Napster sparked a file-sharing revolution 25 years ago
torrentfreak.com
torrentfreak.com
I remember waiting 3+ hours for a single song to download. Then discovering it wasn’t what I wanted but a troll who renamed the `Barney The Dinosaur I love you` song. Then I’d spend another 3+ hours downloading a different song. Ah 56k internet, what fun.
Today, TPB and a quick search can give you an artist’s entire discography in one go. Or if you’re into automation, lidarr , sonarr , and radarr can pull in your favorite things as soon as they’re released.
What I find most strange about the modern day piracy is quality. It blows my mind how different groups fight to offer the best version of a free thing. And they’re so good at it, that the pirated product is usually substantially better than the official version.
https://computer.howstuffworks.com/kazaa.htm
KaZaA didn't store the files itself so it was thought they wouldn't be possible to shutdown. From the site above:
"While Kazaa claims to be "completely legal," there are those who disagree: The free-to-download blue files are controlled by Kazaa users and include copyrighted content."
"Later that year, Kazaa was sued again, this time in the United States by the Recording Industry Association of America (RIAA) and the Motion Picture Association (MPAA). As of February 2005, the decision in that suit is still pending."
I remember they started suing individual users at that time... I found an article explaining that:
https://www.videoproc.com/resource/what-happened-to-kazaa.ht...
"In September 2003, the RIAA filed lawsuits against over 250 individuals, accusing them of illegally distributing about 1,000 copyright music files each, using P2P networks. RIAA sought an average compensation of $3,000 per case."
The result of the first case:
"In July 2006, the MGM Studios, Inc. v. Grokster, Ltd. caused Sharman to settle for $100 million, the amount to compensate the loss of four major music labels – EMI, Sony BMG, Universal Music, and Warner Music. The company also agreed to pay an undisclosed amount to the studios in the industry."
It's unclear exactly how Kazaa got down, the article concludes with "In August 2012, the Kazaa website was no longer active."... "the rise of legal streaming services such as iTunes, Spotify, and Netflix further compounded Kazaa's demise.".
Looks like the music industry managed to scare people away from pirating instead of actually succeeding in bringing them down directly, which is more or less what I remember.
Gnutella brought peer-to-peer searches. Basically it used a flood-fill algorithm: your search would be broadcast to all connected peers, which would broadcast it to all peers that hadn't seen it yet, until somebody responded with the file and their IP and you could download directly from them. Interestingly Ethereum uses basically the same algorithm for block distribution, with some optimizations that were first published by RTM, who was one of the founders of YCombinator.
Kazaa's innovation was to split the peer space into "ordinary nodes" and "superpeers", with the observation that not all bandwidth links were equal. It would enlist hosts on high-bandwidth connections to form quasi-centralized indexing nodes to organize the network topology for all the low-bandwidth consumer nodes. It's a similar principle to how the Lightning Network works for Bitcoin, or how L2s on Ethereum operate. This also made it easier to shutdown than Gnutella though, because being a superpeer made you a legal target for the RIAA.
Kazaa and ed2k were distributed. I think ed2k is still viable.
By capitalizing on the oft unused upload bandwidth, Napster provided a benefit at little cost.
Would be fascinated to hear what this looked like on the PSTN backend load side, ~2000.
A bit earlier than 2000 /g https://lineofsightgroup.com/wp-content/uploads/2017/01/phon...
I don't think so, asymmetry was the innovation that made 56K possible on POTS (plain old telephone sevice, with only enough bandwidth for squawky voice)
I'm curious about the nuances, but it seems like the last mile download/upload imbalance was created by the originating signal mode?
Download = First mile internet to ISP could be upgraded to digital, and thus grab some extra throughout by avoiding analog noise handling
Upload = First mile user to ISP was inherently analog over phone lines, and so sacrificed throughput for line noise tolerance
v.90 didn't work at all between two regular POTS-connected analog modems. In order for a v.90 connection to happen, the ISP-end of the connection needed to be a digital circuit (typically using ISDN PRI).
By being digital, the gear at the ISP-end was able to precisely and distinctly control each individual bits that would ultimately be converted to analog at a point that was physically near to the user (their local CO switch). This was what gave us asymmetric nature of "56k" v.90.
Eventually, we got good enough at learning how to handle changing line conditions and thereby twiddle the bits with a modicum of precision in the upstream direction. This allowed us to produce a standard with a bit more symmetry: v.92.
v.92 offered up to "56k" (~53k due to FCC limits) down, and 48k up.
A lot of users -- at least in the US -- never experienced v.92. It wasn't formalized until right around the turn of the century, which corresponded well with the time when xDSL, DOCSIS, and/or BRI started showing up even in fairly small not-completely-rural communities at fairly reasonable prices. The local dialup ISP market was beginning to die by then and many never bothered with upgrading their gear to support v.92 before they closed their doors for good.
