Japan enacts law to promote competition in smartphone app stores
english.kyodonews.net
english.kyodonews.net
I'm not sure what this means -- does this just mean that Apple can't prevent a third party from selling an app that does something an Apple app does, or does it mean they have to allow third party app stores? Or is it more about opening the payment platform so an app can take direct payments instead of having to go through Apple?
The hardware manufacturer needs to ensure that software doesn't break the device.
Apple and Google are going well beyond any reasonable grey area, though. Demanding a cut if I buy a book through the Kindle app is absurd and has nothing to do with ensuring that Kindle doesn't break my smartphone.
Preventing software from breaking a device is a solved problem. All you need is a CPU that supports memory protection, and an appropriately designed OS.
If you want to only run software that's been OK'ed by a third party, that's certainly a choice you can make for yourself or your organization.
I don't like that this choice is imposed on almost-all cellphone users by monopoly.
"Ensuring that Kindle doesn't break my smartphone" requires time and effort. That's funded by the cut they take.
What about those of us who want to break our devices? (At least, according to the manufacturer's idea of what "broken" is.)
I use Windows since the 90's and would only agree with you in the context of buggy drivers or malware.
Even today I don't use the Windows Store (except for one time I when I installed a Bluetooth audio "bridge") and all the "apps" I install work just fine.
> The hardware manufacturer needs to ensure that software doesn't break the device.
The software manufacturer must make sure the software doesn't break the device, whatever "breaking the device" means (sounds almost like "don't brick the wifi chip").
I mean, it's also the responsibility of the user to not install shady software.
More specifically, the radio in an iPhone can almost certainly be made to operate outside of licensed/compliant limits by tweaking the software. Should they be forced to allow that but still held accountable when their device is noncompliant?
Yes, absolutely. The responsible party is the operator of said equipment, and if they tinker with it, it's up to them to be compliant with FAA/FDA/HHS/etc. regulations or face proper legal reprecussions.
> More specifically, the radio in an iPhone can almost certainly be made to operate outside of licensed/compliant limits by tweaking the software.
See above. We can already do that today with WiFi chipsets that can be made to use frequencies that are illegal in a certain country. It's on the operator to ensure compliance. Alternatively, device manufacturers are free to use components that only work in a certain frequency spectrum - but that wouldn't prevent an operator from using them in another country.
We already solved those problems long ago.
no, because there's this weird concept that seems to be foreign to the modern software folk - Ownership.
Owner is held liable for that, not device manufacturer.
Not in places with regular inspection and mandated insurance. I.e. most civilised world.
I can see an argument for this. Nothing forced Apple to design their hardware this way: they could have built licensing/compliance limits into the hardware itself. But they didn't want to do that because they wanted to use the same HW for all markets, and different governments have different rules about which frequency bands are allowed. Of course, this then brings up the question: if they did make slightly different HW per-market (perhaps with 1-time fuses), what happens when someone brings their iPhone from one country to another and they've modified it to ignore any new region restrictions (Apple could still use SW to force new restrictions, though they can't allow anything new because of the HW restrictions) and it's broadcasting on an unallowed band?
I mean, routers have worked like this for ages. OpenWRT has an entire page about tweaking your radio settings, and what could happen to you if you do. Why would Apple be held liable for something you did to your device?
https://openwrt.org/docs/guide-user/network/wifi/transmit.po...
Even if someone wants to ignore this concept, where is the line drawn? Should a hardware manufacturer, or OS vendor, be allowed to make a product that blocks malware on their systems (like Windows Defender)? Windows was seen as a poor product because of all the adware that infected it in the early 2000s. That issue has largely been resolved, thanks to efforts from Microsoft. Should they not be allowed to solve the biggest issue that plagued the public perception of their product?
I realize I'm move the goalpost slightly, from hardware to OS vendor, but ultimately, it isn't Apple's hardware that's creating these controls, it's iOS, the operating system. And in the case of Google, it's clearly an OS vendor issue, as Android is installed on a wide variety of hardware from many different OEMs.
Defender doesn't do this: it's an optional security application by MS that's included with Windows. Users are free to disable it if they wish. Nothing is preventing Windows users from running whatever software on top of Windows that they like. Defender will prevent some malware from running, and many users like this for obvious reasons, and the fact that it's included for free unlike competing anti-malware software, but it's not so baked into Windows that you can't turn it off. An antitrust argument could possibly be made, along the lines of Windows including IE and putting competing software out of business, but that's a different issue than what we're discussing.
So you're right about this being really an OS vendor issue, but Microsoft doesn't force anyone to use Defender, and doesn't prevent anyone from using competing products. Google also allows using competing app stores (or even side-loading .apk files), though only a tiny fraction of users take advantage of this. Apple is really the problem here because it doesn't allow these things at all.
Car makers shouldn't own dealerships.
Hardware makers of general computing devices (non-appliances) shouldn't make Apps.
This game has played out a few times. Lets see how this one goes.
https://www.hollywoodreporter.com/movies/movie-news/sony-pic...
They are perfectly reasonable under a certain interpretation of monopoly. It's just that the US definition and that in Europe (and elsewhere) differ quite profoundly.
United States anti-trust revolves around the idea of harms. You have to show that Mr Moneybag's empire causes material harm to customers - such as paying more than they could in a more efficient market.
The European (and it seems Japanese) take is directed at power. Even if it benefits consumers it's wrong to leverage dominance in one area to obtain power in another.
Not an example I'd use to back up the pro-consumer argument you're making.
But we can outlaw lying in advertisements and product information.
It basically comes down to the scale and context. Things don't need to be completely morally black and white for us to see that something is generally bad.
Contracts can't contradict existing law. Even in the US, I think.
And btw, those apps that the app store is full of that trick you into a $80/month subscription aren't malware?
