100,000 apps published to Windows Phone Marketplace
allaboutwindowsphone.com
allaboutwindowsphone.com
In common with other application stores, the total number of published items is not the same as the number of items available to consumers. Of the 100,145 items published to the Marketplace, 10,357 are no longer available (withdrawn by Microsoft or unpublished by the developer), a further 1,492 items are in staging (awaiting an update, in beta or not live for some other reason). That means there are 88,371 apps currently available for download (live) on the Windows Phone Marketplace.
Seems like every other store does that as well. It's no more deceptive than the common "units shipped" metric done by brick and mortar stores.
I'm actually rooting for Windows phone though because if it gains any real traction and people have to start maintaining three separate code bases for every app the balance is going to tip decisively to the mobile web.
Mobile web will never have the same benefits that a native app has: high performance, less data to transfer, nicely integrated in the OS (live tiles, etc.).
Native has the same advantages on the desktop but that hasn't stopped it from being pushed out of mainstream app development and into a few select niches.
The mobile app environment is a huge headache.
But it gets easier if you forget about trying to emulate the native look & feel. The most popular apps on iOS are moving away from stock widgets anyway.
So only 1,492 apps have been created on student competitions (or some similar challenges)? (I guess that's why they have been submitted and haven't seen a single update, kudos to those students who continued developing the apps).
My point is: I expected a higher number after all that heavy campaigning on universities and faculties (Windows Phone Camps and etc etc).
While Angry Birds is available, the Angry Birds in Space(?) is not.
High numbers are needed for marketing, but there's still a big hole in the market place. I think windows8 and wp8 will greatly improve the situation though.
So, really 10K apps that people are actually using. That's still a lot of apps.
There are a lot of developers that just "rushed into it" and patched something together just to say they have an app on WP7, and maybe even get paid by Microsoft or get freebies from them.
- Building 3 GOOD apps in 2~3 months is just not possible. If you really want to build quality apps, it will take more time (at least - if you're not working full-time on it... Something most people won't do because they are students and have jobs because they also need money).
- A Nokia Lumia 800 costs around $400. Let's assume the average hourly rate for a student is $30 (don't know about the numbers in the USA tbh): that's about 13 hours of work, or 4 hours of work per app.