(All of this wacky dial-up modem tech was both enabled and limited by digital switching in the PSTN. Speeds over dry-pair phone lines could be far higher if there wasn't a digital conversion in the middle, and avoiding that digital conversion is how DSL became possible.
Which is interesting: A DSL circuit was meant to go only across town (ish), and was always betwixt two fixed points. But a point-to-point v.90 or v.92 connection could be established to any properly-equipped machine by just dialing its phone number, and that machine could be across town or on the other side of a continent; it didn't care.)
The later v.92 spec supported a digital upstream and could hit 48k upload.
Regardless, dialup users did not have a lot of upstream bandwidth available. They also suffered through high packet loss and latency making their throughput even lower than their line speed would suggest.
It was 1995 and pretty magical to get CD-quality audio coming out of the computer, though.
For a lot of pirates, it's a niche hobby to preserve the best quality version of some media / art. I see it as an underground librarian archivist movement.
In 100 years iTunes may be dead, but there will be some person with every album available in high quality lossless FLAC. Same with Netflix and it's bit starved encodes.
I wanted to complete a set of DJ mixes, and had to purchase them on Discogs to as there were no digital copies, one cost me EUR50 for one CD...
there's an episode of the suite life of zach and cody where zach pretends to have dyslexia in order to get extra time in his exams, and near the end of the episode he gets busted and they have a thoughtful conversation about how it's unfair and hurts the people who need the extra time, and he should be less lazy and do the work, etc, and somehow that's too offensive now.
As an example: I grew up in the 60’s and 70’s with the feminist second wave. Women of my generation hated being called girl, for good reason! In that time, men were men, and women were considered children.
Their granddaughters don’t seem to mind the term girl at all. They didn’t suffer the same trauma their grandmothers did. Society has progressed, at least a bit.
Hulu on the other hand just pulls shit. For example they pulled my favorite it’s always sunny episode where they do that diehard movie. I guess the fact they do black face makes it racist (which they call out as such in the show itself!) and since we are all apparently too stupid to think for ourselves about the content we watch they better block it. After all they know better than me about what is offensive.
… shit like that… that is what is gonna lead me back to piracy.
In contrast companies like Spotify don’t care about the music at all. They would just as well sell you white noise if it would somehow give them the slightest improvement in growth or margins.
Daniel Ek, CEO of Spotify, regularly makes statements that suggest he’d rather see professional musicians disappear. Most recently:
https://www.nme.com/news/music/music-fans-and-artists-hit-ba...
But executives loving money is a separate issue from whether the company is profitable or not.
Daniel Ek takes no salary but has filed to sell €165M in stock so far in 2024.
Also, Ek could have sold his equity years ago and made more money with less risk by sticking it in SP500. If he really loved money, wouldn’t he have gotten rid of stock in a business losing money and stuck it into something less risky?
My point is to say that Spotify is obviously in a difficult business, given the vendors it has to negotiate with, the competitors it has to compete with, and the customers it has to sell to. It is not some conspiracy or excess short term greed by executives that is hampering its success or ability to pay artists.
Right. So when you said this..
>Spotify loves money so much it has yet to show a profit in almost 20 years.
..was your point that Spotify, the company, doesn't love money, even if the executives might?
Spotify’s executive compensation is what it is, it is still a large organization managing 9k employees with 600M customers, so they obviously want a carrot to work. Shareholders and board members can vote on compensation they think is undeserved.
In fact, Ek hasn’t even received compensation since 2017, so he’s just been offloading his existing equity from being a founder from way back when. And since Spotify stock has lost money relative to the market for 7 years, Ek has been working for free. He literally could have more money if he had quit working years ago.
https://fortune.com/europe/2024/04/29/daniel-ek-salary-spoti...
Amazon did the same for a long time. It’s a fine strategy if your investors don’t need the immediate returns.
Amazon’s market cap grew by much more than the SP500, because the market (correctly) anticipated Amazon being able to earn profits.
Spotify’s ability to earn decent profits is not a given, and in my opinion, their whole business is currently being a negotiating chip between the 3 businesses that own music copyrights (Warner/Universal/Sony) and Apple/Amazon/Alphabet.
The “tech bro” founder could have had billions of more dollars if he had dumped all his Spotify shares years ago.
It does not mean the organization is making a ton of money, or has any pricing power. An alternative is Visa or Verisign of Intuit or Microsoft or Qualcomm or Apple, those businesses have fat profit margins. Those businesses get to set their prices at the highest profit margins. Spotify barely limps along hoping one day it can eke out more than a low single digit profit margin consistently.