Thankfully, our legal systems are much better equipped to deal with ambiguity like this than I think you are proposing.
But that's me thinking common law thoughts, not sure whst Japan's legal system is like.
(There are alot lf things like this, such as when you are a distributor selling to more than your own stores.)
Why can't my non-Apple laptop start a tethering session automatically with an iPhone when I open its lid? What good reason is there that a 3rd party tool can't generate an auto-reply to a notification from a chat app with my consent? Lots of user experience niceties that Apple keeps only for their 1st party apps to the detriment of us all.
Google does similar things on Android, but at least you can get most of these features through 3rd party stores like F-Droid.
It is extremely dumb and uncompetitive that iPhones cannot install any apps under the guise of security or whatever. Apple has rested on its laurel and made some stupid choices that seriously limit the potential of their hardware. It's funny how they announced many features that people have wanted for years at this WWDC; they are starting to feel the pressure, I guess.
The EU and Japan have decided that's unfair.
If you think this is unamanageable and there needs to be more provision to protect your consumer rights, you should talk to the consumer rights regulators to ban the behaviors you need protection from, Apple isn't a proxy for that.
So yes, there is totally a place for private enforcement of a comprehensive developer agreement (read: contract) backed by automated review tools and human review. It’s not perfect, but it is pretty good.
Allowing people to choose an Apple News backend would save the news industry.
Apple’s P2P payments are a huge flop. Let any vendor do it.
Don’t even get me started on the App Store.
Come to think of it, almost every Apple app I use nowadays either sucks or is absolutely terrible. Notes might be the only thing I use that I would still choose to use despite alternatives, everything else is compulsory (or someone else’s compulsory thing). Like fuck Gmail for not blocking Promotions. So it’s all a win for consumers and producers alike.
And I think it would be good! Why don't they get a cut of every game sale and get to block other companies for producing software for their hardware.
The problem lawmakers have (all lawmakers, not just in Japan), is that they don't understand second order effects. [0]
0: https://nordot.app/1173382143705366598
1: https://www3.nhk.or.jp/news/html/20240612/k10014478361000.ht...
I think the important keyword here is “services” which can mean a lot of things. App stores can be considered services. An alternative payment platform is fair game too.
Current status isn't normal, but no one would complain about it if transaction fees weren't abusive.
Why would it happen with iOS when it has not happened in the 15 years or so since Android exists?
There's basically just one relevant alternative app store which is F-Droid, and it's just all around much better than Google's Play Store, although of course it doesn't have any proprietary, closed-source apps.
This is an oft-repeated misconception.
Even if transaction fees were 0%, we'd be way better off with alternative stores.
You're just so used to how shitty things are that you can't conceive of a better alternative.
Consider that there are plenty of completely free games on Steam that are popular and help those creators find thriving communities. How? They have good discovery.
App Store and Google Play sucks in every way. Discovery is awful. Their approach is awful. Why even show download counts and top lists? Stupid, stupid stupid. But you have no choice as a consumer or developer. So the top developers will not complain. What's the point?
And anyway, you're complaining about a world where alternatives are viable. Why are alternatives being viable a bad thing. If EGS is paying up front for games and giving them away for free as cross-promo for Fortnite, better that than ad supported garbage.
What exactly is the bad thing here, for consumers? The negative aesthetic experience of having more icons? Everyone has to oppose this crushed-in-head line of thinking. One meaingless detail that impacts an extremely low brow part of the aesthetic experience - the fucking home screen icons - should not preclude the gain in meaning from 10k-100k more developers who could flourish in the mobile ecosystem if it were to have working discovery. It has the same energy as requiring Helldivers users to create PSN accounts - offensive only in a strictly aesthetic sense even though successful competition and cross promo benefits everyone. The users' fixation on meaningless aesthetics is wrong.
I mean Apple could make discovery pluggable too, all of it could be pluggable and have fewer "icons," this isn't even a real obstacle. There are many, many ideas in this space, and no permissions to do any of it.
As it is, the App Store and Google Play are glorified install wizards. Open, install TikTok, Google Maps, whatever. Never visit again. That is 98% of people. That's horrible and its Apple's fault. TikTok already does not pay any fees. This is just to show that you are not right in general, even if you are right about the one company you've heard of that went and took these people to court in this country for an outcome that you should be in favor of.
Using stock iOS and Android today, it feels like both sides have lost the script. The entire pipeline of "consumption" dominates both platforms, and demands you pay money or accept a competitor's inferior product. Google didn't even let F-Droid auto-update apps until recently, it's a racket on either side. We need to bring the hammer down and enable people to stop supporting shit businesses. The current loop of consumption is going to kill everything we love about computing with a long and painful extortion process.
That feels like the natural direction App Store competition would take us. But, on the other hand, it doesn’t seem to have happened on Android, so maybe I’m being overly pessimistic.
I'm not sure I see the problem here. If some apps are only available through shitty ad-packed vendor-controlled stores, then hopefully that'll push people to simply avoid them. I mean, if I want to video-chat with someone and to use Skype/Teams I have to download the Microsoft store app and suffer with all that, or I just could use Facebook Messenger on the regular Google Play store (assuming they don't force their own store like MS) and it's easy, I'm going to tell my friend, "let's use FB Messenger instead; these MS apps are a pain in the ass." And if someone insists on using some shitty MS app that I can only get through the shitty ad-laden MS Store, I might re-evaluate how much I really want to chat with them. Smarter app vendors are going to try to avoid putting their users through that experience.
(Also, this is just an example; for all I know, Meta/FB in this possible future would be the stupid one pushing an ad-laden store while MS might be the smarter one making it easier for users to install their apps.)
For everything else I'd expect publisher's to just put their app in my favorite place, or risk me choosing something else.
