It's too bad that these consoles with their amazing graphics were so expensive at the time.
MAX 330 MEGA
PRO-GEAR SPEC
It took me years to figure this out, but it actually means something. (Hell, even "Blast Processing" means something; it was some marketroid's sizzle term for the very fast DMA controller the Genesis had). Anyways, to break it down, MAX 330 MEGA means that cartridges could have a maximum size of 330 megabits. Bank switching would later increase this limit, with appropriate sizzle text on game boot. PRO-GEAR SPEC means that the technical specs of the home console are identical to the Neo-Geo arcade machines which are considered professional equipment or "pro gear". The Neo-Geo console was an arcade board in a console case -- at time of release one of the more advanced arcade boards at that. And the cartridges weren't home ports -- they were literally the arcade games. So of course the Neo-Geo was going to be vastly more expensive than the SNES or Genesis -- it had more memory and more advanced hardware than either of them, its games had vastly more ROM, and chips were pricey in 1990.Even at 100 megabits or less, the Neo-Geo cartridges were still huge. SNES cartridges started out at 4 megabits.
Still an amazing piece of hardware.
Not only NeoGeo games — I would say that there is no game that could give me the experience of A Link to the Past for the SNES. Best game ever (for me).