Bitrates are tied to the subscription tier. If you do the 4K plan, it's visibly noticeable that 1080p video bitrates are higher. They don't have much 4K content, but the 1080p difference is worth it for my 4K projector.
Yeah, nah. WhatCD’s full catalogue has never been recovered.
> nah. WhatCD’s full catalogue has never been recovered.
The loss of WhatCD's torrent database didn't wipe out anyone's library.
Burning the Library of Alexandria also didn't burn the other copies, and yet many books were lost.
In college I ate up an entire hard drive downloading the bootleg discography of Pearl Jam live shows in the hugest quality I could find.
Not sure why I needed 50+ live versions of the song Daughter or Yellow Ledbetter but… I had ‘em
I feel way freer when watching downloaded films. Like the old VHS days. It is mine.
I find this often the case with streaming. I used to think that this is just how they make movies now, but when trying out the same movie in Bluray, every word comes out crystal clear.
How so, when most of these products are digital to begin with? If you have the quality of the studio master, then there’s nothing to improve.
This is before even getting into 'fan edits' where people will re-add cut scenes, or do other edits to films. For an example of that, search for 'Topher Grace Star Wars Prequel'.
A funny detail in The Obi Wan series are the prequel lookbacks that, if you don't remember how bad they are, make them seem like mediocre movies instead.
https://en.m.wikipedia.org/wiki/Harmy%27s_Despecialized_Edit...
For examples, an artist's discography is sometimes neatly organized in folders, by year, and the files are tagged with metadata. In case of anime, fans improve or outright provide subtitles. They often do extra things like including karaoke for the opening and ending, color coding subtitle lines to match the speaker's personality or design, and provide stylized subtitles for signs and other letterings on the screen. In case of movies, they are often optimized to a specific kind of usage, for example to be able to be viewed on every phone, or to have a minimal file size. Sometimes, especially older releases, are digitally cleaned up and enhanced. Games install easily and is packaged in a way that it just works, without faffing about with the launchers and things like that.
No FBI warnings.
But, I think theoatmeal sums it up best:
Sooooo..... soulseek and friends it is:)
“P2P discography” is more like a personal collection, personal library shared with others. That person still has to do the similar amount of work to make sure it's not a smoking pile of data. Sometimes they do understand it, sometimes they don't.
Streaming services show unskippable ads for their other shows before your stream. Amazon showed an ad for a violent war movie before a kids movie my family wanted to watch.
With pirated copies, you can often get subtitles that were not available with the original (fan-subs)
Unless you were young and on a college/university campus where your dorm room probably had Ethernet jacks.
> your dorm room probably had Ethernet jacks.
One 64k T1 channel, so 14% more fun.
Okay to be fair the modem was probably averaging closer to 32k so double the fun.
A ton less latency, though. T1 connectivity still felt snappy for web browsing long after cable modems pushed up average available bandwidth because the latency was so much better.
Except if you were sharing between all the students in the dorm and on campus.
By the p2p era (which napster was) they absolutely needed to do resumable downloads because a peer could suddenly go offline.
Before that I remember getting mp3s from ftp and irc fserves... Ftp definitely had resume, though not all clients and servers did it.
That's not to say that they're not interested in providing more quality. There's heavy investment in per-video, and sometimes per-video-section encoding and next generation codecs like AV1. The goal for them though is to get more quality with the same or less storage and bandwidth budget.
peeeee duuuuu denu denu denudenu
Spotify is cool but I have playlists where half the songs are missing because some invisible licensing deal expired and the songs disappeared from reality.
With Spotify you are renting art. The moment you stop paying rent, your library disappears. Sometimes even before that.
Mate, it only takes a few minutes downloading mp3 song that's only a few MBytes, unless you are using dial-up or ADSL connection further down the road from the residential switch.
Aw shit, it dropped to 3kbps.
Downloading via IRC was objectively better in every way.
Soulseek goes strong https://nicotine-plus.org/
I already found cool stuff. Thank you so much!
This brings me way back to when I hosted a Hotwire server.
I ran a Hotline server for a few months, but ran KDX and Carracho servers for years. Same client-server setup as Hotline. Great communities and interesting people.
The music business changed that day.
I remember when I was a kid (maybe 13 or 14) I really (and I mean really) wanted to play Grand Theft Auto. My dad picked up a copy of GTA San Andreas for me about a year prior but after seeing the violence and language he forced me to take it back, that put the taste into my mouth and I wanted more.
So I searched for "free video game downloads" and I remember I went to this site that claimed that for just $30, you could "download unlimited video games for free". I begged my parents to let me sign up and pay the $30 until they finally relented and bought it for me.