For example im not going to install a new store just to get a note-taking app, unless that app was in some definitive way superior to all the others. (Which seems unlikely for a note taking app.)
A lot of dumber app vendors will just drain the suckers dry and rebrand and if Microsoft pulled their apps from the App Store some unfortunate souls would click the first Google hit and get sucked into the scam.
> And if someone insists on using some shitty MS app that I can only get through the shitty ad-laden MS Store, I might re-evaluate how much I really want to chat with them.
It’s comments like this that show a huge lack of understanding of how the majority of people feel. I don’t give a shit if my parents like WhatsApp, but I still want to talk to them. And it’s hard enough to get them to use technology, never mind navigating whatever is to come here.
Are you honestly telling me that you think Meta are going to not use this opportunity to skirt around the limits placed on their apps by the apple App Store? If you believe meta, or byte dance are going to have your best interests at heart, I have a bridge to sell you
Android has curated a market of users who don’t buy apps. I don’t know that we can extrapolate their alt-store outcome to iOS where the buyers are.
Do you think you'd have all those sales every 2 months if Steam were still the only pc games store? :)
Epic has given a lot of free titles away, which is a big difference, but only because they're trying to buy favor and want to be the winner who takes all.
Ok, but Steam is a third party store. The alternative isn't "just Steam", it's "just Microsoft". I'll gladly accept the occasional annoyance of multiple stores to avoid being locked into a monopoly.
But both Apple and Googles stores are slow and packed with ads. Pretty much every search you do for an app even with the exact name gives you some ad supported shovelware as the first one or two results (ads).
So how is this meaningfully any worse? (outside of one more login you might need to setup).
* Epic's Launcher
* EA's Origin
* Ubisoft Connect
* Steam
* GOG
* Xbox Store
* Battle.net
I had a brief Gatcha game phase (before I realized how pay-to-advance it was) and that game had its own damn game-specific "launcher" as well.
Each one of these required creating an account, installs its own "overlay", background windows services, anti-cheat system (more background services!), has its own "social" system, and defaults to running at startup and minimizing (not quitting) when you click the window-close button unless you dig through the options.
Of course, each one of these games also has at least one type of currency unique to the game, which you can only convert in one direction, nor is there any way to move currency in the "store". Often that currency, and anything you bought with it, is locked to the particular platform on which it was purchased.
It's a complete mess, and nearly every single one of them is worse than Steam in terms of UX design and features.
Do we see any competition, resulting in lower prices, better terms of use for customers, or better quality software? Nope. Games are as expensive as ever, have even worse day-of-release bugs, more cheaters, and more microtransactions. Games are exclusive to one particular store either indefinitely or during the period after its release.
But according to Epic, why...if Epic can make its own app store for iOS, consumers will benefit! Bullshit. All that will happen is we'll have to install multiple app store apps on our phones, having each one collect data constantly about us...
On steam and GoG you pay with government issued currency. If the others have a currency system just hard pass on them. If you could cure yourself of Gacha, you can do it.
The gaming industry has enormous amounts of monetization and gameplay innovation, with the huge and vibrant middle that is disappearing from movies, books and music, so I have no idea what you’re talking about. It has never been a better time to find games.
Most of Epics arguments are that the developer will benefit by them taking a smaller cut then Apple/Google/Steam/etc so if they sell the game for the same price the developer gets to keep a couple percentage points more money.
I don't remember any argument they have made that has put the customer as the beneficiary though there probably are some.
The solution is to allow sideloading by the user (which incidentally Google allows you to do).
Gaming is surely popular on phones, but I suggest that AAA games on on a tiny minority of phones overall. (My mom has literally no games on her phone etc.)
For Windows the proportion of games-machines to others is tiny. The number of people with "a dozen game lauchers" would be a microscopic percentage.
Yes, there are home PCs that are dedicated to gaming. Yes they will likely have lots of shortcuts, launchers, auto updates etc. And in some demographics (think male, under 25 etc) there will be proportionally more games installed.
But "average" ? I'm not sure.
~30% of Apple's total value could be attributed to the App Store alone. That's a ~$1T company.
If you think the product is awful - I don't know what to tell you.
Next, are you going to tell me the iPhone is awful and Nvidia's GPUs, too?
Look, just because something isn't perfect doesn't mean it's awful.
The App Store could be better. It doesn't suck.
Lots of things suck and make money, tons of money. OPEC absolutely sucks and makes tons of money, are you going to tell me “OPEC could be better. It doesn’t suck.” Monopolies and cartels don’t just suck, they are horrible, they are the biggest antagonists in our lives, because everyone’s income is someone else’s expense, and we don’t all work for Apple or OPEC.
> The App Store sucks.
Can you give some specifics? Do any other app store do it better?It needs an iCloud log in, so you can't install free software on a kiosk without a throw away account. Which is hard to set up.
Why do you first need to 'get' an app and then install it?
How many affirmations do you need?
If apple truly is bringing the market what it wants at a price folks find reasonable surely this competition wouldn't impact anything!
I should be able to install hacking tools, background apps that might kill my battery, sandbox breaking apps that allow adversarial interoperability, porn apps, protest apps that track cops, or apps that do legal things that nonetheless assist me in breaking the law.
Apple allows none of this.
The level of cozying between Japan and its large conglomerates is nothing compared to the relationship the US government has with its large companies.
That said, I'm not particularly sure Japanese politicians can handle those complicated matters efficiently. I mean, our "cyber-security minister" was accused of never using a PC and not knowing what a USB memory stick is [0]. I can't help but think that this will end in disaster and IT giants will use these examples as evidence of how bad it is to make strict regulations against them...
[0] https://www.theguardian.com/world/2018/nov/15/japan-cyber-se...
