I don't remember seeing those for Apple. Are there examples of anyone failing to get meaningful help from official support but were able to find a successful resolution through HN ?
Apple has devs. Maybe some teams are short-staffed, but they fix things.
What Apple doesn't seem to have is a functional bugfix priority loop that includes customer input and provides feedback.
* It's incompatible with some apps, e.g. Roblox, that are full-screened, and you end up in an annoying loop between the Roblox screen and the request more time screen fighting with each other, with no ability to click anything. My kid has learned how to hit the Option-Command-Escape shortcut to force-kill Roblox using just the keyboard and restart.
* Sometimes Screen Time requests come via Notifications (yay), and sometimes they come via Messages (boo). There doesn't appear to be any logic behind which.
* When they come in via Messages, and I leave Messages.app running for too long, it ends up eating all of the memory on my 32GB M1 Max and forcing me to restart the system.
* Sometimes requests do not come through at all.
* Sometimes the user cannot request more time. Clicking the button does nothing.
* Sometimes multiple requests come through for the same app. Approving one of the requests does not satisfy all of them, you have to approve all of them.
* Requests for websites do not work. Every so often Roblox breaks and results in having to re-download the .dmg. You end up in a loop between approving the request for more time and the website saying the user needs to request more time. I ended up writing a shell script to curl it instead (which requires munging User-Agent because the Roblox download page does not have a direct link to the dmg).
It's clear there are no Apple employees who actually use Screen Time to manage kids time. I can only assume they just let their kids have unlimited access, because trying to actually use Screen Time is absolutely infuriating, and only gets worse over time (e.g. the Notifications vs Messages thing is a recent regression).
It's also worth pointing out that I have absolutely zero issues with Android Family Link. It all Just Works for similar purposes.
Oh this is a good one I forgot. If my kid is playing Roblox and runs out of time, it goes into that screen loop and is impossible to resolve without at least killing Roblox, and sometimes rebooting the silly machine. That's pretty frustrating for the kid for sure, I ended up just whitelisting Roblox so it never happened.
1. It randomly adds in limits for my kids I didn't even put there. I put in an X hour limit, it puts in an Y hour limit, usually duplicated three or four times. Most commonly for the 'All apps' category. I delete those, a few weeks later they start reappearing. Kid complains, I delete them again, rinse & repeat.
2. Somewhat regularly it loses connection to the kids' ipads and doesn't update the settings I change. Usually it'll eventually connect, but it can take a while.
3. Some devices it just refuses to see. iMac? Sure. MacBook Air? Crickets. Why? Who knows. Everything is running the latest software, both computers have the iCloud account authenticated. Sometimes it decides my son has no devices at all. I don't really bother looking at reports any more.
4. Sometimes I get screen time requests (install a new app, ask for more time, buy something, etc), and sometimes ... nothin. I can watch my kid put the request in, I never get it. Sometimes it's flawless.
5. The requests come in via iMessage now, and this tends to be okay on the phone, but it is very destructive on the MacOS Messages app. The requests almost never completely load, for whatever reason, and just spin. I think only once I saw the requests show up on the MacOS Messages app correctly. Eventually the requests conversation gets too many of them spinning, and they drag down Messages until it beach balls. If I'm lucky, I see that one coming as it gets slower and delete the conversation before it gets far enough to hang.
There are probably some things I'm forgetting. It is the buggiest bit of software from Apple that I've ever used. The only other app that routinely annoys me is Music, because it periodically (every day or so) seems to lose authorization or something, and just refuses to play music. But doesn't say why, doesn't reauthorize or ask to reauthorize, just doesn't play anything. I restart the app and it works for another day. That bug has been around for several years now, on multiple computers.
I'm not really a fan of 1Password overall though. The product is still fine but has gotten gradually worse over the years and their corporate posture does not inspire any confidence. Consumer apps that focus on Enterprise and are only interested in SaaS revenue almost always follow the same path of endlessly degrading the user experience once they reach a certain point. I haven't seen anything that makes me think they will be an exception, but I give them credit for actually having a real support channel, at least as of a few years ago.
