What's new in Xcode 16 [video]
developer.apple.com
developer.apple.com
> Predictive code completion requires a Mac with Apple silicon and 16GB of unified memory, running macOS 15.
nice, its running locally and must be a pretty optimized/trimmed model to fit there and run quickly enoughMeta build systems like cmake can generate projects or build files for various IDEs (like Xcode) or build systems (like ninja) from a single project definition.
IMO, Xcode is a great IDE and I feel like it gives me productivity benefits compared to other editors or IDEs I might use. I think people who don’t like it either haven’t put in the time to master it or else they already have a preconceived notion of how their IDE ought to work based on their experience from other tools. And I think that goes for a lot of IDEs. I don’t love Visual Studio, but I also have only put in to it a fraction of the time I’ve put into Xcode, so I’m not gonna say the problem is VS.
Anyway, I’m looking forward to the new Xcode updates.
You use Visual Studio because it does have some powerful tools and some great extensions and finally because certain MS technologies require it.
Most VS license holders I know largely use VS Code dropping into Visual Studio for very specific needs.
XCode is the same minus the powerful tools and extensions.
Is are you ideating a plugin instead of the Xcode app? Or perhaps do you want to eliminate all Apple apis, so there is no need for Xcode?
It's a puzzling topic, and I'm suspicious it is a red herring.. am I wrong?