> I mean, our "cyber-security minister" was accused of never using a PC and not knowing what a USB memory stick is
From what I've read about Japan it was probably the usual small set of local megacorps that Japanese politicians protect heavily that seeded the regulations, not out of a genuine interest in the protecting or improving regular customers lives or opening up competiton to smaller players.
But regardless hopefully it is more than just the pipe dreams of the existing entrants and there really is upstart competition that is capable of operating in a meaningful way.
> "If a hacker targets this Minister Sakurada, they wouldn’t be able to steal any information. Indeed it might be the strongest kind of security!"
I love this comment from your article.
It's not as if this law was actually written by the elected politicians, and furthermore, it's based on an EU law. Japan is only one of the many countries that are now using EU laws as a model for their own legislation for issues like privacy and antitrust law.
However, someone who's deaf and doesn't know anything at all about music or the music industry would probably also be a poor choice. At least Slash has decades of experience working with major players in the industry and could probably advise on it to some lawyers who know about anti-trust regulation and at least understand the basics about the industry.
Otherwise, do we regulate differently based on _sound_!? I hope not! We don't regulate based on music theory either! Do we need him to know chord progressions to be able to write laws? I hope not!
With tech it's a little different, we do regulate based on aspects that touch on fundamental theory, like manufacturing processes, cryptography, etc.
Yes, we absolutely do, and we already do this. That's why deaf people can't write these laws: they don't even know what music or chords are: they have no way of sensing them.
There absolutely have been court cases about plagiarism where the arguments were about whether certain chord progressions can be copyrighted or not.
He’s in the company of people like Ben Green and Kevin Buzzard: https://en.wikipedia.org/wiki/Senior_Wrangler#Senior_Wrangle...
In a way, having a fresh mindset not bogged down by trends and status quo is actually a nice thing.
Building good software is still in reach. You don’t need to have an Apple or Google behind you to be competitive. Especially in Japan where just making a native Japanese <whatever> will lead to dominance. Look at Line. It’s atrocious rubbish. Everyone in Japan uses it.
Japan makes the worst software out of any developed nation I’ve ever seen. Even Nintendo stuff is mostly terrible. Sony is a joke.
Apple, Google, Microsoft and all the rest of them should've been nuked into a trillion tiny little pieces years ago.
But there's nothing close to Google Search or iPhone.
What will happen is here, a bunch of shady companies will sell gambling spyware and porn apps on a third party app store. Everyone who wants to make money will sell on the legitimate app store. DMM, for example, will have an app store, and it will be filth.
Japan has a massive elderly population who will just get sucked in installing shady crap on their devices.
I sympathize with the idea, but in practice, it won't work out the way people think it will.
Maybe this would be a good plan if it was more complete. For example, who moderates any new app stores, who vets the software, what government incentives are in place for better, more secure competitive software to emerge domestically?
This just seems like monkey see monkey do with Europe.
DMM already has an app store at least on Android, and as far as I'm concerned it's fine assuming you're there to buy the stuff DMM sells.
Was it motivated purely or mainly by a need for a workable kanji/kana interface for mobile texting, with no sense of the larger implications of such a capable system as a basis for a very comfortable head start 10 years later into the smartphone adoption cycle?
It feels like such a perfect textbook example of a culture that embraces "how" much more than it embraces "why," a culture that is not endemic to Japan but actually quite common at various scales globally, because most of the time its the right mindset. But when it isn't, it becomes an enormous handicap.
By the time iPhone came out, the tech debts and bureaucratic overheads had grown so much that nothing could be done to save the industry and platform. Everything from devices to institutional knowledge and existing moats all went down the drain until enough was shed off that reasonably usable Android phones could be manufactured, but not much points were left in making those.
> Was it motivated purely or mainly by ...
I'm sure Docomo execs had sane long-term plans, but ideological and hierarchical thinking isn't Japanese forte so executions were counterproductive and/or micromanagement mess. Kanji/kana interface has nothing to do with it, all Nokia phones handled Japanese language perfectly fine, certainly more than adequately for ... a dozen model or so sold over a decade.
Nothing, really. Remember that most advancements in computing still happened outside of Japan (Windows 95, Pentium, et al.), or in the case of NAND flash happened in Japan but was shitcanned only to be picked up by the US.
Japan never was great at tech beyond a certain point, but that only became really obvious in the 2000s when even their Galapagos phones were finally outdone.
Two major mistakes made by Japanese phone manufacturers was that they didn't ship the phones globally from being scared to death with language barriers, and that no one cared about horrible organizational mess.
They had a decade and half to make MOAP(L) work out as a usable touchscreen OS that runs on Renesas SH processor with Toshiba DRAM and paired with a Fujitsu modem, they didn't take that route and instead spent that engineering man-hours on processing PDF file returned from payment gateway on a phone, and let it all bleed out.
IIUC, Korea was in an almost exact same situation. They managed to come out of it. Japan could not.
I still wonder what could have happened, if Japanese companies pushed their phones (and technology) more worldwide. Well, we will never know.
However it was expensive as shit.
I’m glad that both WAP and i-mode failed and we got the real Internet though.
I think that content density disparity still exists today. The Western Internet is kind of content lean.
https://www.disruptingjapan.com/the-forgotten-mistake-that-k...
Apple and Google are dominant because Japan simply cannot do software (and tech in general). They have no domestic players, so this conclusion is natural.
Some amount of regulation might be necessary, but fundamentally Japan cannot break the US-held monopoly so long as they fail to bring their own players to market.
Wouldn't the counterpoint here be the games industry? Sony PlayStation and Nintendo seem to make globally competitive software.
One thing I happen to know is Japanese dev type people loves to victim blame for usability and unintended path issues. It seems omission of subjects/actors in spoken Japanese make it hard for them to comprehend issues. Japanese stoicism certainly isn't helping too.
