OCR for distorted text is a solved problem. Relatively simple math based on normalizing text size and shape can be used to calculate how to reverse distortion.
OCR for distorted text is a solved problem. Relatively simple math based on normalizing text size and shape can be used to calculate how to reverse distortion.
Similarly, maybe the next frontier in 3D vision is employing large datasets to train a black-box AI without us having to understand and get the math right.
Ergo, I would not bet against teams that understand that objective technical field; AI is not magic, and knowing the fundamentals will always help. Better models, smaller models, faster models; the less you leave for the model to solve in latent space the better you’ll do, I think.
You can argue the exact opposite: the more you leave to the model to learn by itself, the more likely you are to find a solution that was not accessible to humans and their limited feature engineering capability.
I mean yeah, but thats because text is a fairly predictable, simple thing to extract. It has sharp edges, limited number of lines, and is neatly spaced relative to each glyph. Its also mostly high contrast.
Structure from motion however has none of those luxuries. for "AI" to overcome that, it would require a model that has an innate understanding of the scale, shape and orientation of most objects in the world. Not only that, it'd also need to have an innate understanding of lens distortion to work out if the object is bent because of the image, or the object, or some other effect.
I look forward to you releasing your model that does all this.