What it turned out to be was just a tutorial on how to use uTorrent (and they also had an "addon" for unlimited MP3's which taught you how to use Limewire).
I realized pretty quickly I got scammed and I think to date this is the only scam that I've ever fallen for. Kinda worked out though because I learned how to torrent and after a few years I had a basic gaming PC with a hard drive full of games that I had torrented (everything from Crysis to GTA games to every Call of Duty game).
I was also pretty deep into torrenting music right up until Spotify came to the USA (I still remember all the "workarounds" to get Spotify to work in the US before they officially released here, though I didn't try any myself)
Since then Spotify has remained my longest kept subscription and for all it's faults I think Spotify got the solution to music piracy right. With Spotify it was just more convenient to pay them every month then to bother pirating music and uploading it to my iPhone.
It feels like an old gramp saying "come here, today you will learn 2 life lessons".
I wish that would work for movies and games as well, but that's still a long way to go.
Nowadays the only people left are the ones wanting to put the extractor effort for the principle of it, the rest can easily find most things somewhere (and if not give up). But there are still lots of us! (or so it feels like)
I still don't think the dream of techno-liberation is dead. Rather the naive bits were thinking the sea change would happen so quickly, and thinking that the same old type of vectoralist hucksters wouldn't seek to corrupt our new systems. In actuality our systems need to be designed with the perspective of all possible gatekeepers as attackers. For example take the End to End principle - it's not sufficient to merely tell the network to not meddle with your communications, those communications must be cryptographically protected to avoid any temptation. Otherwise as you commit an increasing amount of value to your use of the network, it merely becomes a question of when the network operators will eventually try to take advantage of you to extract some of that value.
The big issue these days is there is so much capital funding "startups" that are essentially centralized crud apps running that same pump-and-dump arbitrage playbook. They buy lots of advertising and other mindshare (cf "It is difficult to get a man to understand something...") and generally use up most of the air in the room.
https://www.paramountpressexpress.com/paramount-plus/shows/h...
2) It redirects me to https://www.paramountpressexpress.com/location-not-allowed which says "Your geographic location is not allowed access".
Here is a mirror for others who happen to not live in the US (or whatever country it's restricted to): https://archive.is/AYgwj
Hence many don't get shared to a forum that is 80% US residents..
Bit too much it seems, as I live in one of the countries mentioned in the article where this documentary is supposed to launch...
Another DC++ use that persisted well beyond streaming and torrents was Dtella, the file-sharing network on Purdue dormitory intranet.
(a year or two later, the dorms were disconnected from the university network and connected to an open city fiber network with commercial ISPs with 100 Mbit ports and no uplink contention and DC++ went away as people could now use public BitTorrents)
It was great to peruse the music people had uploaded to my server and discover bands I didn’t know that way.
Not having any luck finding info about The Agency. Can you provide some?
I never found out if he was actually the founder for real but I always wanted to add "geared up the founder of Napster in Sunwell" to my resume somehow.
I stopped playing around that time (it was distracting me from RL stuff, as well as removing some of the elements that made it such a great distraction), but the first five or so years of that game are really special memories.
It was an interesting time for many reasons, like you said the first waves of casualitis (lol) were sweeping through, it was becoming harder to fill raids, many people who were thought to be good players in naxx were the same types that were letting scorch fall off but they were still demanding gear like they were rockstars, the game finally hit that sorta cultural moment around TBC too so we had everyone in guild chat from porn stars like Mia Rose to guys like Napster. Just wild times.
https://www.youtube.com/watch?v=wJoNZJW8jpw
One day I'm going to write a book on that era, I think I'm one of the few people who got into Death and Taxes, Aurora, Exodus, Vigil and Premonition and I have many many stories from all the bleeding at on the bleeding edge of the US raiding scene.
Perls/Puresin was my character for reference
There were people on my friends list for whom I'd drop anything to go and help, and vice versa. I had deep, deep late-night conversations with strangers who'd become anonymous friends. I remember sitting on Southshore and typing back and forth with a guy who'd never told anyone in RL he was gay, but felt safe to share that with us. I had a guild-mate who stayed online until the very last moment before he deployed to Afghanistan - and I remember our jubilation when he logged back in nine months later, and how every raid thereafter, for a time, was built around gearing him back up. WoW was how I maintained a connection with distant friends; it's how I got to know my brother-in-law; it sustained a romantic partner and I while we were apart for a while (our guild became her family as well: she never logged in without expressions of support, and invitations to go do [whatever]).
Anyway, that was my experience in a non-elite guild, on a non-special server (we did eventually kill every boss, though - except Naxx; bloody Naxx). I could go on for ages.