Maybe entertainment for its own sake is technical exception, as joy, ease, addictiveness, are clear goals rather than potential excess. Or maybe there are somthing else to it. But it's certainly an interesting inconsistency.
You're watching the fox leave the henhouse and asking why the chickens won't hatch.
I do spend a lot of time in Japan though. A lot more then most down voters that's for sure.
For most people visiting Japan, their first interaction will be buying a a train ticket for the NEX Airport express or the Shinkansen, it's a horrendous and confusing experience. Their interactions with Japanese software will only get worse from there however.
Japan still has that system in place, but the basic fare is usually replaced by your IC transit card or integrated into an eTicket (which contains both basic fare + express surcharge and is tied into your IC card).
So if you buy a ticket to NEX on the Ekinet app you'll be offered a ticketless option, but you probably wouldn't know that means you still need to tap your Suica in order to pay the basic fare.
Shinkansen trains are generally using eTickets, which would be even more confusing for visitors, but many visitors are using JR Pass which is completely outside the fare systems (but does need reserved seats).
Most of this complexity is inherent complexity, not accidental complexity that comes from bad software. The main issues I've seen with the software in question are: Lack of English version (Ekinet), Complex registration flow (SmartEX) and flaky authentication (Ekinet). This is not a great UX, but the apps don't feel worse than train operator apps in other countries. These are not tech companies.
What's so bad about Nintendo's or the Sony PlayStation's software? From my perspective they're like... almost perfect, except for the fact that there are updates sometimes, but they're fast.
What's so bad about JR's ticket vending machines? What could be improved?
Also Japanese(-American), this will not fundamentally change the situation of Japanese irrelevance. You cannot and will not win if you have no players to begin with, and Japan is by far the absolute worst country when it comes to tech now.
Once upon a time NEC was one of the biggest microprocessor manufacturers in the world, Sony was the world's boutique brand, Toshiba was bleeding edge, and Panasonic was the Samsung of the time, but it's the 21st century now and Japan hasn't been relevant for a looooooooong time. Top down government regulations won't solve this.
Only Hitachi has remained mostly unchanged, relevant then and still relevant now. Not much room for comfort, though.
While it is true that unfortunately Japan is no longer a leader in the development of new technologies, like it has achieved to be in the past, when looking at its public infrastructure, at least in the big cities, and at the applications of modern technologies for solving various problems of the day-to-day life, which actually matter most for the majority of people, Japan is still well ahead of almost all other countries and I have very little hope that I will ever see any country in Europe or America matching Japan in certain aspects of the quality of life.
It is true however that Japan is facing some serious economic problems, with declining revenues for many people. However, this appears to have artificial causes, due to mismanagement at high levels that does not result in a meaningful change of the managers.
I'll be the first to complain about the bad state of software in this country, but it still sits very comfortably in the top half of that list.
Top-down government regulations are necessary to curb big tech's power because big tech has subverted the normal mechanisms of market competition that are supposed to make dictatorial control unprofitable. The question is whether or not Japan denying market access to Apple or Google will be a sufficient punishment to get companies to comply.
No, Japan stopped being relevant because Japanese companies are legendary in their hostility towards each other. They themselves are their worst enemy. Not to mention Japanese society is more interested in looking in the mirror than out the window.
In fact, it's not even the US who really drove Japan into irrelevancy, it's South Korea, China, and Taiwan. All countries whose companies spent more time taking on the global market instead of squabbling amongst themselves and thus succeeded at out-Japan'ing Japan as a mere stepping stone.
Samsung, LG, and Foxconn killed off NEC, Panasonic, Sony, Toshiba, Sharp, Sanyo, and Elpida. Huawei and such cleaned up what remained. Renesas is basically on legacy life support, and who knows if Rapidus won't be stillborn.
The US dominance that is Apple and Google is a result of Japan loving to hoist petards, not because the US has power and has no qualms about using it legally or otherwise.
No, it really isn't at all. It's better than the US in many ways:
1. Eating out. At many Japanese restaurants, you have a tablet computer at your table, or you get a QR code to order on your phone. You use the tablet/web app (which admittedly doesn't always have the greatest UI, esp when you switch to English) to order your food and maybe pay. It's not just big chains like Jonathan's; you'll even see this sometimes at small non-chain restaurants with 1 or 2 workers. This kind of tech is mostly unheard of in the US; you have to verbally tell your order to some annoyed worker and hope they don't screw it up, and then they expect a gigantic "tip" for simply doing their job. Partially thanks to the much lower staffing needed at Japanese restaurants, it's quite inexpensive to eat out.
2. Toilets: they all have electronic controls to spray your butt after you poop. You can select water pressure, activate seat heating, etc. These washlets as they're called are actually available in the US, but no one buys them except maybe Japanese expats. Even after the Great Toilet Paper Shortage of 2020, Americans steadfastly refuse to improve their hygiene and adopt this technology.
3. Public transit fare cards: in Japan, virtually every public transit system uses "IC cards" based on the Felica NFC chip. It's twice as fast as other NFC technologies, so it gets people through fare gates quicker, which is critical in the crowded Tokyo subways. These stored-value cards can mostly be used nationwide (tip: get a Suica or Pasmo card, they're good almost everywhere). In addition to train fares, you can also use them to pay for vending machines, many restaurants, and lots more. On top of this, the Felica chip is built into Japan-market smartphones, so you can do all this with your phone instead of a card. In the US, the NYC metro system still uses magnetic stripe cards, and while the DC system is more advanced (using stored-value cards that aren't as fast as Japan's), like all other transit systems in the US, the cards are only good on that one transit system in one city, and for nothing else at all.
