I do not plan on ever monetizing the core functionality of Loop, which is why I initially turned to making some of the source paid. Of course, this didn't seem to work, so Loop is now once again, fully open source :p
Currently, the only way I am making money is via donations, and it seems to be working much better than how I initially was doing, so I'll see based on how these first few weeks with 1.0 ends up.