Oh! One more thing: PvP was never really my thing, but I appreciated the sense of honor that developed (at least on a our low-pop server) once people realized that too-blatant kill-farming would mean the other side would stop signing back up to a battleground. Most people had toons and friends on both sides, anyway, so PvP stayed a game (though, oh, what a dreadful grind) and not the pissing contest it turned into when they put in cross-realm combat. It was a village, and that turned it into arbitrage.
I watched a lot of DnT videos, and "Puresin" rings a bell. I'd love to read your recollections of that time.
Lol, Kiberian, the GM of the new DnT was a gay 20-something immigrant from Spain that would bring back 50 year old dudes back from the club and put them on ventrillo for us. You had the libertarians, fascists, leftists, anarchists and commies all there, united for progression and hating each other outside of it, but while it lasted the purest sense of e pluribus unum prevailed and we transcended the pettiness for a while.
> “I will never forget this day. All of the heads of the labels, literally the titans of the music business, were in that room. I had somebody wheel in a PC and put some speakers up and I started doing a name that tune,” Rosen later recalled.
> The major music bosses started to name tracks, including some that weren’t even released yet, and time and again Napster would come up with results. Needless to say, the board was terrified.
They're about to be more terrified. Suno and Udio are just the beginning of the complete unraveling of the need for studio capital.
It's going to happen to Hollywood too.
Episodes like that really do make me fearful of what corporations might push government to do. If they want to get you on something that isn't illegal, they'll try to make it illegal. If it's already illegal, they'll try to make the punishment as severe as possible. Oversight of, and accountability from, these entities is paramount.
This isn't generated outage, it's genuine, and objectively justified. Trying to find clients was hard enough for artists to begin with.
We should be automating hard labor so we can focus on art and human interaction, but instead we're automating art and interaction so we can focus on slaving away even harder. This is somehow worse than any traditional dystopia story. Government propaganda posters were at least the work of a human hand.
Nature itself is somehow shaped such that it is easier to create beautiful patterns than it is to engineer complex logical deductions.
It is a fundamental aspect of physics and reality. Beauty is just simple patterns.
We figured out that art is simple math. Engineering and law and planning not so much.
There's tons of avant garde art, but on average it's less popular (because that's not what it's optimized for).
I wouldn't be surprised if GenAI commoditizes pop art, but in turn creates greater demand for abstract, more unique forms.
GenAI can be great for pop art, but try to create something unique to you or another person, and it will fail miserably.
GenAI is just a tool. Creating unique art with unique perspectives is going to be more accessible to more people.
Not everyone will put the work in, but there's a new opportunity in a world full of opportunity cost.
Very few people have the training and complete skill set to fully customize everything.
Consequently, the further you get away from "doing the thing" (e.g. playing an instrument) to "operating the tool that does the thing" (e.g. writing music for a player piano), the stronger impression the tool leaves on your work.
See also the corralling of c64 demos into hardware limitations. Or early electronic music vs 80s+.
It's about choosing which parts of your stack are artisanal vs which parts are implemented for you. These choices impact the form factor, but I wouldn't say that they diminish the work itself.
Early electronic music (e.g. musique concrete) was nuts, because they were literally building sound. https://m.youtube.com/watch?v=919RleFXcNM
Once the presets were packaged and productized... you ended up with 808 music.
Which wasn't worse, but was objectively less unique.
Art is not about making things beautiful. It's about making things meaningful. Unless compelled by external reasons (Money,...) artists wish to express themselves and to do so the best way the can.
> Engineering and law and planning not so much.
All of these aims to be as precise as they can be and wish that they could be Math. But Nature and Humanity randomness won't let them be.
Simple math... but mostly a ton of existing human-generated art. Don't act like generative AI isn't standing on a lot of collective shoulders.
> Engineering and law and planning not so much.
Maybe OpenAI should have trained it on that first? Simple math, right?
Everything is standing on a lot of collective shoulders.
If you want to be an artist: perform music live, make a real object like a painting or sculpture, act in a play, etc. Don't be a digital "artist" it's already worth next to nothing.
What steps have you personally taken to automating hard labour?
Subjectively.
GenAI is just a tool.
Artists learn the craft of analogy, allusion, satire, and storytelling. These are portable to new forms and methods of creation, and they'll continue to serve artists that use GenAI.
Software engineers have been constantly reinventing themselves since forever. The stack and frameworks you learn won't last forever, and the field continually gets easier to enter year over year. This is no different than what artists now face.
And now bigger forms of automation and process are available to artists. They don't need studios or big budgets to achieve monumental works - they'll be making movies and games soon. (Without publishers!) And the 99% of non-artists aren't going to put the work in.
