Carmack: Consoles could become a niche
develop-online.net
develop-online.net
Certainly, if I were making a 5/10-year bet, that'd be it.
Consoles are like Bose Wave Stereos.
People have limited money to spend on electronics, and as gaming on consoles becomes better, more people will play games on them instead of buying dedicated gaming machines. With technology like AirPlay, consumers can play tablet games on big TVs.
The same hardware that is in tablets makes its way to phones, which is going to make portable gaming systems very niche. We may even see phones next year that can create better looking games than the XBOX 360 and PS3.
Cloud gaming is on the way, and this will further erode consoles. You'll be able to have a dumb terminal of a TV or set top box that uses servers to render gaming content. Better looking games will naturally happen as servers become cheaper and more powerful.
None of this will replace the console gaming experience for those that really want that experience, but for the more casual audience, it will begin to erode it. With tablets, AirPlay, cloud gaming, etc. what future does a console like the Wii have? Phones can even be used as motion controllers with all of their sensors built in.
There will be a future for XBOX 360 and PS3 style consoles, but I agree that it will be more niche and that the next generation will last a long time. Because of this, I hope the next generation of consoles are built to last a long time.
The biggest problem of PCs is the fast evolution of hardware. When you buy a game for PS3, you know it will work well on your PS3. And when you buy a PS3, you know you'll keep finding games for it, even in 3 years from now. And I bet there are still titles released for PS2. That's the only advantage of console gaming and is quite a big one.
The fast evolution of mobile devices is actually a disadvantage for the kind of people that buy gaming consoles in the first place.
However, console gaming has been a niche for quite some time. This is not new. The exception was Nintendo's Wii, but that was just a fluke.
http://www.gamasutra.com/view/news/31995/Exclusive_Black_Ops...
Digital distribution dominates on the PC now, and if your figures don't take it into account, then your figures aren't very useful.
http://boardgames.about.com/od/monopolyfaq/f/copies_sold.htm
According to Hasbro, as of early 2008, more than 250 million copies of Monopoly have been sold worldwide. (As of early 2003, the estimate was "more than 200 million copies.") The company estimates that nearly 500 million people have played Monopoly.
Anyone want to guess how many decks of playing cards, or chess sets have been sold?
On the other side everyone expects Apple to make something interesting with their Apple TV like enabling Apps or selling their own TV. I am not sure they will do because Airplay works fine. But a standalone box has a few advantages to mobile devices which only stream to the TV: More internal room. Unlimited electricity. Better Controllers.
@Cloud Gaming This is really interesting and has potential for disruption. But OnLive is not available in Europe, so I can't try out how good/bad it is working. I can only speculate lag will always bother the die-hard fans?
They're for social games (like WiiSports) that you play with friends and family or story-driven games (RPGs, etc) that you don't need a PC to play.
Honestly, I don't know how anyone plays FPS games on consoles. I play Halo 3 with my son now and the controls are infuriating.
Do you think so? I think most males in the 10-40 year old age group have at least one console sitting around at home. Many of them don't play them very often, but they got 'em.
I don't know anyone who plays games on an actual PC anymore. Just buying a PC game seems to require you to carry around an encyclopaedic knowledge of graphics cards in order to determine ahead of time whether it'll run.
Isn't that the role that high-end gaming PCs fill now? It sounds like he's saying game consoles as we know them are just going to go away.
Consoles need to offer something different to stand out. I bought a PS3 to play a specific game and because it was the cheapest Blu Ray player at the time. With consoles getting less exclusives & more games I want to play getting distributed to my phone & computer, I can't say the console really offers me anything of worth...
All consoles will definitely begin to become a niche product. I think the more avid gamers will go back to using their PC. Don't get me wrong, I love using my iPad.. but not for "serious" gaming. Angry Birds, yes. Halo, no.
I cannot see consoles living forever though, there are already so many ways to have a "full media experience", which is what the current consoles are trying to offer to make them a viable part of everyone's living room.
Just look at the history of consoles, there were many models that had small userbases and thus were a niche. All failed, no exceptions.
Nobody is going to subsidize a console if there aren't enough game sales to get that investment back.
Similarly if people stopped buying smartphones then carriers would stop subsidizing them, so iPhones would cost $600 and then who would want one? not nearly enough people to justify current production levels, and BTW without those it would be far more than $600 without a subsidy.
Hardcore gamers, "purists", are already using highend gaming rigs that cost several times more than a console does. But they are a minority and sales numbers prove it.
If all this happened then consoles would disappear, or morph into something resembling the Phantom, which BTW failed big time.
One the other hand, the concept of the tv and a centralized hub of media and entertainment continues to persist regardless of emerging technology markets.
Of course, and also throughput and latency. There is money to be made solving these problems, though, independent of the gaming industry. Compare the state of streaming video now to the state it was 5 years ago and 10 years ago.
