Relative Evaluation Report on S1, iPhone (2010) [pdf]
ia600908.us.archive.org
ia600908.us.archive.org
And then Google dedicated an entire version (3) to tablets only, leaving phones with a rapidly aging v2 UI for far longer than they should have.
There are a bunch of alternate histories from that era, if MS had their shit together and launched the Windows Phone a little earlier I think it could have taken the place Android occupies today. Android really wasn’t impressive in the early days (and I say this as someone who bought a Nexus One day one)
Don't forget all the early Android phones that launched with physical controls to navigate around the screen, like the trackball on the HTC Dream or the directional pad on the Motorola Droid. It's as if they weren't quite sure touchscreen interfaces were going to take off, so they wanted to hedge their bets.
And then also look at how the "Call" app/feature looked like in stock Android 1.0: https://youtu.be/av73uZIsgx8?si=PXL01b-tfGUPoimD&t=34
Very different from the TouchWiz version, and personally I like it more than the iOS version.
Here's a side by side comparison between iOS 2 and Android 1.0: https://www.youtube.com/watch?v=HkC2GQCFv94
But I believe the Samsung S1 launched with Android 2.1 (Eclair)[1] and it got an official upgrade to Android 2.3 Gingerbread. I found this comparison video between stock android 2.3 and TouchWiz: https://youtu.be/iNaECPgyDss?si=xp_TaDXgsGPk36I1&t=72 It's not exact because you can already see the TouchWiz UI is a bit upgraded from what's in the PDF but it's close and you can see the evolution of android stock UI as well from the 1.0
1. https://en.wikipedia.org/wiki/Samsung_Galaxy_S_(2010_smartph...
The hybris displayed in that deck was as flabbergasting as it was hilarious. Not even in retrospect. It was all about how Nokia had better screen resolution, battery lifetime, CPU speed.
That the Apple UX was absolutely novel and superior was not considered at all.
Apple v. Samsung Evidence: 'Relative Evaluation Report on S1, iPhone' [pdf] - https://news.ycombinator.com/item?id=4353762 - Aug 2012 (2 comments)
Once the iPhone was revealed, everyone else had to scramble to catch up in real time, and many of them tried to just half-ass it—or, as the GP says, just weren't used to the paradigm and took a while to figure out how to do it well.
A few days ago I made a similar list.
This is called competitor analysis and is the fastest way to motivate employees and start improving things
1. Samsung has copy and paste
https://twitter.com/kocienda/status/1538536958258909184
Once it was added (2 phones later) it was such a big deal they had an ad for it:
That's the interesting difference: While Android may have been "first" to copy&paste, Apple would not have released the feature in a state where it does not work system wide.
This is false. They released it in Safari in iOS 1, in a state where it did not work system-wide (across iOS).
No one used Samsung Browser, they just downloaded Chrome :) (which had it in 2009/Android Cupcake).
[https://www.wired.com/2008/09/iphone-22-safar/] [https://x.com/kocienda/status/1538536958258909184]
It's very neat I got to see some of this process during a tour of an auto engineering facility.
By the way, where is Apple's flip-phone?
Anyway, props for Samsung for making such a document internally.