4. Remote-control air-conditioners. Called "mini-split" in the US, the typical A/C units in Japan are only good for one room, but they come with a remote control and have many functions: cooling, heating, dehumidification, etc. You can control whether the vents are fixed in one direction or oscillate. I'm sure I've missed many other useful functions. Since the A/Cs are room-sized, you don't have to waste energy cooling/heating rooms you're not using at the moment, or you can set them differently. These systems have become increasingly popular in the US, especially for retrofitting older buildings that don't have ducts.
5. Interpersonal messaging. In Japan, everyone uses LINE. It's not perfect, but it has great privacy and lots of features. In the US, most people are still using telephone-number-based SMS from the 1990s. The US is decades behind on basic communications, easily the worst in the world. I don't think I need to go any further here.
6. Bullet trains. Japan leads the world, and will have the world's first serious maglev train between Tokyo and Nagoya in around 5 years. The US doesn't have anything to speak of.
7. Combination washer/dryers. Americans think this is a brand-new thing, but they've been here in Japan for many years now and are very common at the higher-end.
8. Chip manufacturing. The US only has Intel, and TSMC is trying to expand there with government subsidies but it's not going well at all. Japan has Renesas and TSMC is expanding here too, with far better success. Time will tell how this pans out, but given how dysfunctional US society and politics are these days, I wouldn't bet on the US doing well here.
> This kind of tech is mostly unheard of in the US
Massively untrue. A large chunk of the restaurants I go to have extremely similar setups. Tons have Ziosk terminals at the table. Lots of others allow scanning a QR code and ordering at the table through a website/app. At least half the restaurants I frequent have some kind of digital ordering system. Some of these restaurants started implementing these systems over a decade ago.
> Remote-control air-conditioners
I generally greatly prefer central AC. Either way, remote controlled single-room AC units have been a thing in the US for several decades. It is not like IR remotes are some fancy new techology that only Japan could have figured out.
> Combination washer/dryers
They're great if you're space constrained, but with the two separate units I'm able to run multiple loads through faster. They've been for sale in the US once again for decades but have never really been popular outside of really space constrained spaces. And they're also often more expensive than two separate units meanwhile end up getting less laundry done in the same time period. So spend more money and have it take longer to do multiple loads of laundry. Great!
> Public transit fare cards
Everything I need to do can generally be done through NFC/Bluetooth on my phone these days. Payments, transit access, car keys, etc. Having to carry around a specialty payment card is a step backwards from my normal day to day.
What restaurants are these, Chipotle? I just visited the US for a few weeks and didn't see ANY of this.
>Some of these restaurants started implementing these systems over a decade ago.
I never saw it when I lived in the US, except for Panera.
>Either way, remote controlled single-room AC units have been a thing in the US for several decades.
No, they haven't. You're thinking of those shitty window units. They aren't the same; those are horrible. That's why the mini-split systems have gotten so popular, and they're all made in Asia (by companies like Daikin and Mitsubishi, rather than by the typical US brands like Westinghouse). So yes, apparently only Japan could have figured this out.
>but with the two separate units I'm able to run multiple loads through faster.
Sounds like you save up your laundry too much. Anyway, you can only do this if you're physically present to move the laundry between machines.
>They've been for sale in the US once again for decades
You're making the same mistake as with the A/C. No, they're brand-new, they haven't been available for decades. You're thinking of those shitty "over-under" units, with a dryer mounted on top of the washer. I'm talking about combo drum-style washer-dryer units with heat-pump drying: you put the clothes in, hit "start", and a few hours later your clothes are clean and dry.
>Everything I need to do can generally be done through NFC/Bluetooth on my phone these days.
Let's see you do that in NYC.
Splendide[1] has been in the business since 1984, and according to Wikipedia the first washer-dryer combo unit was invented in 1953 by Bendix[2][3]. Both are American companies.
[1]: https://www.splendide.com/index.html#faq
[2]: https://en.wikipedia.org/wiki/Washer-dryer#History
[3]: https://books.google.com/books?id=Dlpfw-9ikKAC&q=bendix+duom...
You visited for a few weeks and feel you have a good sample size of one of the largest countries in the world. I've been to Cozumel, I take it the rest of Mexico is exactly like that. Everyone in Mexico just hangs out at the beach all day every day right?
Just one example restaurant from 2014:
https://www.theatlantic.com/technology/archive/2014/06/chili...
> You're thinking of those shitty window units.
No, I'm definitely thinking the mini-splits. I grew up in Houston. You can't survive without air conditioning there. I've seen every kind of AC setup hundreds of times over. Mini-splits were pretty common for a DIY add to a garage or a backyard shed/studio even back then. I saw dozens of them in the 90s. I'd still take a central air system for my home.
And ooh, so fancy, an IR remote controller! So high tech. I guess I'll just throw out my thermostat that logs my environment data to my home system along with how often the unit and fan have run, its impact, outside weather data, its total energy usage, its pressure levels, and more. It'll also automatically adjust dampers to ensure proper airflow to help target whatever rooms I'm using. A basic IR remote and noisy shit tacked on the wall is way fancier.
And yeah, instead of just having ducts properly planned into the construction of my home I'll just have loads of copper pipes with highly compressed and often toxic/flammable refrigerants run to the dozen or so spaces that currently have vents. Seems so superior. Mini splits make a lot of sense when you only have a handful of spaces you're trying to cool, much less sense when it's a four bedroom two living room single family home in a place where it's 90F+ at 70% RH half the year.
> I'm talking about combo drum-style washer-dryer units with heat-pump drying: you put the clothes in, hit "start", and a few hours later your clothes are clean and dry.
Once again, I'm very aware of what you're talking about. Notice how I was suggesting two units is faster for multiple loads? Notice how an over/under is technically two units? See how I know the kind you're talking about?
> Sounds like you save up your laundry too much
Or maybe I've got a family with kids that make a lot of messes in my household.
