Those AAA game ports for iPhone and iPad have bombed
mobilegamer.biz
mobilegamer.biz
The controls look terrible as well, really complicated. It's like porting Excel to iOS, it works but it's clunky as hell because that's not what it's designed for.
Basically nobody who owns a PC or console would choose to buy a full-price port for their phone, and not many people who don't own one would be interested because of the price.
so yeah, tough ask
Lol, no way in hell Apple is paying them to port. At most they'd forgo some of the 25% App store revenue.
Apple always have a way in making their partners suckered into a bad deal. (Look at Goldman Sachs).
In some bizarro world where every iPhone had Switch-style joycons, these games would probably do very well.