And the extreme excitement the day I upgraded to a 486 dx 33/66 Mhz which, thanks to the math co-processor, rendered those same scenes in (10s of) minutes instead!!
And the extreme excitement the day I upgraded to a 486 dx 33/66 Mhz which, thanks to the math co-processor, rendered those same scenes in (10s of) minutes instead!!
I used it to do camera pans, lighting effects, etc.
(Kidding. Posting links on HN is basically a community load test.)
Depends on the situation, but 100 requests/seconds sound like a lot to me (depending on how heavy the processing is, of course). And every page visit generates 8 requests, so that's "just" 12 people visiting per second.
Some of my first programming was writing QBasic programs to generate povray scene files.
Sometimes white noise helps with sleep, so this may not be that big of a surprise.
On the other hand, if I wake up in the middle of the night due to HDD grinding, I was sure that I have new mail (echoareas) to read!
Yeah. I know now about the int in fractint :D