They're not that new, they've been around for a while. Only recently popular in large full-size units. Once again, I saw them in the 00s in the US. People would often have them in a fancy big RV/camper trailer or on a yacht due to the fact you can have a single unit and still do laundry on the go. They're not new, you just hadn't seen them much before.
It turns out maybe you don't know everything and experienced it all before. Who would have thought?
> Let's see you do that in NYC.
Ah, so that's what it is. You lived in and visited NY and assumed that's life for the rest of the US? Turns out the entire US isn't just NYC, for better and worse.
Well, before I moved out of the US 2 years ago, I lived there for over 40 years. Is that good enough for you?
>Just one example restaurant from 2014:
Interesting, that's Chili's. I stopped going there about 15 years ago because it was so lousy (and also seems to be absent on the east coast where I moved). Still, I've been to countless other places and didn't see such things outside of Panera.
>You lived in and visited NY and assumed that's life for the rest of the US? Turns out the entire US isn't just NYC, for better and worse.
There's only a small handful of cities besides NYC that actually have public transit systems, and NYC's is by far the largest and most famous, so I think it's a pretty important data point.
That experience is horrible, and not just because pecking at a small screen for ants is horrible. Quite often the thing flat out doesn't work and/or is laid out in the most incomprehensible way possible that it's just faster to call a waiter over.
Also, owing to this being computer hardware sitting right next to food, the things are almost always grimey. Proper menus at least are ostensibly cleaned between customers. This isn't a problem specific to Japan, though.
>Toilets: they all have electronic controls to spray your butt after you poop. You can select water pressure, activate seat heating, etc.
Yeah, they have that since at least the 90s or something. Nothing new. I appreciate the engineering that goes into them, but it's a case of Galapagos.
>Public transit fare cards: in Japan, virtually every public transit system uses "IC cards" based on the Felica NFC chip.
They're great, but the world is starting to move ahead of them with everything moving to smartphone NFC and in a way that is carrier and brand and network agnostic.
>Remote-control air-conditioners.
They're great, particularly with how quiet they are. If it wasn't obvious from the toilets, Japan is great at hardware engineering. The problem is this doesn't translate to software engineering and high tech in general.
>Interpersonal messaging. In Japan, everyone uses LINE.
LINE is a perfect example of Japan's irrelevancy in software. Why? Because LINE is a South Korean product.
>Bullet trains. Japan leads the world,
Yup, top notch engineering as mentioned. Bad news for the maglev since that's being held up in political power struggles, though.
>Combination washer/dryers.
They've become such a mundane commodity thanks in no small part to South Korean and Chinese mass manufacturing that Japan is hardly relevant there anymore.
>Chip manufacturing. The US only has Intel,
The US also has Micron and Global Foundries, along with old school guys like Texas Instruments and more. Though I agree it's mostly Intel (and Micron) pushing the envelope.
Japan has a very bad track record with chip fabrication ever since they lost sight of everything, Elpida and Toshiba by far being the most tragic examples. The jury is indeed still out on Rapidus, TSMC expansion, etc., but I'm personally not holding my breath.
Basically, a market isolated from the world and left to develop on its own is compared to the ecosystem seen in the Galapagos Islands.
This is Japan: if any place cleans things reliably, it's here. If you think most American restaurants clean menus between customers, I have a bridge to sell you. Many don't even bother cleaning the table, in my experience, and then get mad if you point out the table is dirty.
>it's just faster to call a waiter over.
American waiters absolutely hate this, but they still expect a huge "tip". But yeah, in Japan it's perfectly acceptable and normal.
>Yeah, they have that since at least the 90s or something. Nothing new.
It's not new in Japan, but the rest of the world still hasn't heard about them apparently (or just doesn't care about hygiene), so it might as well be new.
>They're great, but the world is starting to move ahead of them with everything moving to smartphone NFC and in a way that is carrier and brand and network agnostic.
I don't see that at all in the US. Transit systems there all have their own separate cards that haven't changed in 20 years.
> If it wasn't obvious from the toilets, Japan is great at hardware engineering. The problem is this doesn't translate to software engineering and high tech in general.
There's more to "high tech" than just software and microservices or whatever. Most software is pretty useless without hardware to run it on. Sure, if you're just focusing on stuff that's only online, you'll just use commodity HW and Japan has nothing much to offer here, but most of us have a little more to our lives than just sitting in front of a PC and surfing the internet.
>LINE is a perfect example of Japan's irrelevancy in software. Why? Because LINE is a South Korean product.
Sure, but that's irrelevant. What's important is what's actually used, which is what my whole post is about: what technology is actually used day-to-day by average people in Japan? Japan: LINE. US: SMS. (And it's just US/Canada that are dinosaurs here; all other countries use some kind of modern chat app.)
>Bad news for the maglev since that's being held up in political power struggles, though.
I haven't seen anything concrete here, just the one thing about Shizuoka prefecture (I think) complaining.
>They've become such a mundane commodity thanks in no small part to South Korean and Chinese mass manufacturing that Japan is hardly relevant there anymore.
They're relevant in Japan, where they're fairly common (and made by Japanese manufacturers mostly). Back in the US, they're almost completely unheard of.
How many US transit systems have you ridden on? Several? Dozens? There's 6,800 or so public transit systems in the US, you think you've ridden a representative sample of them?
It's also not completely relevant to third party payment processors. They don't have to use the secure enclave at all. They could theoretically just ask for your credit card info every time. They're not allowed to do that currently for no other reason than Apple's bottom line.
For convenience, they'd probably want to store it encrypted on your device, using a private key from the secure enclave to decrypt it when you pass the biometrics test. That's the normal level of "access" to the secure enclave that all apps should have. It's in no way concerning because private keys and biometrics never leave the enclave, but can still be used to decrypt data elsewhere on the device when the biometrics test is passed. It's the whole reason why the secure enclave exists in the first place.