I've been using it for nearly 20 years and it's been going down hill fast for the last 5, but 1Password 8 is an absolute clown car. It hijacks your passkey logins meaning that authenticating with Tailscale for me has gone from a single touch of the TouchID button on my Mac, to 1) click button that says "Unlock 1Password", 2) Click it again because it did fuck all the first time, 3) hit the global hotkey for 1Password, 4) open 1Password via Alfred because the hotkey has decided to stop working again, 5) touch the TouchID button to unlock 1Password, 6) switch back to the browser to find that my Tailscale auth has timed out, 7) back to iTerm to initiate the auth again, 8) if I'm lucky, I can now touch the TouchID button to use my Apple passkey, if I'm not, it's back to step 1.
I'd challenge anyone to name an app that has been ruined more by VC money than 1Password.
https://support.apple.com/guide/iphone/share-passwords-iphe6...
I’m with you on 1P. I bought every version starting in 2009, until the constant push to subscribe made me stop. The part their VCs should be afraid of is that switching took about 5 minutes (export + import) and the only change I noticed is that everything is faster. That moat is a trickle of water (I hope it’s water) and they’ve annoyed a lot of the people who used to be telling their friends and family to buy it.
I'm sure 1Password doesn't care one iota about loosing individual users with attitudes like this. Until the forced to a monthly rent seeking hand in my pocket policy was deployed, I had been a vocal advocate for 1Pass. Now, they're about to loose me altogether
It would be. Fortunately, 1Password doesn’t do that [1].
You’re paying for an important piece of software to be maintained.
> I'm sure 1Password doesn't care one iota about loosing individual users with attitudes like this
Probably not. Emphasis on attitude.
We can have upgrades and working software that gets updates without monthly fees to do it. I also do not need their cloud and only features. They intentionally removed the local vaults specifically to force you to use their cloud. That was the last straw for me.
Where did I or OP say this?
> can have upgrades and working software that gets updates without monthly fees to do it
It’s a bad financial model.
> intentionally removed the local vaults
This is a valid disagreement.
If I am required to pay you monthly for a product there becomes less and less reason for the owner of said product to improve the product. With the hassle that comes with switching password managers (even for myself, I provide three families with this product (my parents, my sisters family)) there is a lot of friction involved with leaving a product that is stagnant that I am paying monthly for.
I was much happier with 1password when i was able to evaluate their new major version, see if any features of it were compelling to me and my extended family and make a decision wether or not it was worth the asking price. Generally speaking a major version wouldn't get huge changes over it's lifetime, maybe some bugfixes, maybe some ui improvements around it's new features (could also be considered bugfixes), any security issues that cropped up. At that point their development staff was more focused on brand new features for the next major version.
I think what we ran into, partially, with 1password is them running out of ideas for their next major version. A password manager, to a consumer, is not a super complicated product that requires a bunch features, a lot of the work is in the encryption and security which isn't really consumer facing.
No, the last twenty years has show us that we can't.
If you want developers to perform ongoing work on their products, you need to accept a model where there's ongoing pay for that work.
Before they switched to subscriptions, it still worked like that: 1Password 4, 1Password 5, 1Password 6 - I paid money each time a new version came out. Sometimes I paid the same day of the release and upgraded immediately. Other times, I may have waited a little bit longer and continued with the version that I had.
Nobody's asking for a free lunch.
Strongly disagree that they're part of the group of SaaS companies trying to price gouge their users.
Dislike of SaaS isn't limited to monthly fees, but the lack of features they removed to encourage SaaS adoption
I'm on your side in all the comments I've read so far (especially the "freeloader" one), but this one is a clear "assume the worst" which isn't fair to GP. Their comment could very well have been a legitimate and innocent question. Of course it could have been a majorly failed attempt at a troll (since the question has great answers) but assuming the worst just drags everything down. IMHO better to give benefit of the doubt, even if only for the other people reading it later.
