Crystal Fragment turns everything you see into 8-bit Pixel Art
yankodesign.com
yankodesign.com
You can distinguish them from a few details: the pendant has the small “hook” and has a considerably smaller “pixel count” which only produces uninteresting squares of colour without a discernible image. Plus look at the hand holding them and how far apart the fingers are.
Furthermore, both this website and the artist mention this produces an upside-down image (they have a clear example with a candle on the website) while the best demos here have images with the right side up.
As someone who’d be on the target market for this, I wouldn’t feel confident spending the money without first holding one in my hands and clarifying these incongruences.
In some of the examples it's hard to tell, you can work out the skybox[0] in the photos[1] that include the horizon.
[0] I found it amusing that this was the word I reached for here, so I left it in. A skybox is typically what is/was rendered in the background before the rest of a 3D (game) scene. I'm referring to the gradient between the ground/horizon/sunset/sky.
[1] https://www.yankodesign.com/images/design_news/2024/07/weara...
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1: https://monoli.easy-myshop.jp/
2: https://monoli-easy--myshop-jp.translate.goog/?_x_tr_sl=ja&_...
No, it's just a pixelating crystal (?)... Still nice.
Why would you feel the need to complain about that? What harm does that cause you?
Indie developers aren’t “still” making pixel art, they’re making pixel art to a level that would’ve been impossible back then, full of particles, light effects, filters, and more. To me it hands down pushes more creative boundaries than the same old boring 3D trying to look ever more realistic.
Hint: check the last Monkey Island for example.
Also, looks like the object in the video (cube) is not the same as the object being sold (pendant, shows upside down image).
How can the post have a time 15 hours after this comment?
https://www.etsy.com/listing/1525612125/natural-crystal-quar...