suffers from a serious lack of editing. There's just too much friction to become truly immersed. Still, other games can only wish their failures were this daring.
I'm asking because as I said in my comment - I really loved the game, but I do wonder if knowing the secret of Regis, The Invincible and its sister ship made it easier to play and overlook some of the mechanical problems(which in my opinion really weren't that much of a deal, I think I got lost driving the rover once but like, meh).