Ah, sorry I didn't read that closely.
One minor nit (which the Perl press releases also mess up): the randomisation is per-interpreter, not per-process.
That's not a pedantic distinction. I've seen a couple of bugs/bad behaviors caused by forking servers forgetting to call srand(3)/re-randomize the hash seed after fork(2) and then relying on more randomness than they actually have. Suddenly (for example) hashing rate limiters or bloom filters all operate in near-lockstep, which can cause significant issues at high volumes.
Forking has also caused randomness-related issues (though not necessarily specifically re: hashing) for Rust[1] and Ruby[2], and probably many other platforms. OpenSSL seems to sidestep[3] the issue by using the PID as part of its salt internally.
1: https://github.com/rust-lang/rust/issues/16799
2: https://bugs.ruby-lang.org/issues/4579
3: https://wiki.openssl.org/index.php/Random_fork-safety