Maybe a good analogy to understand the "it's objectively wrong" perspective (even if I disagree) is AI upscaling, for example of historical photos. Just like autosmoothing it adds details in a mostly plausible way, and some people prefer it, but it adds fake detail (which understandably annoys purists), and sometimes it actually breaks and produces visual artifacts.
Sure, it's smoother; anyone can see that. It's also weirdly smeary or something.
The (presumably) 24FPS version has a regular amount of judder, and it's the same amount of judder that I've experienced when watching films for my entire life, and each of those frames is a distinct photograph. There is zero smearing betwixt them, and there is no smearing possible.
If films were commonly shot and released at 120FPS, then we'd see videophiles clamoring to get the hardware in-place in their homes to support that framerate.
But we're not there. Films are 24FPS. That's what the content is. That's what the filmmakers worked with for the entirety of filming, editing, post, and distribution processes.
And the process of generating an extra 96 frames every second to fill in the gaps of the actual content is simply not always very good. Sometimes, it's even pretty awful.
It seems obvious to say, but artificially multiplying a framerate by a factor of 5 inside of a TV frequently has issues.
>If films were commonly shot and released at 120FPS, then we'd see videophiles clamoring to get the hardware in-place in their homes to support that framerate.
I'm not sure that's actually the consensus opinion. Some of the complaints about frame interpolation are about specific kinds of artifacting, but many are of "the soap opera effect", and those same complaints were levied against The Hobbit, which was actually filmed at a higher frame rate.