The Xbox360, PS3 and Wii have all (AFAIK) gone well beyond the lifespans of their predecessors. It's just taking longer and longer to recoup that investment.
When they came out they were much better (in price-performance terms) than their PC equivalents. As expected, this lasts no longer than 6-12 months.
Rumor has it that the next Playstation will be subpar compared tot he PCs of that time [1] (read the whole thing).
One issue with the PS3/Xbox style gaming is that we're hitting a wall when it comes to improved graphics. Graphics are getting better but not at a rate that people tend to care about. The bigger problem is that those improved graphics come at the cost of content creation (meaning it's more expensive to develop a "level" with more complex models, higher res textures and so forth). Games are getting shorter [2].
At the same time mobile gaming is taking off. Tablets (and possibly phones) are becoming the new consoles. The current iPad has 1GB of RAM and some pretty impressive graphics (given the form factor). And it's only getting better for the foreseeable future.
Mobile gaming I think will hurt Nintendo the most and I see a not insignificant possibility that Nintendo will end up like Sega and just be a software house. I seem to remember reading something about their investors questioning them not bringing their valuable franchises to iOS.
[1]: http://arstechnica.com/gaming/2012/04/the-x86-playstation-4-...
[2]: http://arstechnica.com/gaming/2011/04/the-incredible-shrinki...
However I'm not sure about Wii and PS. They have no Platform to compete with Apple TV and Google TV.
If consoles are going to be limited to epic games then investing in consoles becomes a huge gamble. You have 200 million to spend, do you want to create 1000 games for the iphone or 1 big console game that if it gets below an 80 on metacritic will be considered a "flop".
People don't buy misses on consoles and they don't buy casual games. They buy the big epic games like you described and that is KILLING the industry.
Consoles were, and are, still dominant because the most time that the average person spent with a screen was a TV.
However, the consumer's usage habits are adjusting. The primary screen they are beginning to use is the smartphone and, eventually, it will be the same for the tablet because it is so mobile. This is where gaming is going to have to go.
>Console gaming is about big screens, epic scenery.
That may be what consoles are about but that is not what gaming is about. I would think that it's a dream for any gamer to have access to the same game wherever you are.
>They have already announced IE for xbox.
This will likely be the least used feature of all of MS's announcements. I don't know anyone who enjoyed using a browser sitting 10 feet away from the screen.
the IE for xbox is just part of the movement on Xbox to turn it into the entertainment center of the living room. It's sayign that it's not only for gaming. The fact that Xbox is used more as an entertainment center than gaming is just sign of things to come. It's pretty obvious that the next xbox is going to be marketed as an entertainment center rather than a console.
Phones already support bluetooth, so there is no reason why a couple of dualshocks cannot work with my android phone for team gaming.
I daresay if Sony did not have its "sunken cost" pathology about the playstation consoles, it could rule the gaming world - it already makes Playstation phones and it is one of the world's largest game publishers - it is just too scared to take the final leap. In one shot, it could come up with a phone and game library that could cannibalize its PS2 range.
The original Playstation came out in 1994 and wasn't discontinued until 2009. The PS2 is still being manufactured. PS3 still has a while to go by that metric. If you want to talk time between models, PS1-to-PS2 was 6 years, and PS2-PS3 was 6 years, leaving PS4 to be only slightly behind the curve if it comes out next year.
Consoles have always been subpar in some way or another compared to top-of-the-line PCs at release; that article's claim is silly. My PC at the release of the PS3 had four times the PS3's RAM, and it wasn't even top-of-the-line. One of the biggest benefits of targeting a console is that it's a stable, homogeneous platform.
Tablets and phones aren't the new consoles, they're the new GameBoys. In that way, I agree with you that they could hurt Nintendo the most, mainly by virtue of the DS having been the leader in that market.
That may be true in price/performance, but in absolute price terms, those 6-7 year old consoles are still a better deal. The quality of experience you get from a $200 Xbox continues to be much higher than that of a $200 PC.
PS1 (Dec 1994)
PS2 (Nov 2000) = PS1 + 71 months
PS3 (Nov 2006) = PS2 + 72 months
today (Jun 2012) = PS3 + 67 months
Gamecube (Sep 2001)
Wii (Nov 2006) = GC + 62 months
today (Jun 2012) = Wii + 67 months
(Wii U already announced for later this year)
Xbox (Nov 2001)
Xbox360 (Nov 2005) = Xbox + 48 months
today (Jun 2012) = Xbox360 + 79 months
Only one of these is significantly beyond the lifespan of its predecessors, and that's in large part because its predecessor had such a short lifespan, by industry standards.The Wii was profitable from the first unit sold.
Let the mobile gaming market mature, and you'll find it filling niches you hadn't thought possible.