We're standing inside the living room while saying the house doesn't exist. And as soon as we walk out the living room will disappear.
We're standing inside the living room while saying the house doesn't exist. And as soon as we walk out the living room will disappear.
If it is, that's probably a desync issue, like others have said. Still not particularly mysterious or ontologically interesting. So much of parallel and distributed programming is about solving desync problems.
I put it in super scare quotes for a reason, because it depends on what you mean by "message".
But the text is still on the screen. That's why you can copy it.
> If it is, that's probably a desync issue, like others have said. Still not particularly mysterious or ontologically interesting. So much of parallel and distributed programming is about solving desync problems.
If it's just a desync, then it could resync things if it wanted to. Instead it gives a confusing and contradictory warning.
The way the warning contradicts itself is pretty interesting, and I and the author think it's fun to delve into how the word "message" is supposed to be defined here, and how it's causing problems.
But it's not simply a reference to a thing that's gone. It's not actually gone yet. It's a ghost.