Since when are characters a currency?
Since when are characters a currency?
Nowhere is this novel usage of "character" defined. I know about text characters, and story characters. But this seems to be different. It's hard to imagine why they didn't define what they mean by "character" or just make the pricing model more straight-forward.
The definitely-most-popular Creator price point is 100,000 "characters" for $22, meaning, according to the FAQ, 100 minutes of audio listening costs $22. Not sure why they can't just say "100 listening minutes" or whatever.
Though I just noticed they also claim that the 100k characters is ~120 minutes of audio but 30k is 30 minutes of audio. I'm not sure where they're getting their numbers but it looks like they're either being dishonest about the former or underselling the latter.
Because this part of the product is per minute, but the other (and earlier) one is charged per character of text.
> Though I just noticed they also claim that the 100k characters is ~120 minutes of audio but 30k is 30 minutes of audio. I'm not sure where they're getting their numbers but it looks like they're either being dishonest about the former or underselling the latter.
It's just a very rough estimate, the comparison points are "about 10 minutes, about half an hour, about 2 hours". I think that would be clearer if it said ~2 hours.
Everything else they bill in characters, so that's the "currency" customers have. It works out I think as costing roughly the same per minute as generating audio.
I did end up clicking thru to get the full story. On their pricing page (https://elevenlabs.io/pricing) they are up front, with several monthly tiers; their "most popular" $11/month tier says "100k Characters/mo (~120 mins audio)"
Actually other major cloud providers, including AWS, Azure and GCP, have similar character / token / word count based pricing as well.