These tools are going to be incredible for the artists that adopt them. We're going to see a whole bunch of Vivienne Medranoses, Zach Hadels, and Michael Cusacks.
We have being doing that for over 100 years now. Look at industrial productivity per worker, it skyrocketed throughout the 20th century. It has plateaued only because all the low and medium hanging fruit was long ago picked and now engineers are busy doing incremental improvements.
I am genuinely curious what sacrifices would have to be made of we went with a fully automated community, from growing food to putting it on store shelves, to running the store, cleaning it, everything. Obviously not all foods are possible to automate end to end, but I wonder how far we could go.
Like the best Apple designs, the iPod redefined its product category. And it put Apple back on track for ARM-based mobile devices.
> There’s no way people were stocking those things with music they paid for
Indeed. But you could also rip physical CDs, and the iTunes store managed to sell a lot of 99 cent song downloads, as it was legal, easier than messing with file sharing, and cheaper than buying a whole CD just for a single song.
Arguably the music industry messed up greatly by not making CD singles cheap and ubiquitous (and solving issues with 3" CDs in slot-loading car players, etc.)
until I tried suno and I believe we are going to see significant garnishing of wages in creative field
A wage garnishment is any legal or equitable procedure through which some portion of a person's earnings is required to be withheld for the payment of a debt. Most garnishments are made by court order.
You think because of auto generated music there are going to be court orders to take money out of the paychecks of people in 'creative fields'?
Garnish wages means taking money out of what someone has already earned.
I'm still disappointed that laws against barratry didn't become more prevalent in the US as a result of "copyright trolling". Instead, exceptions have been slowly chiseled out of the DMCA to restore a sliver of the rights we used to have.
That all went away in 1790 when the U.S. government passed the first Copyright Act. https://www.copyright.gov/timeline/timeline_18th_century.htm...
> That all went away in 1790
Interesting use of the word “we” here.
Also there’s a few other “rights” that have changed since then, not sure this argument has the power you think it does.
Unless you copied something of value to a rich and powerful person, in which case your accountability would likely be quite high.
Also, "copying" before 1790 meant something rather different than cp(1).
Also I‘m pretty sure the catholic church wanted no one to read the Luther Bible. Neither common people nor others ;)
The anti-circumvention clause also means it might be illegal to make a back up copy of media you bought, a thing that always used to be ok.
I consider all of those to be erosions of public rights and benefits.
I remember a friend of mine coming to _me_ telling me about Napster. He was definitely a lot more socially adept than me and I knew he didn’t hang out on computers much so it was quite the shock that he knew about this thing that, by all accounts, was quite nerdy.
Everything Is Free Song by Gillian Welch
--÷^±/ Ràmϸàgè †øølz /\/\àss /\/\àilèr
--÷^±/ Mass Mail in 5 minutes
--÷^±/ Type [/AddMe] to get on or [/RemoveMe] to get off!Napster suddenly made it 'free'. I remember thinking, if CD's were not so ridiculously expensive and i could pick the songs on it, i would just buy them instead of spending money on data traffic time/bandwidth.
Today, we pay much less and the artists are still paid, while we can choose exactly what to listen to.
No, no, no, no. Not at all compared to the glory days of the industry CD boom.
The obvious question here is - if its so easy, why hasn't anyone done so? When was the last time bit torrent's DHT went down? As far as i know never.
It should be noted that current generation DHTs aren't the same as the original and do have some mitigations from certain attacks.
But there are strategies to mitigate sybil attacks. Requiring hashcash style proof of work to participate in the network, increase state requirements to participate in the network, basing node id's on something the attacker cannot control (e.g. IP addressss), are common strategies often mentioned.
In the context of bit torrent, i guess it doesn't super matter that much. If your goal is to spy on the overlay network, while the entire point is to publicize the tracker data so what is the point of spying on public data? If the goal is to more actively attack the network - having bit torrent be a dual system with traditional trackers (and other ways to find peers) also, means that an attack causes degredation but is not a killing blow to bit torrent. Which in the cost/benefit analysis reduces the benefits, causing attackers to wonder if the cost is worth it.
Like denial of service attacks, the best defence is to make the attack expensive enough that it just isn't worth it.
What you call strategic decisions are in fact choices made on a operational level. In case of your context example, this is something the adversary is very well aware of. Some decades ago, the did not only poison various DHT-like systems but even went as far as uploading jailbait torrents to the Piratebay, ordered hits on people via the US state department and got people extradited from non treaty countries in exchange for FTA concessions. Striking a killing blow is not in their strategic interest but might become a operational choice at some point in the future. In this scenario, the cost/benefit analysis is a no-brainer and that leaves us exposed and controlled.
I also wonder which year it stopped being an acceptable Christmas present to give someone a burned CD.