I felt that way on principle for a long time, but honestly, on reflection, 1P is probably subscription that is most justifiable. I want to outsource online security to people that know what they are doing. I want that to be a viable business for a long time into the future. And I want their funding model to be such that their interests are aligned with those of their paying users (me).
People can get so irrational when it comes to the cost of software. The same person who'd pay hundreds of dollars for a cleaner, or a gym membership, will swear up and down that 70 bucks a year for an online bodyguard is highway robbery.
Often while refusing to work for less than six figures as a SWE, hating on companies for seeking VC funding, dismissing non open-source approaches, and then complaining why there aren't more alternatives :)
I think this new interface to the password feature in macos will probably put even more of a dent into 1password/bitwarden/etc's consumer business driving them even further into catering to enterprise, it's a pitty, but 'this isn't a product, this a feature'.
The current version of 1Password is pretty much seamless for me across Linux, Mac, and iPhone. It's more seamless than it ever was before, honestly. It works for my technical needs and my parents' non-technical needs alike, and greatly simplifies tech support for the latter. I would sincerely recommend giving it a shot if you haven't already.
> I'm not sure a password database is a 'online bodyguard'.
If that's all 1P is, why not just spin up an SQL db yourself? Because, of course, that's not all 1P is. It's a database, a GUI (for five OSes on two architectures, plus web), extensions to auto-fill (and recognise new passwords, or changed passwords) on a range of ever-changing browsers / websites, a great deal of security hardening for their software and servers, an office full of people that evaluate and consider how to combat emerging threat models, etc. None of this is technically impossible to handle yourself, but that's an extremely inefficient allocation of most people's time.
What initially attracted me to 1password was certainly it's browser integration features but after switching to keychain I find the 1password save login/autofill interfaces to be clunky and jarring... and the input/search interface. Those features would be hard for me to write myself, however given that 1password when they killed local vaults also switched to a resource hogging cross platform framework (electron) for it's 'native apps' at the same time.. well two straws that broke my back in that case.
My current 1password vault probably has a dozen entries, I've considered moving them to just an encrypted (doubly encrypted I guess) note inside keychain for break glass emergencies.
While 1Password probably wouldn't have gotten as popular as it is, if they started as a SaaS, instead of letting everyone think they could just buy it one time and be done, I doubt anyone would be angry about it.
I’m finding most of the friction with 1Password I run into is actually Apple competing for autofill in Safari creating two completely different UIs above every form element.
The other issue I have is Safari Home apps not supporting extensions so you can only use Safari’s built in manager. I think that’s fixed in Sequoia.
Passwords.app will be used by folks who can’t be bothered to pay for a password manager, which won’t do much to 1Password’s bottom line.
There’s a lot of prior art like Apple uses Cisco WebEx instead of FaceTime for video collaboration. The products Apple produces are just very different than their enterprise counterparts.
I'm actually of the same opinion as the GP comment, modulo that I'm not ever going to jump ship to an Apple password manager, but I'll point out that 1Password will most certainly not get Sherlocked since they are not Apple-centric and thus Apple would have to (gasp) release a Passwords.app client for Windows and Linux plus a cli and kubernetes operator in order to hold a candle to the reach that 1P has
You know that you can disable Safari's autofill, right? I recommend it if you're using another password manager.
I agree regarding 1pass, but at least it's still firmly trying to solve the password management problem. Apple is trying to solve the vendor lock-in problem (i.e. how can they lock more users in to their platform).
Every other password manager I have tried has had continuous churn, nothing consistent after a couple years.
I have passwords for accounts in my Apple keychain that have survived more than decade and about half a dozen different devices, to internal servers that have been dead for a decade.
The only new thing here is opening it up to more platforms.
Besides just working as expected, it importantly supports self-hosting. I don't currently make use of that, but have given it a try and it's great as well.
Having alternatives to the SaaS (currently very reasonably priced) is invaluable.
https://bitwarden.com/pricing/#:~:text=for%20Organizational%...
https://1password.community/discussion/128524/add-options-to...
Seriously, this is the kind of thing that an intern could knock out in a week. I don’t understand why it hasn’t been addressed.