It's a trade-off, and it can't be fine when it benefits Apple, but nonnegotiable when it benefits the others.
As an Android dev I'm growing tiresome of this "Google doesn't restrict anything" argument.
The number of Android users that even know what f-droid is is less than 1%.
The Play Store is the only option.
This is unlike how Apple does things where they literally block your app from running on your customer's devices unless you get Apple's approval (and pay them), and there's no option whatsoever to cut them out of that process.
Anecdotally, have seen a few positions for their internal ad tech team; and have been pinged a couple of times by recruiters.
1. Privacy makes them a lot of money right now; it's a huge part of their brand, and one the CEO talks about frequently.
2. Media coverage of Apple Intelligence talks a lot about how privacy is a core differentiator for Apple's AI approach compared to Google, Microsoft, or OpenAI. Apple's approach is on-device-by-default approach, going as far as to have an explicit opt-in per interaction if you want to talk to chatGPT.
3. Apple clearly spent a lot of time and money on their "private cloud compute" approach to larger server models -- why would they immediately squander that by switching to ad-tech.
4. If they were going to use that treasure trove of information, why would they spend so much time not doing that in the lead-up to their big launch of Apple Intelligence?
5. Apple has spent a lot of effort making that personal local context local-only, and designing APIs and training models on schemas for apps to provide local context & local actions to local Siri. That's part of their killer feature set.
Ad tech team doesn't really require any of this data. That's an entirely different business model, and Apple is a lucrative business because they didn't do what Google did.
It all comes down to this: Apple spent the past decade plus building up a brand based on privacy, and spending a lot of extra time, money, and effort doing things more privately than their competitors. It's now a compelling differentiator for Apple, and I have a lot of trouble seeing why they would squander a reputation they clearly spent a lot of energy building.
> Privacy makes them a lot of money right now
Why do I see this repeated over and over again on HN? Can you offer any concrete evidence on the matter. It looks impossible to prove.Most users do not care about privacy. They care about price and convenience.
It’s a bit moot without surveying users, and I’m sure those surveys exist somewhere. But I don’t accept at face value that users don’t care about privacy.
> why are they buying iPhones?
Because their friends and family also own iPhones. Also, you get higher social status from owning an iPhone. For normies, being part of the same mobile phone ecosystem is more convenient.Of course that will still cut into their unfair monopoly profits. But they can likely maintain a huge chunk.
1) Write an Android wrapper and integrate it to Xcode so swift/SwiftUI can run normally on Android
2) Release the App Store for Android, with full App Store purchase/subscription support
They could collect a TON of revenue on the Android platform doing this, and most developers would opt to re-release their iOS apps on Android to save on dev costs.
Is that a wrapped Apple WebKit?
Also, to the downvoters to my original reply, the question I answered was about “browsers” not “browser engines”. I guess I missed the sub context.
We need regulation that recognises that these are general purpose computers and that as such it must be possible for users to supply their own software to run on them. Personally I'd like that to also include bootloader access to prevent planned obsolescence from rendering perfectly capable devices more or less useless.
Playstation Store
https://www.pocketgamer.biz/playstation-eyes-new-investment-...
Just like with the EU, to me sounds like Microsoft is lobbying very hard, with the help of the DOJ, people didn't like/want their PC store tho, so i doubt they'll win mobile
* This is not an argument against it. *
I know that everybody got used to this, but please remind yourself: You have BOUGHT the phone. It is yours. You own it. It's your decision, and your decision only what software you want to install on it. The current status is not normal.
Give me hardware that I own when I buy it. Fully open it up to the end user. No need to hide or gimp it’s power behind proprietary APIs (ie, Metal, lack of OpenGL).
None of these countries do software very well Japan included which makes no sense, modern manufacturing and speedrunning was invented there.
What's obvious is Japan's extreme care for privacy opting for the security of paper based document storage/retrieval.
Also don't like seeing the minting of tech bros that is prevalent in America not really creating value for consumers but wealth for a small group of people.
What exactly do you want out of “lots of competition”?
But your point is moot anyhow; Sony can’t innovate. So they’ll regulate their way back to awesomeness?
The delicious irony in forcing Apple to pay a fine identical to the totally normal and "reasonable" fees they charge their developers.
Cool, now they know by how much they need to increase prices in order to keep their monopoly. Just share profits with the government and you're gold.
And regulators aren't stupid anyway. If the regulation doesn't have the intended effect, then they can change the rules until it does.
Wow, fines that actually hurt. We here in the EU should take note.
On mobile the only one that you need to interact with is the app store. On mac you don't need any of them
At the end of the day their appeal is their UX, if the ads are too invasive like what MS did with windows then they'd just be shooting themselves in the foot
I feel these are pretty benign uses of advertising on their platform(s):
- Apple TV shows ads about shows and movies
- iOS tells you about system upgrades to help battle the constant inevitable security issues
- Mac OS tells you about the latest Mac OS if you’re not running the latest Mac OS
And I can’t think of any other ads Apple has sent my way.
You dismiss that, but that's the point.
No company has your best interests at heart, but I'll buy apple products until such time as their interests no longer align with mine. Then, I can just go buy cheaper things as they've lost their market advantage.
Or we can go after the surveillance side too. "As a consumer" IDGAF about lining Apple executives pockets.
If there is more than one of them, they're by definition not monopolies. Google and Apple definitely compete with each other.
You can still dislike them for something they actually are. But put in the effort to describe what that is.
If all the players present the same problem (in this case, giving in-house software an unfair advantage) then it might be cause for regulation.
I'm just making a "words have meanings" point. No hidden agenda about antitrust policies were intended.
At -4 points, I think this is my most downvoted post ever!
Technically the current smartphone stuff is a duopoly but there are definitely bits of anti-competitive behavior exhibited by the respective app stores.
/s