> Although based on proprietary software, the Napster system draws inspiration from the long-held Stallman contention that once a work enters the digital realm-in other words, once making a copy is less a matter of duplicating sounds or duplicating atoms and more a matter of duplicating information-the natural human impulse to share a work becomes harder to restrict. Rather than impose additional restrictions, Napster execs have decided to take advantage of the impulse. Giving music listeners a central place to trade music files, the company has gambled on its ability to steer the resulting user traffic toward other commercial opportunities.
> The sudden success of the Napster model has put the fear in traditional record companies, with good reason. Just days before my Palo Alto meeting with Stallman, U.S. District Court Judge Marilyn Patel granted a request filed by the Recording Industry Association of America for an injunction against the file-sharing service. The injunction was subsequently suspended by the U.S. Ninth District Court of Appeals, but by early 2001, the Court of Appeals, too, would find the San Mateo-based company in breach of copyright law,5 a decision RIAA spokesperson Hillary Rosen would later proclaim proclaim a "clear victory for the creative content community and the legitimate online marketplace."
> For hackers such as Stallman, the Napster business model is scary in different ways. The company's eagerness to appropriate time-worn hacker principles such as file sharing and communal information ownership, while at the same time selling a service based on proprietary software, sends a distressing mixed message. As a person who already has a hard enough time getting his own carefully articulated message into the media stream, Stallman is understandably reticent when it comes to speaking out about the company. Still, Stallman does admit to learning a thing or two from the social side of the Napster phenomenon.
> "Before Napster, I thought it might be OK for people to privately redistribute works of entertainment," Stallman says. "The number of people who find Napster useful, however, tells me that the right to redistribute copies not only on a neighbor-to-neighbor basis, but to the public at large, is essential and therefore may not be taken away."
. . .
> "It's a mistake to transfer answers from one thing to another," says Stallman, contrasting songs with software programs. "The right approach is to look at each type of work and see what conclusion you get."
> When it comes to copyrighted works, Stallman says he divides the world into three categories. The first category involves "functional" works-e.g., software programs, dictionaries, and textbooks. The second category involves works that might best be described as "testimonial"-e.g., scientific papers and historical documents. Such works serve a purpose that would be undermined if subsequent readers or authors were free to modify the work at will. The final category involves works of personal expression-e.g., diaries, journals, and autobiographies. To modify such documents would be to alter a person's recollections or point of view-action Stallman considers ethically unjustifiable.
> Of the three categories, the first should give users the unlimited right to make modified versions, while the second and third should regulate that right according to the will of the original author. Regardless of category, however, the freedom to copy and redistribute noncommercially should remain unabridged at all times, Stallman insists. If that means giving Internet users the right to generate a hundred copies of an article, image, song, or book and then email the copies to a hundred strangers, so be it. "It's clear that private occasional redistribution must be permitted, because only a police state can stop that," Stallman says. "It's antisocial to come between people and their friends. Napster has convinced me that we also need to permit, must permit, even noncommercial redistribution to the public for the fun of it. Because so many people want to do that and find it so useful."
> When I ask whether the courts would accept such a permissive outlook, Stallman cuts me off.
> "That's the wrong question," he says. "I mean now you've changed the subject entirely from one of ethics to one of interpreting laws. And those are two totally different questions in the same field. It's useless to jump from one to the other. How the courts would interpret the existing laws is mainly in a harsh way, because that's the way these laws have been bought by publishers."
> The comment provides an insight into Stallman's political philosophy: just because the legal system currently backs up businesses' ability to treat copyright as the software equivalent of land title doesn't mean computer users have to play the game according to those rules. Freedom is an ethical issue, not a legal issue. "I'm looking beyond what the existing laws are to what they should be," Stallman says. "I'm not trying to draft legislation. I'm thinking about what should the law do? I consider the law prohibiting the sharing of copies with your friend the moral equivalent of Jim Crow. It does not deserve respect."
Napster never sold anything. The business model was a plan to build a subscription service sometime in the future, but music labels wouldn't let us license their catalogs.
Source: worked at Napster
Then they decided to start suing their own customers out of greed. I've not bought a new CD since.
subversive and evergreen. genuinely useful and hard to kill.
I remember trading mp3s on AOL before it. I remember how much effort it took to download an mp3 over a 56k modem. Every time my brother picked up the phone I had to start over. The first one I succesfully downloaded, after trying for what must have been days but felt like months, was Gettin' Jiggy Wit It and of course it turned out our 386 computer couldn't even really play an mp3 without stuttering.
I remember moving in with two friends, a block from campus, and putting a $2,500 Gateway computer (bought from the Gateway store in the strip mall, of course) on a credit card because we were going to split it three ways. You can probably guess how that ended up. Even though that was equivalent to about $5k today it was a midrange computer at best and, of course, was replaced a little over a year later. But, we did get broadband and it could play Starcraft and online poker just fine. Worth it!
I remember after Napster exploded, it had gotten bogged down with new traffic and they started offering multiple servers, and someone wrote some third-party software that let you switch between them at will until you could find the song you wanted without too terribly much wait.
I remember my first mp3 player, a Diamond Rio 500. It used a USB cord that, of course, had the pins reversed, so you couldn't just use any USB cord. It held about one hour of music, 1.5 if you bought a very expensive 32mb flash card. It ran for a week on one aaa battery. It cost almost $300, which would be like $500 today. God did I love that thing.
I remember the RIAA and MPAA suing file sharers. I remember lots of tech bros saying what idiots they were for trying to use the legal system to put the toothpaste back in the tube. I remember one particularly astute, well-known tech guy saying at a YC dinner (must have been 2007 or 2008) in response to a sneering question about it that not everyone who chooses a career outside of tech is an idiot, the people who run the media companies might know more about media than you, certainly understand that selling physical media's days are numered, and that what they were doing was really a delaying tactic while they figured out how to monetize content in the digital age. (The answer, it turned out, was things like Netflix and Spotify, but those were still a few years away. Netflix's first original content wasn't until 2012!)
I remember after Napster got sued into oblivion there were so many others. The toothpaste was out of the tube on file sharing. Limewire. Edonkey. Bittorrent. For every one they killed two more appeared. Fragmentation wasn't even an issue since everyone ran (and thus seeded) several.
Good nostalgia for a Saturday,.
But, hey, the quasi-communists who thought they were somehow liberating the music from the evil rich people ended up dragging all of the music industry down into poverty.
Just becaus you don’t know them doesn’t mean they don’t exist. There are way more than hundreds of “rock stars” that are getting rich now. There are also way more “rock stars” now than there ever was.
On the other side, in the first half of the 20th century, artists were more likely paid a one-off pittance to come into a studio and record a song, and then the record labels profit from it to this day.
Music is worth less now because the supply is vast and the demand is relatively limited. Pretty simple economics. And most artists have always made their money from touring...while concert prices are more eye watering than ever.
Ariana Grande, Adele, Billie Eilish, etc. I believe someone called Kendrick Lamar has been popular recently?
Are they rock stars? No, people tastes are a bit different now, but they are stars and they are rich. You not knowing them is a different problem.
It’s true that in the top 50 richest musicians, most of them were already rock gods before Napster. But they all are rock gods.
But then you have people like Swift, Robbie Williams, Dave Matthews and Dave Grohl, most of which were on the cusp. But Grohl for instance worked hard for more than a decade after Nirvana broke up, and I would be very surprised if a lot of his money didn’t end up coming from a combination of the Foo Fighters and royalties. Commentary on one of those net worth sites: the Foo Fighters “have consistently been one of the highest-grossing touring acts in the world for more than two decades.” So yeah.
Data about “net worth”, especially on free clickbait websites, is garbage speculation with no evidence or basis in reality. It’s not like those website makers have any access to someone’s brokerage accounts and list of assets they have title to or the debt they have.
Boo hoo. Let me play a song on tinniest violin in the world for them.
And at the time of the MP3 frenzy, there were a relatively small number of people saying, "Wait, won't this mean a backlash of adversarial laws and technology that make things bad for everyone?"
But that was ignored by the masses of newly-arrived Internet users wanting to take stuff for free.
I'm not blaming the artists whose work was stolen.
A bunch of people took up thievery. Someone said please stop. They laughed, and were complicit in creating a tech dystopia.
If you want to say they were dumb kids who didn't know any better, we can work with that.
So then the question would be how do they help fix the mess they helped create?
Someone downloading a single off Napster no more "stole" that same single when they listened to it on the radio. The person downloading a song was as much of a non-customer as the radio listener.
In fact Napster's rise was coincident with increased CD sales. Napster et al were not causing poor innocent record executives to go hungry or beg on the street.
The thing that killed CD sales wasn't P2P but online music stores like iTunes and then streaming. They served a market demand.
The backwards laws like the DMCA were written and passed before Napster even existed. Blaming Napster for that is not just ahistorical but ludicrous.
To this day, if you can find a place to buy a cassette tape or blank CD, you will have to pay a tax (bundled into the price) which goes straight to the record industry as "compensation" to offset the presumed loss of revenue due to unauthorized music sharing.
Hell, the DMCA, which made circumventing DRM illegal, predated Napster.
Indeed, music labels loved DRM because companies like RealNetworks and Microsoft promised them they could do things like charge per play.